Bruhh Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (21, 19, D:1) a +0 mace (26, 21, D:1) a +0 whip (28, 21, D:1) a +0 dagger (29, 19, D:1) a +0 robe (36, 25, D:1) a +0 scale mail (40, 37, D:1) a +0 short sword (43, 37, D:1) a +0 chain mail Level 2 of the Dungeon (6, 26, D:2) a +0 dagger 3 stones (16, -15, D:2) a +0 ring mail (22, 23, D:2) a +0 hand axe 3 stones (36, 25, D:2) a +0 short sword (40, 25, D:2) a +0 dagger (49, 13, D:2) 3 large rocks Level 3 of the Dungeon [Shop] Ibriocw's One-of-a-Kind Rings a +3 ring of strength (188 gold) a +3 ring of evasion (252 gold) the ring "Xyrph" {Fly rPois rF++ Dex+2 SInv} (655 gold) [ring of flight] Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. the ring of Mistrust {Wiz +Blink rN+ Dex+2} (628 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. +Blink: It lets you blink. the ring of the Monkey's Uncle {rN+ Str+6} (836 gold) [ring of strength] Str: It affects your strength (+6). rN: It protects you from negative energy. (0, 0, D:3) a +0 whip (14, 13, D:3) a +0 club (22, -20, D:3) a +0 club (23, -20, D:3) 2 stones a +0 club (42, -19, D:3) 23 stones (45, -15, D:3) 13 gold pieces (45, -14, D:3) an amulet of faith (45, -13, D:3) 14 gold pieces (46, -15, D:3) 2 boomerangs (46, -14, D:3) a potion of attraction (46, -13, D:3) 21 stones (47, -15, D:3) 16 stones (47, -14, D:3) 16 stones (47, -13, D:3) a scroll of teleportation (50, -16, D:3) a +0 dagger a +0 robe (50, -15, D:3) a +0 dagger 3 boomerangs (51, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, 11, D:4) a +0 chain mail (6, -47, D:4) a +0 falchion (6, -36, D:4) a +0 whip a +0 hand axe a +0 short sword (6, -35, D:4) a +0 dagger (14, -23, D:4) a +0 dagger (16, 7, D:4) a +0 falchion a +0 leather armour (21, 8, D:4) a +0 mace a +0 ring mail (28, 5, D:4) a +0 leather armour (40, 3, D:4) a +0 chain mail (48, -33, D:4) a +0 giant club (49, -33, D:4) a +0 club (49, -1, D:4) a +0 robe (54, -2, D:4) a +0 club (55, 10, D:4) a +0 flail (55, 11, D:4) a +0 club Level 5 of the Dungeon (8, 25, D:5) a +0 shortbow (9, 6, D:5) a +0 giant club (9, 26, D:5) 18 stones (11, 36, D:5) a +0 robe a +0 dagger (11, 37, D:5) a +0 war axe (12, 36, D:5) a +0 war axe (13, 36, D:5) a +0 leather armour (14, 35, D:5) a +0 mace a +0 club (24, 34, D:5) a +1 quarterstaff of speed (38, 17, D:5) 4 boomerangs (41, 27, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Bafut's Distillery a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of haste (130 gold) a potion of haste (130 gold) 2 potions of lignification (78 gold) a potion of resistance (130 gold) (0, 0, D:6) a +0 scythe (3, 6, D:6) a +0 club (4, 1, D:6) a +0 spear a +0 ring mail (12, 10, D:6) a +0 dagger a +0 robe (13, 3, D:6) a +0 robe (15, 6, D:6) a +0 falchion (16, -3, D:6) a +0 shortbow (17, 15, D:6) a +0 short sword (19, 16, D:6) a +0 trident (20, 16, D:6) a +0 scale mail a +0 club (24, 26, D:6) a +1 dagger of flaming (41, 10, D:6) a +0 battleaxe (48, 3, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 mace (3, 0, D:7) a +0 leather armour a +0 club (3, 15, D:7) a +0 giant club (8, 7, D:7) a +0 morningstar a +0 robe (24, -2, D:7) a +0 dagger (26, 20, D:7) 25 stones (27, -6, D:7) 22 stones a +0 spear a +0 spear a +0 buckler a +0 ring mail a +4 spear a +0 spear (27, -3, D:7) a +0 dagger (27, -1, D:7) a +0 trident (27, 1, D:7) a +0 scale mail a +0 dagger (28, -16, D:7) a +0 spear (28, -12, D:7) a +0 club (28, -4, D:7) a +0 flail (30, -1, D:7) a +0 leather armour a +0 whip (30, 0, D:7) a +0 shortbow (31, 0, D:7) a +0 hand axe a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 glaive (32, 0, D:7) a +0 shortbow a +0 rapier (34, -1, D:7) a +0 plate armour a +3 scimitar (37, -5, D:7) a +0 scale mail a +4 trident of protection (38, -5, D:7) a +0 robe a +0 club (43, -5, D:7) a +0 kite shield a +0 scale mail a +3 vampiric short sword (44, -4, D:7) a +0 war axe of electrocution (46, -19, D:7) a +0 robe (48, -1, D:7) a +0 shortbow (48, 13, D:7) 16 stones (62, -27, D:7) a +0 leather armour (62, -18, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Peklu's Jewellery Emporium a ring of fire (300 gold) an amulet of regeneration (360 gold) a ring of willpower (300 gold) a ring of protection from fire (300 gold) an amulet of magic regeneration (360 gold) a +4 ring of evasion (432 gold) a ring of willpower (300 gold) the amulet "Teofulun" {Spirit Dex+5 Slay-2} (469 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) (1, 20, D:8) a +0 spear (still there?) a +0 dagger (still there?) 5 large rocks (still there?) (1, 29, D:8) a +0 shortbow (2, 20, D:8) a +0 plate armour a +0 dire flail (7, -9, D:8) a +0 hand axe (8, -10, D:8) a +0 shortbow (8, -8, D:8) a +0 dagger a +0 dagger a +0 robe (9, -8, D:8) a +0 falchion (10, 8, D:8) a +0 hand axe a +0 hand axe a +0 ring mail (11, 8, D:8) a +0 morningstar a +0 chain mail (11, 18, D:8) a +0 scale mail (13, 7, D:8) a +0 short sword a +0 chain mail (13, 8, D:8) a +0 flail (21, -8, D:8) a +0 whip a +0 leather armour (21, -7, D:8) a +0 club a +0 leather armour a +0 dire flail a +0 chain mail (22, -7, D:8) a +0 club a +0 hand axe (24, 9, D:8) 14 stones (32, -17, D:8) a +0 short sword (41, 2, D:8) a +0 falchion (41, 27, D:8) a +2 dagger of draining (42, -13, D:8) a +0 club (42, -7, D:8) a +0 great sword a +0 robe a +0 dagger a +0 robe a +3 short sword a +0 robe a +4 hand axe a +0 robe (42, -6, D:8) a +0 battleaxe a +0 robe (42, 23, D:8) a staff of air (42, 25, D:8) a +0 short sword a +0 trident a +0 scale mail (42, 26, D:8) a +0 dagger a +0 robe (42, 27, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (1, 9, D:9) a +0 spear (3, -16, D:9) 20 stones (3, -15, D:9) 15 stones (4, -15, D:9) 20 stones (8, -11, D:9) a +0 robe (9, -34, D:9) a +0 ring mail (17, -44, D:9) a +0 dagger (27, -8, D:9) a +0 vampiric hand axe a +0 leather armour (28, -9, D:9) a +0 dagger a +0 robe a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 whip 3 poisoned darts a +2 dagger of venom 2 stones a +0 dagger (0, 1, D:10) a +0 dagger (1, -1, D:10) a +2 short sword of electrocution (still there?) a +0 hand crossbow (still there?) (1, 0, D:10) a +0 short sword (still there?) 2 poisoned darts (still there?) a +0 dagger (still there?) (1, 2, D:10) a +0 dagger (5, 3, D:10) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (7, 20, Lair:1) a +0 barding (10, -15, Lair:1) 27 stones (14, -6, Lair:1) a +0 falchion (17, -10, Lair:1) 10 stones (19, 0, Lair:1) a +0 war axe (35, 21, Lair:1) a +0 spear (38, 5, Lair:1) a +0 leather armour (39, -13, Lair:1) 25 stones (44, 28, Lair:1) a +0 halberd (47, 23, Lair:1) 26 stones (55, 19, Lair:1) the +9 eveningstar "Jireated" {spect, *Noise +Blink Str+2 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). +Blink: It lets you blink. *Noise: It may make noises in combat. (56, 18, Lair:1) a scroll of immolation (56, 19, Lair:1) a +0 trident (57, 18, Lair:1) a scroll of immolation Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 8, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (1, 0, Lair:3) 9 stones (2, -2, Lair:3) 20 stones (3, -1, Lair:3) 12 stones (3, 0, Lair:3) 10 stones (4, -1, Lair:3) 25 stones (5, -6, Lair:3) a book of the Hunter (8, 6, Lair:3) a +0 plate armour (8, 7, Lair:3) a +0 chain mail (12, 12, Lair:3) a +0 hunting sling (26, 22, Lair:3) a +0 battleaxe (39, -8, Lair:3) a +0 rapier (42, 0, Lair:3) a +0 pair of gloves (50, 33, Lair:3) a +0 quarterstaff (51, -8, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (12, -18, Lair:4) a +0 leather armour (21, -21, Lair:4) 17 stones (39, -49, Lair:4) a +0 dagger (49, -35, Lair:4) 10 stones (51, -24, Lair:4) a +0 leather armour (53, -17, Lair:4) 7 stones (62, -48, Lair:4) 20 stones Level 5 of the Lair of Beasts (26, 15, Lair:5) 10 stones (33, -1, Lair:5) a yak corpse (skeletalised by now) (34, -1, Lair:5) a yak corpse (skeletalised by now) (39, 9, Lair:5) a +0 dagger (41, 13, Lair:5) a +0 spear (46, 15, Lair:5) a +0 great sword (49, 18, Lair:5) a +0 short sword (50, 18, Lair:5) a +0 club (51, 18, Lair:5) a +0 pair of gloves