Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 535200520307477552 4 Bruhh the Insei (level 1, -4/17 HPs) Began as a Djinni Transmuter on Apr 27, 2022. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (185 turns). Bruhh the Insei (Djinni Transmuter) Turns: 185, Time: 00:00:39 Health: -4/17 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 12 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 1.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 b - Wereblood Tmut 6% N/A 16% 2 c - Spider Form Tmut/Pois 6% N/A 32% 3 d - Ice Form Ice/Tmut 6% N/A 71% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The endoplasm quivers. A rat comes into view. The endoplasm closely misses you. You hit the endoplasm but do no damage. Your punch misses the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. You punch the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat closely misses you. The endoplasm freezes you. You are frozen. There is an open door here. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.........# #.........+ ## #.........# ....###.....## .... #.##### ....###'### ..........# ###.......# #......@..# #### #...###J######... #... #r.......# #.. ##........# #. #....#....###. ####......!...... .............#### #................# #....##..........# You could see an endoplasm and a rat. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhh the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 185 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Action || total -------------------------++------- Melee: Unarmed || 22 Punch || 1 Cast: Beastly Appendage || 3 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 9