Bruhh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (2, 6, D:1) a +0 short sword (8, 13, D:1) a +0 dagger (9, 15, D:1) a +0 club 4 stones (16, -12, D:1) a +0 quarterstaff (31, -33, D:1) a +0 dagger (34, 15, D:1) a +0 short sword 5 stones (34, 21, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of speed (1, 4, D:2) 16 stones (1, 5, D:2) 24 stones (6, 10, D:2) a +0 dagger (14, -3, D:2) a +0 ring mail of willpower (22, -24, D:2) a +0 robe (33, -8, D:2) 13 stones (36, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 stones (1, 13, D:3) a +0 club (2, 3, D:3) a +0 spear (2, 4, D:3) a +0 whip (4, 8, D:3) a +0 whip 2 stones (7, -21, D:3) 6 atropa-tipped darts (7, 29, D:3) a +0 chain mail (14, 36, D:3) a +0 trident (18, 7, D:3) a +0 dagger (21, 18, D:3) 3 datura-tipped darts (24, 38, D:3) a +0 club (27, -9, D:3) a +0 falchion Level 4 of the Dungeon (1, -16, D:4) a +0 spear (5, 0, D:4) a +0 pair of boots (9, 4, D:4) 25 stones (32, -22, D:4) a +0 flail (37, 14, D:4) a +0 dagger (43, -8, D:4) a +0 club 4 stones (58, 11, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Cauddeus's Weapon Emporium a +0 hunting sling (18 gold) 13 stones (15 gold) a +2 hand axe of freezing (208 gold) 18 stones (21 gold) the +11 long sword "Tosicly" {flame, Str+3 SInv} (945 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). SInv: It lets you see invisible. a +0 falchion (36 gold) a +2 flail of protection (194 gold) a +0 club (12 gold) [Shop] Rufit's Weapon Emporium a +1 morningstar of flaming (170 gold) a +0 quarterstaff (48 gold) 20 stones (24 gold) a +0 trident (42 gold) 20 stones (24 gold) 22 stones (26 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 trident (42 gold) a +0 whip of venom (60 gold) a +0 rapier (48 gold) [Shop] Siakhlij's Distillery a potion of heal wounds (55 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) 2 potions of might (88 gold) [Shop] Redoriga's General Store a phial of floods (480 gold) a book of Misfortune (432 gold) a manual of Transmutations (960 gold) 3 poisoned darts (14 gold) 14 stones (16 gold) a scroll of silence (90 gold) a ring of resist corrosion (240 gold) a lightning rod (4/4) (360 gold) a potion of lignification (36 gold) the +10 dark maul {vorpal} (800 gold) It inflicts extra damage upon your enemies. (3, -38, D:5) 7 stones (9, -20, D:5) a scroll of amnesia (16, -9, D:5) a +0 giant club (27, -6, D:5) 23 stones (49, -26, D:5) a +0 hand axe a boomerang a +0 short sword (50, -27, D:5) a +0 robe a +0 dagger a +0 scale mail a +0 club (50, -26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 shortbow (6, -11, D:6) a +0 ring mail (9, -12, D:6) a +0 ring mail a +0 dagger (11, -10, D:6) a +0 ring mail a +0 hand axe a +0 club (11, -9, D:6) a +0 short sword (14, 29, D:6) a +0 war axe (15, -4, D:6) a +0 rapier (19, 7, D:6) a +0 rapier a +0 leather armour (20, -19, D:6) a +0 giant spiked club (21, 10, D:6) a +0 shortbow (25, -1, D:6) a +0 glaive 4 atropa-tipped darts a +0 chain mail (29, 29, D:6) a +0 short sword 4 stones (30, 29, D:6) a +0 dagger 2 stones a +0 club a +0 short sword 4 poisoned darts (31, 29, D:6) a +0 short sword 6 poisoned darts (33, -1, D:6) 19 stones (40, -15, D:6) a +2 scythe of flaming (40, -6, D:6) 23 stones Level 7 of the Dungeon (9, 4, D:7) a +0 flail (12, 11, D:7) a +0 robe a +0 dagger (12, 12, D:7) a +0 chain mail a +0 flail a +0 robe a +0 dagger (12, 13, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (13, -1, D:7) 18 stones (21, 3, D:7) a +0 flail (still there?) a +0 chain mail (still there?) (22, 3, D:7) a +1 dagger of electrocution (still there?) a +0 robe (still there?) (22, 24, D:7) a +0 club (30, 29, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (0, 2, D:8) a +0 club 7 poisoned darts (0, 4, D:8) a +0 whip (still there?) a +0 leather armour (still there?) (2, 11, D:8) a scroll of amnesia (12, -6, D:8) a +0 spear (13, -8, D:8) 6 large rocks (unseen) (13, -7, D:8) a +0 spear (13, -6, D:8) a +0 spear (14, -6, D:8) a +0 spear (unseen) (16, 24, D:8) 10 gold pieces (17, -10, D:8) a scroll of identify (18, 24, D:8) a +0 leather armour the Ecumenical Temple a bailey (0, 0, Bailey) a +0 arbalest a +0 scale mail (0, 2, Bailey) a +0 arbalest a +0 ring mail (0, 3, Bailey) a +0 arbalest a +0 ring mail an orc corpse (skeletalised by now) (1, -14, Bailey) a +0 arbalest a +0 ring mail an orc corpse (skeletalised by now) (2, -14, Bailey) a +0 arbalest a +0 ring mail an orc corpse (skeletalised by now) (3, -14, Bailey) a +0 arbalest a +0 scale mail (4, -15, Bailey) a +0 arbalest a +0 scale mail (8, -6, Bailey) a +0 halberd a +0 scale mail an orc corpse (8, -4, Bailey) a +0 spear a +0 chain mail (10, -6, Bailey) 3 scrolls of enchant weapon (11, -2, Bailey) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (12, -8, Bailey) a +0 halberd a +0 ring mail an orc corpse (12, -6, Bailey) a +1 bardiche of venom (14, -6, Bailey) a +0 glaive a +0 plate armour