Dungeon Crawl Stone Soup version 0.29-a0-371-g91724d5b39 (webtiles) character file. Game seed: 9195021540931817118 2 Bruhh the Chiller (level 1, 5/13 HPs) Began as a Demonspawn Ice Elementalist on May 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (162 turns). Bruhh the Chiller (Demonspawn Ice Elementalist) Turns: 162, Time: 00:00:22 Health: 5/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting + Level 3.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 14% 3 Ozocubu's Armour Ice 13% N/A 14% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the rat. The rat is moderately wounded. The rat bites you but does no damage. You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. c - a fizzy green potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. d - a ring of see invisible Found a dagger. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a bark! A jackal comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A rat comes into view. A jackal comes into view. The jackal misses you. The jackal moves out of view. You freeze the jackal. The jackal is heavily wounded. The jackal misses you. You freeze the jackal. The jackal is almost dead. The jackal barely misses you. You freeze the jackal. You kill the jackal! You are too depleted to draw on your mana recklessly! The goblin closely misses you. A jackal comes into view. The goblin attacks as you move away! The goblin hits you with a +0 dagger. The jackal barks! x2 The goblin attacks as you move away! The goblin hits you with a +0 dagger. The goblin attacks as you move away! The goblin hits you with a +0 dagger. The goblin attacks as you move away! The goblin barely misses you. The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......)♣ .♣♣..♣.....♣.♣.. . #.......♣......^♣♣.♣♣..♣♣.♣ ..# ##........♣♣..♣...♣..♣..♣.♣. ...###...####...♣...♣♣..♣...♣♣.♣♣ ........## #....♣......♣..♣.♣.♣ ........# #.....♣♣.†....♣♣.♣♣. ........## ##.........♣...♣.♣♣.♣ ...###...####....♣♣..♣..♣...♣.♣♣♣ ..# ##......h.h@.♣...♣...♣..♣... .r ##........g....♣.......♣.♣♣♣ ###........♣♣...♣♣♣...♣♣...♣ ♣ ...........♣...♣....♣...†♣♣.♣.. ................♣♣.....♣♣...♣♣.♣ ############♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ You could see 2 jackals and a goblin. Vanquished Creatures A jackal (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bruhh the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, patterned_corridor Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 5 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 130 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 130 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts