Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 2377792042463592605 13 Bruhh the Changer (level 2, -2/21 HPs) Began as a Merfolk Transmuter on Apr 30, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1281 turns). Bruhh the Changer (Merfolk Transmuter) Turns: 1281, Time: 00:01:54 Health: -2/21 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 3/5 EV: 12 Int: 12 God: Gold: 68 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -7), appendages A: horns 2, (nimble swimmer 2), mertail, weak 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles g - 3 curare-tipped darts (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - 3 scrolls of identify {unknown} d - a scroll of summoning {unknown} h - a scroll of fog {unknown} Potions e - a potion of lignification {unknown} f - a potion of mutation Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 2.4 Spellcasting + Level 3.4 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 9% N/A 10% 2 Apportation Tloc 2% N/A 26% 1 Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Flame Wave Conj/Fire 1% 2d4 95% 4 Alistair's Intoxication Tmut/Pois 3% N/A 98% 5 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are weak. (Str -2) Message History The bat closely misses you. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (38% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! Casting: Beastly Appendage (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You extend your transformation's duration. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (38% to hit) You throw a curare-tipped dart. The curare-tipped dart misses the adder. The curare-tipped dart barely misses the bat. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (38% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the adder. The adder is poisoned. The adder convulses. The adder seems to slow down. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel weaker. You begin to regenerate regardless of the presence of monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ##.##... ##(.....# .......### ##......... ##.......# #........# #.b.....# ##S###...J. ### #@# #.. ..# #.# #.# ##'## #.# ##...## #.# ##.....## ### #.# ##.......## ##.###.# #.........####...##.## +.........'..........# #.........##.#...##..# You could see an adder (very poisoned, slow) and a bat. Vanquished Creatures A ball python (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhh the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 374 | D:1 | Got the Volume of Flames 564 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 1281 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1281 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1281 | D:2 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1281 | D:2 | HP: 1/21 [poisoned by an adder] 1281 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, lemuel_another_geyser D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.4 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 41 Headbutt || 4 Punch || 1 Throw: Dart || 3 Cast: Beastly Appendage || 9 Use: Potion || 1 Armor: Robe || 10 Dodge: Dodged || 32