Bruhh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 21, D:1) 20 stones (9, -11, D:1) a +0 club (27, 9, D:1) 15 stones (40, -25, D:1) a +0 dagger (40, -19, D:1) 17 arrows (40, -5, D:1) a +0 flail (42, 20, D:1) a +0 dagger (42, 22, D:1) a +0 dagger (52, 13, D:1) 27 stones (56, -5, D:1) a +2 pair of gloves (57, -22, D:1) a +0 dagger (58, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Upumant's Book Shoppe a book of Dreams (264 gold) a book of Spatial Translocations (286 gold) a book of Blood (308 gold) an Everburning Encyclopedia (286 gold) a book of Cantrips (132 gold) a book of Touch (286 gold) a book of Decay (330 gold) a book of Debilitation (220 gold) (0, 0, D:2) a +0 dagger (10, -23, D:2) a +0 short sword (12, -3, D:2) 21 stones (16, -19, D:2) a +0 ring mail (17, -22, D:2) a +0 leather armour (19, 12, D:2) a +0 leather armour (43, 6, D:2) a +0 mace (44, 15, D:2) 10 stones (50, -18, D:2) 26 arrows (50, -9, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 11 bolts (12, 5, D:3) a +0 club (18, 1, D:3) a +0 club (20, -1, D:3) a +0 dagger (24, 6, D:3) 17 stones (28, 4, D:3) the +8 short sword of Yesterday {flame, rElec rCorr Int+6} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 4 of the Dungeon (0, 0, D:4) 22 bolts (1, -3, D:4) 2 potions of mutation (8, -10, D:4) a +0 whip (31, 1, D:4) a +0 helmet (32, -3, D:4) a +0 robe (36, -15, D:4) a +0 spear (38, -15, D:4) a +0 dagger (40, -17, D:4) a ball python corpse (41, 3, D:4) a +0 dagger (44, -24, D:4) a +0 robe (48, -11, D:4) a +0 spear (49, -14, D:4) a +0 club (49, -12, D:4) a +0 club (56, -15, D:4) 13 stones (56, 14, D:4) a +0 dagger an orc corpse (57, -15, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (16, -6, D:5) 9 gold pieces (17, -11, D:5) 4 curare-tipped darts (19, -1, D:5) a wand of polymorph (2)