Bruhh Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 3, D:1) a +1 hand axe of electrocution (5, 2, D:1) 21 stones (17, 18, D:1) a +0 dagger 2 stones (22, -9, D:1) a +0 dagger 4 stones (37, 25, D:1) 6 poisoned darts (45, 1, D:1) a +0 falchion (46, -13, D:1) 14 stones (54, 17, D:1) 6 javelins (59, 2, D:1) a +0 short sword 2 stones (61, 2, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (1, -29, D:2) a +0 dagger (2, -34, D:2) 18 stones (2, -30, D:2) a +0 dagger a +0 chain mail (8, -14, D:2) 30 stones (15, -30, D:2) a +0 ring mail (26, -28, D:2) 6 javelins (34, 3, D:2) an amulet of faith (35, 0, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (5, -8, D:3) a +0 short sword (6, -8, D:3) a +0 dagger (7, 6, D:3) 3 poisoned darts (11, -24, D:3) a +0 robe (23, -20, D:3) 18 stones (23, -1, D:3) a +0 club a +0 robe (24, -15, D:3) 17 stones (24, 15, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (3, 2, D:4) a +0 club (4, 7, D:4) a +0 dagger (9, 1, D:4) a +0 ring mail (20, -10, D:4) a +1 pair of boots of stealth (21, 13, D:4) a +0 dagger (23, 3, D:4) a +0 dagger (30, -14, D:4) a +0 hunting sling a +0 dagger (30, -6, D:4) a +0 club (33, -1, D:4) a +0 club (34, -2, D:4) a +0 club a stone a +0 whip a +0 robe (35, -11, D:4) the +4 plate armour "Zist" {SInv} SInv: It lets you see invisible. (36, 0, D:4) a +0 club (38, 9, D:4) a +0 whip (39, -7, D:4) a +0 dagger (43, 19, D:4) a +0 short sword 21 stones a +0 robe (46, -8, D:4) 5 atropa-tipped darts (49, -15, D:4) a +0 mace (55, -18, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (1, -1, D:5) a +0 short sword (2, 0, D:5) a +0 dagger a +0 robe (3, -3, D:5) a +0 mace (8, -31, D:5) a +0 morningstar a +0 leather armour a +0 flail (8, -29, D:5) a +1 dagger of speed a +0 robe (9, -27, D:5) a +0 dagger a +0 robe (10, -27, D:5) a +0 dagger a +0 robe (11, 2, D:5) a +0 giant spiked club (19, -1, D:5) a +0 buckler (20, -6, D:5) 23 stones (28, -38, D:5) 21 stones (30, -38, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +3 dagger a +0 whip (0, 1, D:6) a +0 shortbow a +1 vorpal flail (2, 6, D:6) a +0 flail (unseen) (14, -1, D:6) a +0 whip (19, 26, D:6) +0 steam dragon scales (20, -14, D:6) 19 stones (28, -9, D:6) a +0 trident a +0 halberd a -1 spear of flaming (28, -8, D:6) a +0 robe (28, -7, D:6) a +3 mace of freezing a +0 robe a +0 battleaxe a +0 robe (28, 19, D:6) a +0 ring mail (29, -8, D:6) a +0 spear a +0 robe (29, 32, D:6) a +0 club (34, -26, D:6) a +0 dagger a +0 robe (34, -25, D:6) a +0 mace a +0 dagger a +0 robe (35, -26, D:6) a +0 dagger a +0 robe (35, -25, D:6) a +0 mace (39, -19, D:6) a +0 mace (44, 2, D:6) a +0 scale mail (45, -7, D:6) a +0 whip (45, -6, D:6) a +0 whip (45, 4, D:6) a +0 club (45, 5, D:6) a +0 flail (46, -6, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Vocvined's Antique Weapon Emporium a +0 dire flail of draining (266 gold) a +0 dagger (58 gold) a +2 demon whip of pain (1435 gold) a +0 falchion (87 gold) a +3 long sword of holy wrath (675 gold) a +0 short sword (87 gold) (0, 0, D:7) a +0 robe a +0 dagger a +0 whip a +0 war axe (3, -4, D:7) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) (10, 3, D:7) a +0 hunting sling (13, -18, D:7) a +0 rapier (17, -6, D:7) a +0 leather armour (19, 3, D:7) a +0 hand axe (20, 4, D:7) a +0 dire flail a +2 chain mail of fire resistance a +0 club a +0 ring mail (20, 5, D:7) a +0 flail (22, -16, D:7) a +0 executioner's axe of draining (23, -16, D:7) the Grimoire of Noxious Transmutation Spells Type Level a - Sting Transmutation/Poison 1 b - Corpse Rot Necromancy/Poison/Air 4 c - Storm Form Transmutation/Air 7 d - Necromutation Transmutation/Necromancy 8 (23, -15, D:7) a +2 scale mail of cold resistance (24, -16, D:7) the +7 hand crossbow of the Ass {freeze, rN+ Dex+3 Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (24, -15, D:7) a staff of earth (25, 22, D:7) 17 gold pieces (28, 7, D:7) a +2 hand axe of electrocution a +2 leather armour of fire resistance (28, 20, D:7) 10 gold pieces (30, 15, D:7) a +0 giant spiked club (still there?) a +0 giant club (still there?) (31, -4, D:7) a book of Spectacle (32, -2, D:7) a +0 club 3 poisoned darts (32, -1, D:7) a +0 shortbow (33, 6, D:7) a +0 hunting sling (35, 5, D:7) a +0 ring mail a +0 hand axe (36, 3, D:7) a +0 club (38, 8, D:7) a +0 club (41, -2, D:7) a +0 dagger (43, -12, D:7) a +0 leather armour a +0 scythe (45, -24, D:7) a +0 rapier (45, -20, D:7) a +0 chain mail (45, -6, D:7) a +0 chain mail a +0 club (45, -4, D:7) a +0 leather armour a +0 club a +0 plate armour a +0 leather armour of fire resistance (48, 15, D:7) a +0 shortbow (49, 6, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (13, 11, D:8) a +0 robe (18, 18, D:8) 23 stones (19, 16, D:8) a +0 leather armour a +0 trident (20, 16, D:8) a +0 leather armour a +0 mace (20, 18, D:8) a +0 chain mail a +0 hand axe (29, 20, D:8) a +0 dagger a +0 robe (42, 39, D:8) a +0 mace (43, 36, D:8) 2 boomerangs (44, 35, D:8) 2 boomerangs (44, 36, D:8) a +0 hand axe a +0 hand axe (45, 36, D:8) 2 boomerangs (46, 15, D:8) 4 stones a +0 short sword (47, -12, D:8) a +0 war axe (47, -11, D:8) a +0 flail a +0 leather armour (47, 16, D:8) a +0 mace (47, 17, D:8) 3 stones a +0 dagger a +0 club (48, -11, D:8) a +0 hand axe (48, 17, D:8) a +0 whip (48, 18, D:8) 3 stones a +0 dagger a +0 whip a curare-tipped dart a +0 dagger of speed Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (6, 21, Lair:1) 16 gold pieces (7, 2, Lair:1) a bullfrog corpse (skeletalised by now) (13, -4, Lair:1) a +0 robe (17, -15, Lair:1) a +0 robe (38, 3, Lair:1) a cane toad corpse (39, 11, Lair:1) a +0 leather armour (45, -10, Lair:1) 11 gold pieces