Bruhh Level 1 of the Dungeon [Shop] Lyurac's Book Boutique a book of the Senses (320 gold) a book of Callings (200 gold) a book of Cantrips (120 gold) a book of Geomancy (180 gold) a book of Spatial Translocations (260 gold) a book of the Hunter (260 gold) a book of Conjurations (200 gold) a book of Displacement (240 gold) [Shop] Vuleafuk's Antique Armour Boutique a +0 leather armour (44 gold) a +2 chain mail of fire resistance (473 gold) a +0 plate armour (506 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +3 chain mail of cold resistance (583 gold) a +1 ring mail of fire resistance (352 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +3 plate armour of fire resistance (990 gold) a +2 plate armour of cold resistance (880 gold) [Shop] Giats's Distillery a potion of haste (140 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of attraction (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) [Shop] Lumousae's Assorted Antiques a +0 ring mail (84 gold) a +0 dagger (42 gold) a scroll of blinking (157 gold) a +0 whip (52 gold) a +0 robe (14 gold) a +0 hand axe (63 gold) a scroll of teleportation (63 gold) [Shop] Jiuzuc's Distillery a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of magic (104 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of magic (104 gold) (21, -16, D:1) 3 boomerangs (27, 34, D:1) a +0 ring mail (42, -10, D:1) a +0 hunting sling (67, 24, D:1) a +0 cloak Level 2 of the Dungeon [Shop] Lyush's General Store a book of Iron (396 gold) a +0 vorpal mace (71 gold) 2 boomerangs (11 gold) a scarf of shadows (132 gold) a book of Pain (308 gold) a scroll of immolation (38 gold) a ring of magical power (220 gold) a potion of degeneration (11 gold) a potion of lignification (33 gold) [Shop] Nuybiusidgh's Weapon Shoppe a +0 hunting sling (15 gold) a +0 shortbow of flaming (74 gold) 5 javelins (40 gold) a +0 spear (30 gold) a +7 quick blade (520 gold) the +5 hand axe of Zayvvuo {vorpal, rN+} (407 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +0 short sword (30 gold) a +0 broad axe (40 gold) [Shop] Qucenk Zescha's Magic Scroll Emporium a scroll of vulnerability (105 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) [Shop] Waon's Armour Emporium a +0 pair of gloves (58 gold) a +0 robe (9 gold) the +5 leather armour of the Wilderness {rElec rC+ Str+3} (705 gold) Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +0 cloak (58 gold) a +2 scale mail of fire resistance (273 gold) a +0 ring mail (52 gold) (0, 0, D:2) 2 poisoned darts (3, 30, D:2) a +0 robe (12, 0, D:2) a +0 leather armour (12, 23, D:2) a +0 robe (22, 17, D:2) a +0 dagger (25, 10, D:2) a stone a +0 club (38, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 18, D:3) a +0 club (3, -15, D:3) 6 poisoned darts (3, 12, D:3) a +0 trident (4, 12, D:3) a +0 club a +0 flail a +0 leather armour (4, 13, D:3) a +0 short sword (6, 14, D:3) a +0 whip 2 poisoned darts (13, -15, D:3) a +0 dagger (16, 7, D:3) a +0 whip (17, -14, D:3) a +0 spear (17, 8, D:3) a +0 whip (18, 7, D:3) a +2 antimagic dagger a +0 robe (18, 8, D:3) a +0 falchion a +0 chain mail (22, -12, D:3) a +0 whip of pain 2 stones (27, -14, D:3) a +0 plate armour (41, -5, D:3) 17 stones (43, -14, D:3) a +0 club a +0 mace a +0 leather armour a +0 dagger a +0 robe (43, 8, D:3) a +0 leather armour (44, 22, D:3) 19 stones (45, 9, D:3) a +0 whip (46, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -21, D:4) 12 stones (2, -16, D:4) 19 stones (6, -26, D:4) a +0 dagger (16, -5, D:4) a +0 leather armour (28, 1, D:4) a +0 dagger (44, -6, D:4) a scroll of amnesia (46, -6, D:4) a potion of curing (53, -11, D:4) 15 stones (61, -43, D:4) a +0 leather armour (62, -19, D:4) a +0 dagger a +0 chain mail of cold resistance Level 5 of the Dungeon (0, 30, D:5) a +0 robe (3, 40, D:5) 13 stones (12, 19, D:5) 22 stones (15, -2, D:5) 24 stones (16, 27, D:5) a +0 dagger (18, 14, D:5) 23 stones (19, 10, D:5) a +0 falchion (20, 20, D:5) a +0 club (21, 17, D:5) a +0 quarterstaff (21, 20, D:5) a +0 whip a +0 leather armour (28, 15, D:5) a +1 flail of holy wrath (30, 15, D:5) a +0 giant club (30, 16, D:5) a +0 whip a +0 leather armour (32, 20, D:5) a +0 dagger (36, -2, D:5) a +0 hand axe (43, 20, D:5) a +0 battleaxe Level 6 of the Dungeon [Shop] Zabayr's Neck Hole a +1 cloak (149 gold) a +1 cloak (149 gold) a scarf of invisibility (156 gold) a scarf of repulsion (156 gold) an amulet of guardian spirit (390 gold) an amulet of faith (520 gold) an amulet of regeneration (390 gold) (0, 0, D:6) a +0 scale mail (3, 7, D:6) a +0 ring mail (11, 13, D:6) a +0 hand axe a +0 shortbow (14, 1, D:6) a +0 robe (25, 14, D:6) 25 stones (26, 1, D:6) a +0 robe (29, -17, D:6) a +0 giant spiked club a +0 giant club (30, 0, D:6) a +0 scythe a +0 robe (37, -21, D:6) a +0 robe (39, 10, D:6) a +0 dagger (40, 9, D:6) a +0 giant club a +0 whip a +0 robe (41, 9, D:6) a +0 flail (41, 10, D:6) a +0 dagger a +0 robe (44, -12, D:6) a +0 leather armour (48, -16, D:6) a +0 whip (49, -10, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (18, -9, D:7) 2 poisoned darts (21, 20, D:7) 2 poisoned darts (22, 2, D:7) a +0 short sword 2 boomerangs (22, 3, D:7) a +0 short sword a +0 leather armour (23, 2, D:7) a +1 hand axe a +0 robe (23, 3, D:7) a +0 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 mace (23, 4, D:7) a +0 flail a +0 robe a +0 war axe (25, 36, D:7) 3 boomerangs (29, 10, D:7) a +0 great sword a +0 robe a +0 hand axe a +0 robe a +0 battleaxe a +0 robe (34, -9, D:7) a +0 flail a +0 plate armour (34, -7, D:7) a +0 flail (35, -9, D:7) a +0 dagger a +0 hand axe (35, -8, D:7) a +0 hand axe a +0 chain mail (38, 19, D:7) a +0 robe a +0 dagger (38, 20, D:7) a +0 leather armour a +0 whip (39, 20, D:7) a +0 whip (41, -4, D:7) a +0 flail (42, -4, D:7) a +0 hand axe 3 boomerangs a +0 leather armour a +0 hand axe (42, -3, D:7) a +0 flail (48, -2, D:7) a +0 mace 43 stones a +0 leather armour (49, -11, D:7) a +0 dagger (49, -6, D:7) a +0 club a boomerang (49, -3, D:7) a +0 club a +0 leather armour (50, -12, D:7) a +0 club a +0 robe (52, -6, D:7) a +0 whip 3 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 dire flail (2, -4, D:8) a +0 hand axe (2, -3, D:8) a +0 shortbow (3, -2, D:8) a +0 trident a +0 robe a +0 giant club a +0 giant club (7, -9, D:8) a +0 cloak (7, -4, D:8) a +8 quick blade (8, 7, D:8) 18 stones (10, -7, D:8) a +0 giant spiked club a +0 giant club (11, 0, D:8) a +0 short sword (11, 2, D:8) the +6 hand axe of the Sun {spect, Will+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Will: It increases your willpower. (12, -5, D:8) a +0 robe (12, -1, D:8) a +0 dagger a +0 dagger a +0 robe (13, -19, D:8) a +0 robe (15, 3, D:8) 18 stones (18, -21, D:8) a +0 robe a +3 trident of freezing (20, -22, D:8) a +0 robe a +2 dagger (22, -33, D:8) a +0 spear (23, -32, D:8) a +0 leather armour (25, -27, D:8) a +0 mace (26, -31, D:8) a +0 robe a +3 halberd (27, -31, D:8) a +0 robe a +3 spear of freezing a +0 leather armour a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -1, D:9) 6 poisoned darts a +0 dagger a +0 dagger a +0 whip (1, 0, D:9) 4 stones a +0 dagger 8 poisoned darts a +0 dagger (2, 0, D:9) a stone a +0 club a +0 club (4, -12, D:9) 5 poisoned darts (6, 34, D:9) a +2 flail a +0 robe (6, 35, D:9) a +0 whip a +0 dagger 6 stones a +0 dagger a +4 spear a +0 robe (7, 34, D:9) a +0 short sword 5 stones (7, 35, D:9) a +0 short sword a +0 club a stone a +0 short sword a +0 dagger 7 poisoned darts a +0 great sword a +0 robe (9, 36, D:9) a +1 long sword of freezing a +0 robe (10, 36, D:9) a +0 falchion a +0 robe a +0 short sword a +0 robe (11, 28, D:9) a +0 dire flail (11, 36, D:9) a +2 flail a +0 robe (17, -5, D:9) a +0 flail (18, -6, D:9) a +0 halberd (20, -8, D:9) a +5 vorpal spear a +0 ring mail (20, -7, D:9) a +0 club (21, -8, D:9) a +0 halberd (21, 27, D:9) a +0 robe (23, -9, D:9) a +0 spear (24, 13, D:9) a +0 ring mail (28, 13, D:9) +0 swamp dragon scales (32, -10, D:9) a +0 trident (34, 4, D:9) a +0 ring mail (43, -7, D:9) a staff of air (45, 30, D:9) the +5 whip of the Leylines {vorpal, rElec Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rElec: It insulates you from electricity. (50, 2, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 18 stones (12, 0, D:10) a +0 dagger a +0 short sword 5 stones a +0 dagger a +0 robe (12, 16, D:10) 12 stones (13, 0, D:10) a +0 dagger (14, 2, D:10) a +3 halberd of draining +0 steam dragon scales (26, 8, D:10) a +2 vampiric dagger a +0 robe (26, 9, D:10) a +1 dagger of venom (27, 8, D:10) a +0 mace a +0 chain mail a +0 dire flail a +0 chain mail (27, 10, D:10) a +0 club a +0 chain mail (35, 0, D:10) a +0 giant spiked club a +0 giant club (36, 38, D:10) a +0 hunting sling (37, 31, D:10) a +0 trident a +0 plate armour a +0 dagger a +0 robe (38, 28, D:10) a +2 flail of holy wrath (38, 30, D:10) a +0 whip a +0 leather armour (39, 29, D:10) a +0 dagger a +0 robe (40, 27, D:10) a +0 quarterstaff a +4 vorpal hunting sling a +1 leather armour of willpower (40, 30, D:10) a +0 dagger of venom a +0 robe Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (12, -12, D:11) a +0 pair of gloves (19, 0, D:11) 15 stones (26, -3, D:11) a +0 falchion (35, 12, D:11) 24 stones (36, 18, D:11) a scroll of identify (40, -24, D:11) a +0 flail (40, -19, D:11) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (42, -22, D:11) a +0 dagger (still there?) a +0 robe (still there?) (42, -20, D:11) a +0 shortbow (43, -23, D:11) a +0 hand axe (43, -20, D:11) a +0 shortbow (51, 6, D:11) a +0 antimagic hand axe (54, 21, D:11) 4 large rocks (58, -13, D:11) a +0 shortbow (61, 14, D:11) 19 stones Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, 0, D:12) a +0 club a +0 leather armour (2, -15, D:12) a +0 whip (2, 0, D:12) a +0 hand axe (10, -9, D:12) 13 stones (11, -19, D:12) a +0 longbow (12, -13, D:12) a +0 whip 3 stones (18, -16, D:12) a +0 giant spiked club a +0 giant club (20, -15, D:12) a +0 hand crossbow a +0 short sword (21, 15, D:12) 5 poisoned darts (22, -13, D:12) a +0 dagger a +0 robe (23, -13, D:12) a +0 dagger a +0 robe a +0 robe a +0 dagger a +2 chain mail of cold resistance 5 javelins a +1 vorpal great sword (24, -12, D:12) a +0 robe a +3 dagger (24, 7, D:12) 3 large rocks (25, 10, D:12) a +0 spear a +0 leather armour (26, 10, D:12) a +0 hand axe a +0 robe (27, 9, D:12) a +0 ring mail a +0 mace of protection (27, 10, D:12) a +0 scale mail a +0 mace (33, 8, D:12) 3 scrolls of identify (35, 2, D:12) a +0 giant spiked club a +0 giant club (37, 3, D:12) a +0 troll leather armour (39, 17, D:12) a +0 dagger (40, -4, D:12) a +1 dagger of venom 5 curare-tipped darts (54, 0, D:12) a scarf of harm Level 13 of the Dungeon (3, 5, D:13) a +0 short sword (13, 14, D:13) a +0 shortbow (18, 10, D:13) 10 stones (18, 11, D:13) 5 stones (19, 10, D:13) 5 stones (19, 11, D:13) 5 stones (19, 12, D:13) 5 stones (21, 21, D:13) a +4 ring of protection a +4 ring of protection a ring of flight (23, 14, D:13) a +2 scimitar of flaming (28, -22, D:13) a +0 giant spiked club a +0 dire flail (30, -20, D:13) a +0 great sword (38, -22, D:13) a piece from Xom's chessboard (15/15) (46, 7, D:13) +0 acid dragon scales Level 14 of the Dungeon (0, 0, D:14) a +2 flail of draining (1, -7, D:14) a +0 mace (2, -24, D:14) 27 stones a +0 buckler (3, 11, D:14) a +0 hand axe (10, 20, D:14) a phantom mirror (19, -10, D:14) a +0 arbalest a +0 arbalest (19, -9, D:14) a +0 arbalest (21, -27, D:14) a +0 shortbow (23, -28, D:14) 6 large rocks a +0 shortbow (25, -27, D:14) a +0 shortbow (29, -18, D:14) a +0 quarterstaff (36, 12, D:14) 5 large rocks (36, 13, D:14) a +0 dagger a +0 chain mail (36, 14, D:14) a +0 shortbow (37, -13, D:14) a +0 shortbow (37, -12, D:14) a +0 shortbow a +0 long sword a +0 ring mail a +2 kite shield of protection (38, -14, D:14) a +0 shortbow (38, -13, D:14) a +0 shortbow (39, -12, D:14) a +0 long sword a +0 leather armour a +0 buckler (41, 1, D:14) a +3 lajatang of venom a +0 robe (51, -19, D:14) a +0 shortbow (51, -18, D:14) a +0 shortbow a +0 vorpal shortbow (52, -18, D:14) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (2, -5, Orc:1) a +0 plate armour a +0 war axe (3, -8, Orc:1) 2 boomerangs a +0 club a +0 mace Level 2 of the Orcish Mines [Shop] Tianliem's Jewellery Shop a +4 ring of slaying (1092 gold) the amulet "Evecur" {Faith +Inv rPois} (814 gold) [amulet of faith] It allows you to gain divine favour quickly. rPois: It protects you from poison. +Inv: It lets you turn invisible. an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a ring of willpower (350 gold) a +4 ring of evasion (504 gold) the amulet "Xinuc" {Rampage Regen+} (518 gold) [amulet of regeneration] Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a ring of protection from cold (350 gold) a ring of willpower (350 gold) an amulet of magic regeneration (420 gold) [Shop] Xas Aron's General Store a +0 helmet (81 gold) 19 stones (34 gold) a +0 ring mail (72 gold) 13 stones (23 gold) a potion of haste (180 gold) a potion of berserk rage (90 gold) a +0 falchion (54 gold) a scroll of fear (63 gold) [Shop] Duhiriwa's Antique Weapon Emporium a +1 shortbow of freezing (409 gold) a +0 club (33 gold) a +0 broad axe (132 gold) a +0 great sword (214 gold) a +0 mace (99 gold) a +0 dagger (66 gold) [Shop] Plog's Assorted Antiques a scroll of vulnerability (172 gold) a potion of curing (69 gold) a +0 rapier (92 gold) the +6 battleaxe of Youthful Indiscretion {antimagic, Drain Fly rN+ rCorr} (1444 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a condenser vane (920 gold) a +0 longbow (103 gold) [Shop] Xezoecs's Antique Weapon Shop a +0 whip (75 gold) a +2 executioner's axe of venom (720 gold) a +0 whip (75 gold) the +7 short sword of the Usurping Big Fish {freeze, Fragile MP+9 Int+8 Stlth+} (2409 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 battleaxe (195 gold) a +0 fustibalus (450 gold) the +6 hand crossbow "Dragon's Tongue" {vorpal, Dex+5} (1581 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). a +0 spear (90 gold) the +8 storm bow {elec, penet} (1746 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (0, 0, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (0, 2, Orc:2) a +0 giant club a +0 giant club (0, 3, Orc:2) a +0 giant club (1, 2, Orc:2) a +0 giant club (2, 4, Orc:2) a +0 giant spiked club (3, 1, Orc:2) a +0 giant spiked club a +0 dire flail a +0 giant club (3, 2, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 whip a +0 robe a +0 giant club (3, 3, Orc:2) a +0 giant club (4, -1, Orc:2) a +0 giant club (4, 0, Orc:2) a +0 giant spiked club (4, 1, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 troll leather armour (4, 2, Orc:2) a +0 whip a +0 robe a +0 troll leather armour a +0 giant club (4, 3, Orc:2) a +0 troll leather armour a +0 giant club (4, 4, Orc:2) a +0 giant spiked club (4, 5, Orc:2) a +0 giant spiked club (5, 1, Orc:2) a +0 giant club a +0 giant club (5, 2, Orc:2) a +0 giant club a +0 giant club (5, 3, Orc:2) 6 large rocks a +0 giant spiked club (5, 4, Orc:2) a +0 giant club (6, 3, Orc:2) 4 large rocks (16, 13, Orc:2) a +0 short sword (16, 14, Orc:2) a +0 dagger (16, 17, Orc:2) a +0 short sword (17, 12, Orc:2) a +0 mace a +0 chain mail (17, 13, Orc:2) a +0 dagger (23, -7, Orc:2) a +0 giant spiked club (24, -7, Orc:2) a +0 battleaxe a +0 plate armour (25, -11, Orc:2) a +0 long sword a +0 chain mail (25, -9, Orc:2) a +0 giant spiked club (26, -7, Orc:2) a +0 long sword a +0 plate armour a +0 mace a +0 scale mail (26, -6, Orc:2) a +0 dagger (27, -9, Orc:2) a +0 flail a +0 war axe a +0 short sword a +0 ring mail (28, -7, Orc:2) a +0 dagger a +0 robe (28, -6, Orc:2) a +0 club (28, 10, Orc:2) a ring of poison resistance Level 1 of the Lair of Beasts (4, 38, Lair:1) a +0 pair of gloves (6, 8, Lair:1) 13 stones (17, 6, Lair:1) 18 stones (19, 23, Lair:1) a +0 club (32, 4, Lair:1) 20 stones (35, 17, Lair:1) a +0 quick blade (47, 27, Lair:1) a +0 scale mail (47, 29, Lair:1) a +0 scale mail (52, 32, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe a +0 scale mail (1, -30, Lair:2) 23 stones (1, -7, Lair:2) a +2 whip of electrocution (14, 6, Lair:2) a +0 plate armour (22, -44, Lair:2) a scroll of noise (34, 10, Lair:2) a +0 robe (39, -31, Lair:2) 16 stones (50, -31, Lair:2) a +0 short sword (54, 5, Lair:2) a +0 robe (55, -15, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (3, 15, Lair:3) a +0 robe (4, 19, Lair:3) a +1 robe of cold resistance (6, 35, Lair:3) a +0 whip (8, 36, Lair:3) 3 poisoned darts (10, 16, Lair:3) a +0 morningstar (14, 21, Lair:3) a +0 long sword of flaming (41, 8, Lair:3) 14 stones (41, 9, Lair:3) 22 stones (42, 10, Lair:3) 25 stones (43, 8, Lair:3) 19 stones (43, 10, Lair:3) 17 stones (46, 44, Lair:3) a staff of conjuration Level 4 of the Lair of Beasts (2, 1, Lair:4) a +0 war axe (17, 9, Lair:4) 2 javelins (19, -3, Lair:4) a +0 dagger (20, -1, Lair:4) a +0 dagger (32, 12, Lair:4) 21 stones (40, 15, Lair:4) a +0 robe (42, -17, Lair:4) a +0 ring mail (43, -22, Lair:4) a +1 cloak (47, -1, Lair:4) a +0 ring mail (60, 1, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (5, -8, Lair:5) a scroll of immolation (7, 0, Lair:5) a +0 buckler (8, -21, Lair:5) a +0 war axe (10, 17, Lair:5) a +0 quarterstaff (15, -18, Lair:5) a +0 flail (22, 24, Lair:5) a +0 chain mail (25, 24, Lair:5) a +0 whip (37, -8, Lair:5) a +0 scale mail (38, -14, Lair:5) 4 poisoned darts (43, -12, Lair:5) a +0 great mace (48, -11, Lair:5) a +0 battleaxe Level 6 of the Lair of Beasts (0, 0, Lair:6) a staff of cold a ring of positive energy 7 scrolls of identify a ring of resist corrosion a +0 cloak 2 curare-tipped darts a ring of ice a +0 robe (2, 29, Lair:6) a +0 longbow (13, 36, Lair:6) a +0 hunting sling (17, -17, Lair:6) a +0 leather armour (17, -4, Lair:6) 18 stones (19, 29, Lair:6) a scroll of noise (37, -21, Lair:6) a +0 leather armour (39, 12, Lair:6) a +0 mace (39, 15, Lair:6) a +0 morningstar (49, -9, Lair:6) a +0 rapier (54, -19, Lair:6) 5 curare-tipped darts Level 1 of the Swamp (1, -4, Swamp:1) 3 poisoned darts (3, -7, Swamp:1) a +0 spear a spriggan skeleton (6, 14, Swamp:1) a +0 ring mail (8, -20, Swamp:1) a +0 quarterstaff of speed (14, -4, Swamp:1) a scroll of identify (22, -11, Swamp:1) a +2 pair of gloves (22, 16, Swamp:1) a +0 leather armour (25, -15, Swamp:1) a +0 robe (32, 9, Swamp:1) a scroll of noise (35, 1, Swamp:1) a +0 leather armour (44, -1, Swamp:1) 2 scrolls of identify (44, 15, Swamp:1) 17 stones (47, -11, Swamp:1) a +0 robe (47, -10, Swamp:1) a goliath frog corpse (skeletalised by now) Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail (2, -8, Swamp:2) a +0 robe (4, -1, Swamp:2) a wand of mindburst (2) (6, -2, Swamp:2) 15 gold pieces (10, 8, Swamp:2) a +0 chain mail