Burana Level 1 of the Dungeon (0, 0, D:1) a +0 robe (23, -4, D:1) 11 bolts (31, 44, D:1) a +0 robe (39, -4, D:1) a +0 short sword (51, 28, D:1) a +0 leather armour (52, 20, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 32, D:2) a +0 short sword (12, 27, D:2) a +0 dagger (24, 15, D:2) a +0 club (25, 15, D:2) a +0 dagger (35, 5, D:2) 13 arrows (42, 36, D:2) 10 bolts (51, 42, D:2) 21 bolts Level 3 of the Dungeon [Shop] Efix Kym's Antique Armour Emporium a +0 robe (20 gold) a +0 pair of gloves (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) the -5 cloak "Koetidunao" {+Inv rN+++ rCorr Stlth+} (664 gold) It renders you almost immune to negative energy. It lets you turn invisible. It protects you from acid and corrosion. It makes you more stealthy. a +0 leather armour (58 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (582 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +0 robe (20 gold) a +0 ring mail (116 gold) [Shop] Ibymithra's Jewellery Shop an amulet of guardian spirit (360 gold) the ring "Namien" {rF++ rCorr Int+3} (609 gold) [ring of resist corrosion] It affects your intelligence (+3). It greatly protects you from fire. It protects you from acid and corrosion. a +6 ring of intelligence (702 gold) an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) a ring of ice (300 gold) an amulet of magic regeneration (360 gold) a +6 ring of intelligence (702 gold) [Shop] Tycodixt's Assorted Antiques a +0 leather armour (36 gold) a wand of polymorph (4) (108 gold) a potion of brilliance (72 gold) a +0 hand crossbow (63 gold) a scroll of fear (63 gold) a book of Minor Magic (360 gold) a +0 club (18 gold) a +0 robe (12 gold) a scroll of magic mapping (63 gold) [Shop] Udoxav's Weapon Shop a +0 flail (42 gold) a +0 whip (30 gold) a +2 mace of protection (187 gold) a +0 hand axe (36 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) 28 bolts (67 gold) a +0 mace (36 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 mace (36 gold) (0, 0, D:3) 30 arrows (10, 3, D:3) a +0 club a +0 robe (14, 9, D:3) a +0 falchion a +0 ring mail (19, 5, D:3) a +0 mace (24, 8, D:3) a +0 short sword (25, 8, D:3) a +0 whip a +0 falchion a +0 scale mail (27, 40, D:3) a +0 dagger a +0 hand crossbow 14 bolts (30, 11, D:3) a +0 ring mail (31, 10, D:3) a +0 hand axe a +0 scale mail (60, 5, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -9, D:4) a +0 leather armour a +0 hand axe (5, -9, D:4) a +0 ring mail a +0 flail (5, -8, D:4) a +0 robe a +0 dagger (6, -8, D:4) 23 bolts (6, -7, D:4) a +0 whip of electrocution (7, -5, D:4) a +0 club (26, 16, D:4) a +0 dagger (43, 16, D:4) a +0 club Level 5 of the Dungeon [Shop] Kugrorph's Antique Weapon Emporium a +5 quarterstaff (713 gold) a +2 vorpal shortbow (379 gold) a +0 great sword (149 gold) a +0 spear (69 gold) a +1 hunting sling of freezing (223 gold) a +0 rapier (92 gold) a +0 flail (80 gold) a +0 falchion (69 gold) a +6 shortbow of flaming (860 gold) a +0 long sword (80 gold) (0, 0, D:5) a +0 morningstar a +0 leather armour (8, -5, D:5) a +3 leather armour of willpower (18, -32, D:5) a +0 flail (20, -37, D:5) 27 bolts (39, -31, D:5) a +0 leather armour a +0 club (43, 6, D:5) a +0 dagger a +0 ring mail (45, -29, D:5) a +0 giant club (60, 20, D:5) 16 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (14, 44, D:6) a +1 rapier of freezing (20, 9, D:6) a +0 dagger (23, 11, D:6) a +0 falchion (24, 40, D:6) a +0 club a +0 dagger a +0 dagger a +0 ring mail a +1 whip of electrocution (34, 14, D:6) a +0 war axe (38, 21, D:6) a +0 robe (42, 3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, 2, D:7) a +1 battleaxe a +0 robe (19, 3, D:7) 10 arrows (22, 30, D:7) a +0 robe a +1 dagger (23, 7, D:7) a +0 trident a +0 leather armour (23, 8, D:7) a +0 flail a +0 flail a +0 glaive a +0 chain mail (28, 7, D:7) a +0 dagger a +0 robe (32, 11, D:7) a +0 short sword (34, 7, D:7) a +0 ring mail (43, 23, D:7) a +0 flail (44, 22, D:7) a +0 halberd a +0 robe (45, 21, D:7) a +0 falchion a +0 robe (47, 5, D:7) a +2 flail of protection (47, 24, D:7) a scroll of immolation Level 8 of the Dungeon [Shop] Riuceuf's Demolitions Depot the Papyrus of Conjuration (960 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Sticky Flame Conjuration/Fire 4 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Iron Shot Conjuration/Earth 6 yes a wand of acid (7) (352 gold) a book of Power (720 gold) a book of Air (560 gold) a manual of Conjurations (1766 gold) a wand of flame (7) (72 gold) a book of the Tempests (1120 gold) a book of Conjurations (480 gold) a wand of iceblast (7) (176 gold) a phial of floods (640 gold) [Shop] Onwute Ijoz's Book Shoppe a book of Callings (390 gold) a book of Callings (390 gold) a book of Maledictions (325 gold) a book of Clouds (585 gold) the Papyrus of Fire (995 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Ignition Fire 8 no the Tome of Creative Stones (2757 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Call Canine Familiar Summoning 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Animate Armour Summoning/Earth 4 no e - Malign Gateway Summoning/Translocation 7 no a book of Alchemy (975 gold) a book of Changes (325 gold) (0, 0, D:8) a +1 flail of protection a +0 spear (0, 1, D:8) a +0 whip a +0 spear a +0 ring mail (0, 5, D:8) a +0 whip (1, 0, D:8) a +0 club (6, 33, D:8) a +2 helmet (8, 33, D:8) a +0 scale mail a +0 dagger of speed (10, 4, D:8) a +0 mace (13, -12, D:8) a +0 club (23, 6, D:8) a scroll of noise (28, 33, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -8, D:9) 17 arrows (4, -18, D:9) a +0 ring mail (16, -19, D:9) a +0 giant club a +0 giant spiked club (17, -32, D:9) a +0 trident (18, -31, D:9) a +0 club (20, -18, D:9) a +0 rapier (26, -35, D:9) a +0 robe (64, -12, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 5 large rocks (26, 27, D:10) a +0 whip a +0 trident (26, 28, D:10) a +0 dagger (27, 27, D:10) a +0 short sword a +0 chain mail (27, 28, D:10) a +0 club a +0 leather armour (28, -25, D:10) a +0 dagger a +0 robe (33, -25, D:10) a +0 dagger a +0 robe (36, 4, D:10) a +0 scale mail (39, -4, D:10) the +4 dire flail "Minn" {vorpal, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (40, -17, D:10) a +0 short sword (41, -19, D:10) a +0 helmet (42, -24, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 trident (3, 35, D:11) a +0 giant club a +0 giant club (12, 5, D:11) 27 arrows (16, 15, D:11) 20 arrows a +0 shortbow (25, 9, D:11) 27 arrows a +0 shortbow (26, 9, D:11) a +0 hand axe (39, -11, D:11) 20 arrows (48, 36, D:11) 5 bolts (49, 12, D:11) a +0 ring mail (49, 35, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (48, 32, D:12) 22 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Seshrekh's Assorted Antiques a +0 morningstar (128 gold) a potion of attraction (96 gold) a wand of digging (6) (640 gold) a potion of might (128 gold) a +0 flail (112 gold) a potion of curing (96 gold) a +1 trident of venom (358 gold) a scroll of identify (64 gold) a scroll of identify (64 gold) Level 2 of the Orcish Mines [Shop] Vafyovah's Jewellery Emporium a ring of willpower (350 gold) a +6 ring of intelligence (819 gold) the amulet "Juabenaeh" {Faith rC+} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. a +4 ring of evasion (504 gold) a +6 ring of intelligence (819 gold) a +6 ring of dexterity (819 gold) a ring of ice (350 gold) an amulet of reflection (420 gold) the amulet "Ebrysh" {Reflect Harm rPois Will- SH+5} (518 gold) [amulet of reflection] It reflects blocked missile attacks. It protects you from poison. It affects your SH (+5). It increases damage dealt and taken. It decreases your willpower. [Shop] Lebb's Book Emporium a book of Spatial Translocations (1105 gold) a book of Air (595 gold) a book of Misfortune (340 gold) the Almanac of Unstable Necromancy (1445 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Excruciating Wounds Necromancy 5 yes c - Blade Hands Transmutation 6 no Xasig's Almanac of Enchantment (425 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Metabolic Englaciation Hexes/Ice 5 no a Young Poisoner's Handbook (680 gold) a book of Necromancy (510 gold) a book of Maledictions (425 gold) a book of Geomancy (595 gold) a book of Frost (595 gold) [Shop] Quixieti's Book Emporium a book of Geomancy (560 gold) a book of Misfortune (320 gold) a book of Callings (480 gold) a book of Unlife (1040 gold) a book of Debilitation (640 gold) a book of Party Tricks (800 gold) a book of Summonings (1120 gold) a book of Alchemy (1200 gold) a book of Conjurations (480 gold) a book of Power (720 gold) a book of Power (720 gold) a book of Frost (560 gold) a book of Unlife (1040 gold) a book of Summonings (1120 gold) a book of Geomancy (560 gold) [Shop] Rox Maurphiuv's Armour Shoppe a +2 buckler of cold resistance (258 gold) a +0 chain mail (54 gold) a +2 scale mail of willpower (252 gold) the +1 pair of boots of the King of the Hill {Rampage rF+ Str-3 Dex+2} (256 gold) It affects your strength (-3). It affects your dexterity (+2). It protects you from fire. It bestows one free step when moving towards enemies. a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (331 gold) It protects you from negative energy. It drains your maximum health when unequipped. a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Wialedun's Jewellery Emporium a ring of fire (350 gold) a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) a ring of flight (245 gold) an amulet of faith (560 gold) a ring of wizardry (420 gold) a +6 ring of dexterity (819 gold) a ring of fire (350 gold) a ring of magical power (280 gold) a ring of resist corrosion (280 gold) a ring of resist corrosion (280 gold) an amulet of faith (560 gold) (14, 2, Orc:2) a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe of fire resistance a +0 dagger (7, 8, Elf:1) a +1 vampiric glaive (8, 7, Elf:1) a +0 long sword a +0 leather armour an elf corpse (8, 8, Elf:1) a +0 long sword a +0 rapier (9, 9, Elf:1) a +0 long sword (9, 15, Elf:1) a +0 long sword (still there?) a +0 chain mail (still there?) an elf corpse (still there?) (10, -8, Elf:1) a +0 short sword (10, 9, Elf:1) a +0 dagger of venom a +0 leather armour a +0 long sword (10, 13, Elf:1) a +0 long sword (11, 11, Elf:1) a +0 leather armour an elf corpse (13, 19, Elf:1) a +0 long sword a +0 long sword a +0 shortbow 12 arrows a +0 leather armour an elf corpse (16, 21, Elf:1) 14 sling bullets Level 1 of the Lair of Beasts (5, -1, Lair:1) a +0 robe (9, 20, Lair:1) a +0 ring mail (13, 3, Lair:1) 5 javelins Level 2 of the Lair of Beasts (8, -13, Lair:2) a +2 trident of pain (16, -13, Lair:2) 20 arrows (36, -12, Lair:2) a +0 club (44, -7, Lair:2) a +0 broad axe (44, 10, Lair:2) 21 bolts (46, 24, Lair:2) a +0 robe (46, 27, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (29, -40, Lair:3) a +1 robe of cold resistance a +0 quarterstaff of freezing (50, -20, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (5, -29, Lair:4) a +3 hand axe of freezing (52, -21, Lair:4) a +1 pair of boots of rampaging (60, 2, Lair:4) a staff of air Level 5 of the Lair of Beasts (8, 0, Lair:5) a +0 shortbow (26, 12, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (18, -31, Lair:6) the +10 triple crossbow of Welfare {penet, *Slow Int+3 Stlth+} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It may slow you when you take damage. It makes you more stealthy. (55, -23, Lair:6) the +5 mace of Nica {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (58, -20, Lair:6) a lightning rod (4/4) (59, -20, Lair:6) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) 3 scrolls of identify (0, 1, Spider:1) a potion of magic (0, 2, Spider:1) the +0 helmet of Red Life {Dex+6} It affects your dexterity (+6). (0, 3, Spider:1) a scroll of fog (0, 4, Spider:1) a Fen Folio (3, 5, Spider:1) a scroll of holy word Level 2 of the Spider Nest (0, 0, Spider:2) a +0 pair of boots (8, 17, Spider:2) a staff of poison Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) 30 gold pieces (1, 5, Spider:4) (unseen) Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 robe of Too Many Cooks {Str+4} It affects your strength (+4). (9, -10, Slime:5) the +0 leather armour of the Monk {Fly Dex+2} It affects your dexterity (+2). It grants you flight. (9, -1, Slime:5) the +3 flail of Courage {vorpal, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (10, -1, Slime:5) the +0 leather armour of the Doldrums {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy.