Bruhh Level 1 of the Dungeon (0, 0, D:1) 19 arrows (0, 3, D:1) a +0 falchion (1, 6, D:1) a +0 hand axe (4, 5, D:1) a +0 club (5, 3, D:1) a +0 dagger (12, 31, D:1) a +0 dagger (20, 32, D:1) a +0 ring mail (33, 26, D:1) a +0 ring mail (49, 33, D:1) a +0 club (50, 6, D:1) a +0 hunting sling (57, 17, D:1) a +0 leather armour (61, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -10, D:2) a +0 short sword (14, -1, D:2) a +0 whip (24, 31, D:2) a +0 dagger (26, 40, D:2) a +0 dagger (27, -7, D:2) a +0 hunting sling (33, 35, D:2) a +0 club (36, -5, D:2) a +0 robe a +0 dagger Level 3 of the Dungeon [Shop] Diadd's Book Emporium a book of the Moon (560 gold) Ozocubu's Autobiography (336 gold) a book of Spectacle (448 gold) a Young Poisoner's Handbook (280 gold) the Unrestrained Analects (616 gold) a book of Storms (448 gold) a book of the Wilderness (532 gold) a book of Changes (252 gold) a book of the Moon (560 gold) (0, 0, D:3) a +0 club a +0 dagger a +0 robe a +0 club (1, 0, D:3) a +0 antimagic short sword (4, -13, D:3) a +0 fustibalus (6, 30, D:3) a +0 hand axe a +0 chain mail (15, 10, D:3) a +0 plate armour (20, 0, D:3) 23 bolts (21, 18, D:3) a +0 whip (23, -16, D:3) a +0 flail (26, 12, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 4, D:4) a +0 dagger (2, 19, D:4) a +0 whip of electrocution (2, 23, D:4) a +0 whip (2, 24, D:4) a +0 halberd (9, 22, D:4) a +0 ring mail (13, 15, D:4) a +0 short sword (17, 6, D:4) a +0 hunting sling (20, 22, D:4) a +0 short sword (27, 29, D:4) a +0 whip (28, 29, D:4) a +0 scale mail (31, 21, D:4) a +0 leather armour (32, -1, D:4) 14 arrows a +0 ring mail (32, 35, D:4) a +0 scale mail (38, 32, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a hound corpse (1, -1, D:5) a howler monkey corpse (5, -7, D:5) a +0 dagger (6, -11, D:5) a +0 dagger (still there?) an orc corpse (still there?) (6, -9, D:5) a +0 dagger (still there?) 15 stones (still there?) a +1 ring mail of fire resistance (still there?) an orc corpse (still there?) (7, -11, D:5) the +5 quarterstaff of the Blessed Realm {protect, *Noise rElec rF+++ Str+5} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 robe (still there?) a potion of curing (still there?) (8, 12, D:5) 16 bolts (11, 27, D:5) a +0 mace (16, 26, D:5) a +0 short sword (42, -14, D:5) a +0 hunting sling (43, 19, D:5) a +0 mace (44, 13, D:5) a +0 quarterstaff (45, -14, D:5) a +0 mace