Burgietje Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a +0 club (-21, 3, D:1) 16 poisoned needles (28, 4, D:1) a +0 cloak (-22, 5, D:1) a +0 short sword (0, 5, D:1) 23 bolts (-24, 9, D:1) a +0 club (22, 9, D:1) 16 bolts (-15, 12, D:1) a +0 club (-11, 14, D:1) a +0 dagger (6, 14, D:1) a +0 club (7, 14, D:1) a +0 club (-11, 15, D:1) a +0 short sword (24, 16, D:1) a +0 robe (-1, 22, D:1) a +0 club (0, 24, D:1) a +0 dagger (16, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-9, 3, D:2) a +0 dagger (-7, 4, D:2) 14 sling bullets of flame (33, 5, D:2) a +0 spear (35, 9, D:2) a +0 plate armour (24, 14, D:2) a +0 ring mail (0, 22, D:2) a +0 robe (39, 22, D:2) a +0 spear (32, 23, D:2) a +0 hunting sling (9, 25, D:2) a +0 club (18, 30, D:2) a +0 dagger (11, 31, D:2) a +0 helmet (27, 36, D:2) a +0 robe (34, 39, D:2) a +0 ring mail (36, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 1, D:3) a +0 short sword (21, 4, D:3) a +0 short sword (42, 7, D:3) a +0 robe (53, 8, D:3) a +0 ring mail (-2, 15, D:3) a +0 ring mail (1, 17, D:3) a +0 whip (48, 17, D:3) a +0 pair of gloves (0, 18, D:3) a +0 spear (1, 18, D:3) a +0 halberd (1, 21, D:3) a +0 whip (42, 21, D:3) a cursed +0 leather armour (-2, 25, D:3) a cursed -2 hand axe (-4, 29, D:3) a cursed -1 hand axe (36, 32, D:3) a +0 shortbow Level 4 of the Dungeon [Shop] Caebelou's Jewellery Emporium a cursed amulet of inaccuracy (20 gold) an uncursed ring of fire (250 gold) an uncursed amulet of rage (400 gold) a +3 ring of dexterity (157 gold) the amulet "Sutoewuf" {rCorr rElec Int+2} (382 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+2). It insulates you from electricity. an uncursed ring of protection from cold (250 gold) a cursed ring of teleportation (145 gold) a +2 ring of strength (75 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of wizardry (300 gold) the amulet of Plog {Clar rElec rPois Dex+2} (424 gold) [amulet of clarity] It provides mental clarity. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. (0, 0, D:4) a +0 dagger a +0 leather armour (-16, 9, D:4) a +0 scythe (-11, 29, D:4) the +2 buckler of the Turtle {Str+3} It affects your strength (+3). (7, 32, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling of flaming (21, 0, D:5) a +0 hand axe of freezing a cursed -3 club a +0 leather armour a +0 dagger a +0 robe (22, 0, D:5) a +0 mace a +0 leather armour (14, 6, D:5) 11 bolts (51, 7, D:5) a +0 robe (56, 15, D:5) a +0 giant club (56, 22, D:5) a +0 flail (46, 24, D:5) a +0 helmet (24, 27, D:5) a cursed -1 giant club (17, 30, D:5) a +0 leather armour (22, 39, D:5) a +1 mace of protection (47, 46, D:5) a +0 robe (3, 47, D:5) a +0 ring mail (3, 52, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (-9, 1, D:6) a +0 ring mail (-4, 6, D:6) a scroll of blinking (-6, 7, D:6) a +0 mace (-5, 8, D:6) a chunk of flesh a jackal skeleton (-3, 10, D:6) a +0 dagger a +0 robe (-1, 10, D:6) a wand of paralysis (15)