Burgietje the Dungeon (0, 50, D) a book of Flames (0, 52, D) an uncursed staff of wizardry (1, 32, D) a book of Geomancy (1, 35, D) a +0 chain mail (1, 50, D) a book of the Dragon (1, 51, D) a +2 ring mail of cold resistance (1, 52, D) the Guide on Good Luck and the Voyage Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 no b - Recall Summoning/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no (2, 16, D) a cursed ring of attention (2, 32, D) a lightning rod (4/4) an uncursed staff of earth (2, 33, D) a +0 dagger a +0 short sword of holy wrath (2, 34, D) a +2 quarterstaff of protection (2, 51, D) Sif Muna's Catalogue of Envenoming Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Spider Form Transmutation/Poison 3 no e - Venom Bolt Conjuration/Poison 5 no Vehumet's Disquisition on Battle Magic Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Sticky Flame Conjuration/Fire 4 no c - Throw Icicle Conjuration/Ice 4 no d - Fireball Conjuration/Fire 5 no e - Lightning Bolt Conjuration/Air 5 no a book of the Warp (2, 54, D) a book of Callings (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the cursed +1 scale mail "Dunaump" {rF+ rC+ rN+} It protects you from fire. It protects you from cold. It protects you from negative energy. It has a curse placed upon it. (3, 15, D) a +2 vampiric scimitar (3, 16, D) a +1 arbalest of freezing (3, 32, D) a +0 robe of magic resistance (3, 33, D) a +0 flail 8 silver boomerangs (3, 36, D) a +0 plate armour (unseen) (3, 49, D) an uncursed staff of cold (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of earth (4, 15, D) an uncursed staff of fire (4, 20, D) +0 shadow dragon scales (unseen) (4, 32, D) a book of Minor Magic (4, 33, D) a +0 plate armour a +0 hand axe (4, 50, D) a +3 hunting sling of velocity the Handbook of Summoning and Poison Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Recall Summoning/Translocation 3 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Spellforged Servitor Conjuration/Summoning 7 no a lamp of fire (5, 14, D) a book of Conjurations (5, 15, D) a +0 vampiric morningstar (5, 16, D) a +3 mace of protection (5, 33, D) a +0 chain mail a +0 robe a phantom mirror (5, 36, D) a +3 chain mail of poison resistance (unseen) (5, 39, D) a +0 troll leather armour (unseen) (5, 49, D) a +2 robe of magic resistance (5, 52, D) a +4 whip of electrocution (6, 14, D) a +1 mace of draining (6, 15, D) a book of Changes (6, 16, D) an uncursed staff of cold (6, 32, D) an uncursed staff of wizardry (6, 33, D) a +0 scimitar a +0 war axe of freezing a +0 arbalest 18 bolts a +0 chain mail a book of Dreams (6, 34, D) an uncursed staff of death an uncursed staff of power (6, 35, D) a +0 glaive a +0 plate armour a +0 dagger (6, 36, D) a +0 whip (6, 37, D) a +0 dagger a +2 robe of magic resistance (6, 38, D) a +4 long sword of slicing a +2 robe of resistance (6, 51, D) a +2 demon whip of freezing an uncursed staff of death a +1 flail of protection (7, 15, D) a +6 ring of strength an uncursed ring of ice a +3 ring of protection an uncursed ring of fire the ring "Afus" {rElec rF- rC- rN++ Str+4 Dex+4} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. an uncursed amulet of magic regeneration a +6 ring of intelligence the ring of Otel {EV+1 Str+4 Slay-3} [ring of evasion] It affects your evasion (+1). It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). a +1 ring of protection an uncursed staff of power (7, 20, D) a +1 scythe of pain +0 shadow dragon scales a +4 scythe of venom (7, 32, D) a +0 scimitar a +3 hand crossbow of freezing (7, 33, D) 3 large rocks (still there?) a phial of floods (still there?) (7, 34, D) a +0 giant club (still there?) a book of Power (still there?) (7, 35, D) a +0 battleaxe a +0 plate armour (7, 36, D) a large rock a +0 glaive a +0 chain mail (7, 37, D) a +1 great sword a +0 chain mail (7, 38, D) a large rock a +1 long sword of electrocution a +0 chain mail a +0 shield a +0 dagger a +0 giant club (7, 39, D) 3 large rocks (7, 49, D) the amulet of Vodka {+Blink rF+ Regen+ Str+3} [amulet of regeneration] It affects your strength (+3). It protects you from fire. It lets you blink. It increases your rate of regeneration. an uncursed ring of resist corrosion the amulet "Lyifou Gall" {Gourm rN+ Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It protects you from negative energy. the ring "Henuj" {rF+ Int+6} [ring of protection from fire] It affects your intelligence (+6). It protects you from fire. the ring "Jasuetwi" {Wiz *Corrode +Inv +Fly Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It lets you turn invisible. It lets you fly. It may corrode you when you take damage. a +3 ring of dexterity an uncursed amulet of the gourmand (7, 51, D) a lamp of fire (8, 14, D) a crystal ball of energy (8, 15, D) a book of Clouds (8, 32, D) a +3 battleaxe a +0 chain mail a cursed -3 ring of slaying (8, 33, D) a +0 glaive (still there?) the Reference Book on Enchantment and the Traveller (still there?) Spells Type Level Known a - Blink Translocation 2 no b - Dazzling Spray Conjuration/Hexes 3 no c - Tukima's Dance Hexes 3 no d - Fulminant Prism Conjuration/Hexes 4 no e - Controlled Blink Translocation 8 no (8, 34, D) a +4 spear of freezing (8, 36, D) 5 large rocks (8, 37, D) a +0 giant club (8, 39, D) a +0 war axe a cursed +0 plate armour a +0 mace a cursed +0 chain mail (8, 51, D) a +3 leather armour of fire resistance (8, 52, D) a +0 broad axe of freezing a book of Alchemy (9, 14, D) an uncursed staff of wizardry (9, 15, D) a phantom mirror (9, 32, D) a crystal ball of energy (9, 33, D) a +0 dagger (still there?) a book of the Sky (still there?) (9, 34, D) Loroch's Catalogue of the Birds and Summoning Spells Type Level Known a - Shock Conjuration/Air 1 no b - Poisonous Vapours Poison/Air 2 no c - Call Canine Familiar Summoning 3 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Spellforged Servitor Conjuration/Summoning 7 no (9, 35, D) a cursed -1 battleaxe (unseen) (9, 39, D) a +0 robe (9, 41, D) 2 large rocks (9, 52, D) an uncursed staff of fire (9, 53, D) a +3 scale mail of fire resistance (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a book of Battle (10, 15, D) a +3 hand axe of freezing (10, 32, D) a +3 whip of electrocution (10, 33, D) an uncursed staff of power (10, 34, D) a +0 great sword (unseen) (10, 35, D) a +0 scimitar (unseen) (10, 36, D) a +0 dagger of speed (unseen) (10, 37, D) the +4 dagger of Lies {antimagic, rElec rF+ MR-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (10, 51, D) a +5 hunting sling (still there?) the cursed +2 flail of Duawoanich {crush, rN+ Str+4 Dex+7} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+7). It protects you from negative energy. It has a curse placed upon it. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 2, D) a wand of acid (7) a wand of disintegration (7) 4 scrolls of amnesia a +0 robe a +0 spear a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 32, D) a +1 hand axe of distortion (11, 33, D) an uncursed staff of conjuration (11, 34, D) a +0 morningstar (still there?) an uncursed staff of energy (still there?) (11, 36, D) 3 large rocks (unseen) (11, 50, D) a +2 leather armour of positive energy (still there?) a book of Fire (still there?) (12, 15, D) the +6 battleaxe of Ciphuh {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). (12, 32, D) a book of Debilitation (12, 34, D) a book of Maledictions (12, 49, D) the +8 long sword of Pituchuerou {speed, Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). (13, 32, D) a +4 morningstar of crushing (13, 33, D) a phial of floods (13, 34, D) a +0 flail (13, 50, D) an uncursed staff of death (14, 51, D) a +3 hand axe of chopping (unseen) (15, 50, D) a fan of gales (18, 2, D) a +0 war axe (18, 16, D) a +0 long sword (18, 48, D) a +4 war axe of freezing (18, 49, D) a crystal ball of energy (unseen) (18, 51, D) a book of Clouds (19, 1, D) a +2 spear of flaming (19, 2, D) a +0 battleaxe (unseen) (19, 16, D) a +0 scimitar (19, 33, D) a crystal ball of energy (19, 48, D) a book of Changes (19, 50, D) a +2 hunting sling of flaming (20, 1, D) +0 pearl dragon scales (20, 2, D) a +0 short sword (unseen) (20, 3, D) a +0 trident (20, 16, D) the cursed +1 rapier of the Unstoppable Orbs {speed, rF+ MR++ Int+2 Dex-5} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (unseen) (20, 19, D) a +2 mace of draining (unseen) (20, 32, D) a +0 dagger (20, 33, D) a +0 mace a +0 leather armour a book of Clouds (20, 34, D) a +0 mace (unseen) (20, 48, D) the +3 leather armour of an ossuary {rElec rC+ rCorr Dex-5} It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (20, 49, D) a book of Death (20, 50, D) a +1 battleaxe of freezing (still there?) the +4 spear of War {flame, +Blink MR+ Str+4 Dex+5} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you blink. (21, 0, D) a phantom mirror (21, 1, D) a +2 hunting sling of flaming (21, 4, D) a +0 war axe (unseen) (21, 16, D) an uncursed staff of death (21, 17, D) a +0 hand axe a +0 rapier a +0 mace (21, 32, D) a +0 robe a +0 dagger (21, 34, D) a +3 dagger of holy wrath (still there?) a ration (still there?) (21, 36, D) a +0 great mace (unseen) (21, 47, D) the +1 scale mail of Bahomeiq {Str+3} It affects your strength (+3). (21, 49, D) a +0 large shield of protection a +2 halberd of venom (22, 0, D) a cursed staff of earth (22, 1, D) a +0 battleaxe a +0 hand axe (22, 16, D) an uncursed staff of summoning (22, 17, D) a +0 flail (22, 19, D) a +2 vampiric great sword (unseen) (22, 20, D) a cursed +0 cloak (unseen) (22, 33, D) a +0 dagger a +0 robe a +0 chain mail a lightning rod (4/4) (22, 34, D) a +0 dagger (still there?) a +0 shortbow of velocity (still there?) (22, 35, D) 5 large rocks (unseen) (22, 47, D) a +2 shortbow of flaming (22, 49, D) a +1 pair of gloves of archery an uncursed amulet of regeneration the +11 hand crossbow of Dedam {penet, rF+ Dex+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+3). It protects you from fire. (22, 51, D) a lightning rod (4/4) (23, 0, D) a +0 mace a book of Death (23, 1, D) an uncursed staff of energy (23, 2, D) a +3 spear of flaming (23, 3, D) a +0 dire flail (unseen) (23, 4, D) a +0 war axe (23, 17, D) a +2 hand axe of chopping a +0 cloak a +1 war axe of flaming a +0 cloak a +0 dagger (23, 32, D) a +0 dire flail 6 boomerangs a +0 plate armour a fan of gales (23, 33, D) a +1 plate armour of fire resistance a book of Conjurations (23, 35, D) a +0 hand axe of freezing a +0 robe of fire resistance (23, 36, D) 5 large rocks (unseen) (23, 38, D) a +0 giant club (unseen) (23, 48, D) an uncursed staff of cold (23, 50, D) a lamp of fire (24, 0, D) a +4 hunting sling (24, 3, D) the +3 dagger of Bodily Humours {drain, +Fly Str+4 Int-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-4). It lets you fly. It makes you more stealthy. (unseen) (24, 16, D) a cursed -1 scimitar a fan of gales (24, 17, D) a +3 morningstar of protection a +0 mace of holy wrath a +0 mace (24, 19, D) a +0 cloak (unseen) (24, 21, D) a +0 halberd (unseen) (24, 34, D) a +4 morningstar of protection (still there?) Qeygaits's Collected Works on the Mountains and Boosts (still there?) Spells Type Level Known a - Infusion Charms 1 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Deflect Missiles Charms/Air 6 no (24, 35, D) 5 large rocks (24, 37, D) a +0 dagger a +0 robe (24, 41, D) a large rock (24, 42, D) a large rock (24, 48, D) a +2 leather armour of cold resistance (24, 49, D) an uncursed staff of conjuration (24, 50, D) a +0 spear of piercing (25, 1, D) the +6 hand crossbow "Zautotzu" {elec, MR+ Int+3} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (25, 3, D) a +0 short sword (25, 4, D) quicksilver dragon scales (25, 5, D) a +0 mace (25, 16, D) a book of Conjurations an uncursed staff of wizardry (25, 18, D) a +1 scythe of protection (still there?) a phial of floods (still there?) (25, 19, D) a +6 ring of strength an uncursed ring of protection from fire an uncursed amulet of the acrobat a +3 ring of strength an uncursed amulet of harm (25, 20, D) a +2 flail of pain (25, 21, D) a +0 halberd (25, 33, D) a +0 hand axe 6 boomerangs a +0 plate armour a phial of floods a +0 flail the +4 shortbow "Idghotech" {venom, rN+ Str+2 Dex+2} It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. (25, 36, D) a +1 long sword of slicing a +0 ring mail (25, 48, D) Sif Muna's Grimoire of Earthen Poison Spells Type Level Known a - Sandblast Earth 1 no b - Stone Arrow Conjuration/Earth 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Lee's Rapid Deconstruction Earth 5 no e - Iron Shot Conjuration/Earth 6 no (25, 49, D) an uncursed staff of air (25, 50, D) a +3 arbalest of freezing (25, 54, D) a +4 battleaxe of freezing (still there?) +0 ice dragon scales (still there?) (26, 1, D) a phial of floods (26, 2, D) a +4 lajatang of speed (unseen) (26, 5, D) a +0 dire flail (26, 17, D) a +0 hand axe of electrocution (still there?) a +0 long sword (still there?) (26, 19, D) a +5 flail of draining a +0 flail (26, 32, D) a +0 dire flail a +0 chain mail (26, 35, D) a +2 dagger of venom (26, 36, D) a cursed -2 dagger a +0 robe (26, 37, D) an uncursed staff of summoning (unseen) (26, 48, D) the Tome of Good Luck and Flames Spells Type Level Known a - Song of Slaying Charms 2 no b - Throw Flame Conjuration/Fire 2 no c - Sticky Flame Conjuration/Fire 4 no d - Excruciating Wounds Charms/Necromancy 5 no (26, 50, D) a +0 battleaxe of freezing (still there?) a +2 battleaxe of freezing (still there?) (26, 51, D) +0 ice dragon scales (unseen) (26, 53, D) +0 ice dragon scales (unseen) (27, 0, D) the Reference Book on Aerial Orientation Spells Type Level Known a - Blink Translocation 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Lesser Beckoning Translocation 3 no d - Passage of Golubria Translocation 4 no e - Dispersal Translocation 6 no (27, 18, D) the +0 great mace "Kuilod" {vamp, rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +0 cloak (27, 32, D) a +0 dagger a +0 robe a cursed +3 giant spiked club (27, 34, D) 3 large rocks (unseen) (27, 48, D) +0 ice dragon scales (27, 49, D) a phial of floods (27, 50, D) an uncursed staff of earth (27, 53, D) a +1 battleaxe of freezing (unseen) (28, 0, D) a +0 mace (28, 1, D) a +3 rapier of venom (unseen) (28, 16, D) an uncursed staff of power (28, 17, D) a +0 mace (28, 20, D) a +0 long sword (still there?) a +0 scimitar (still there?) (28, 32, D) a +0 glaive a +0 dagger of venom (28, 33, D) a +1 flail of protection (still there?) a ration (still there?) (28, 34, D) an uncursed amulet of rage (28, 35, D) an uncursed staff of poison (unseen) (28, 48, D) a book of Battle (28, 49, D) a +1 pair of boots of flying (28, 50, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (29, 0, D) a +0 glaive of freezing (29, 1, D) a +1 fustibalus of freezing (29, 16, D) a +0 long sword (29, 32, D) the +10 chain mail of the Villain {+Blink rN++ Dex+3} It affects your dexterity (+3). It greatly protects you from negative energy. It lets you blink. (29, 33, D) a +0 dagger (29, 48, D) a +1 scale mail of cold resistance (29, 49, D) a +0 flail of holy wrath (29, 50, D) an uncursed ring of flight (30, 48, D) an uncursed staff of fire (30, 49, D) a book of Debilitation a polar bear corpse (skeletalised by now) (30, 50, D) a lamp of fire (31, 48, D) an uncursed staff of cold (31, 50, D) a +6 rapier of draining (31, 54, D) a +0 battleaxe of freezing (32, 48, D) a Grand Grimoire (32, 49, D) a crystal ball of energy (32, 50, D) a +5 dagger of venom (33, 49, D) a book of Air (33, 50, D) a book of Party Tricks (34, 13, D) an uncursed ring of protection from cold (34, 28, D) the +2 leather armour of Kyosoimm {rF+ MR+ Int+4} It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. (34, 48, D) an uncursed staff of cold (34, 49, D) a phial of floods (34, 50, D) a +8 hand crossbow of velocity (35, 0, D) a book of Death (35, 1, D) a +0 long sword the +1 acid dragon scales of Catatonia {-Tele rElec rN+++ rCorr Dex-4} It affects your dexterity (-4). It insulates you from electricity. It renders you almost immune to negative energy. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (35, 28, D) Esost's Handbook of Toxins and Flames Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Fireball Conjuration/Fire 5 no (35, 29, D) a book of Ice (36, 0, D) a +0 leather armour (36, 1, D) a +0 short sword a +0 shortbow of flaming 8 arrows (36, 28, D) the +3 hand axe "Cozxoq" {speed, SInv} Attacks with this weapon are significantly faster. It lets you see invisible. (36, 29, D) a +2 broad axe of chopping (37, 1, D) a +1 hand axe of distortion (37, 2, D) a +2 rapier of freezing (37, 14, D) a +0 fustibalus of flaming a book of Air (37, 28, D) a phial of floods (38, 0, D) a +1 trident of piercing (unseen) (38, 1, D) a +0 longbow 32 arrows a +0 leather armour (38, 15, D) a +0 trident of distortion a +1 flail of crushing an uncursed staff of poison an uncursed staff of conjuration (38, 29, D) a book of Transfigurations (38, 48, D) an uncursed staff of air (38, 49, D) a +0 pair of gloves of dexterity (38, 50, D) the cursed +1 plate armour of the Blue Skies {rElec Str+5} It affects your strength (+5). It insulates you from electricity. It has a curse placed upon it. (39, 0, D) a phantom mirror (39, 1, D) a +0 longbow 44 arrows a +0 leather armour a book of Frost (39, 3, D) a cursed -2 short sword (unseen) (39, 4, D) an arrow a +1 short sword of freezing a +0 ring mail (39, 6, D) 2 arrows a +0 rapier a +0 rapier a +0 leather armour (39, 13, D) Qeidof's Papyrus of Confrontation and Evil Arts Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Sticky Flame Conjuration/Fire 4 no c - Animate Dead Necromancy 4 no d - Dispel Undead Necromancy 5 no e - Bolt of Cold Conjuration/Ice 6 no (39, 21, D) a +0 robe (39, 28, D) a +1 hand axe of electrocution (39, 29, D) a book of the Dragon (39, 48, D) a book of Flames (39, 50, D) a +0 chain mail of cold resistance (39, 53, D) a wyvern corpse (skeletalised by now) (40, 0, D) a +2 rapier of draining (40, 2, D) a +0 rapier (40, 7, D) an arrow (40, 14, D) a +4 hand crossbow of flaming a +2 falchion of slicing the +6 glaive of Hepliaklqana's Reproof {pain, *Noise rPois rC++ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. It may make noises in combat. (40, 20, D) a +3 scythe of venom a +0 spear (40, 28, D) an uncursed staff of poison a book of Beasts (40, 48, D) Nuni's Collected Works on Noxious Shape Shifting Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Poisonous Vapours Poison/Air 2 no c - Sticks to Snakes Transmutation 2 no d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Irradiate Conjuration/Transmutation 5 no f - Statue Form Transmutation/Earth 6 no the Collected Works on Twisted Combat Magic Spells Type Level Known a - Pain Necromancy 1 no b - Iskenderun's Mystic Blast Conjuration 4 no c - Throw Icicle Conjuration/Ice 4 no d - Dispel Undead Necromancy 5 no e - Iron Shot Conjuration/Earth 6 no a book of Minor Magic +0 gold dragon scales a Grand Grimoire a swamp drake corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (41, 0, D) a book of Annihilations (41, 2, D) a +0 long sword (unseen) (41, 4, D) a +0 rapier a +0 rapier a +0 leather armour (41, 18, D) a +0 vampiric scythe (41, 27, D) a fan of gales (41, 30, D) a book of Conjurations (42, 1, D) an uncursed staff of death (42, 14, D) a +2 scale mail of magic resistance (42, 15, D) a +4 dagger of venom (still there?) a +4 dagger of venom (still there?) (42, 28, D) a book of the Dragon (42, 51, D) an uncursed staff of summoning (still there?) a wyvern corpse (skeletalised by now) (still there?) (42, 54, D) quicksilver dragon scales (unseen) (43, 28, D) a crystal ball of energy (43, 29, D) a +2 quarterstaff of crushing (43, 48, D) a phantom mirror (43, 51, D) +0 gold dragon scales a crystal ball of energy a +2 scimitar of flaming a golden dragon corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) a hydra corpse (skeletalised by now) (44, 14, D) an uncursed staff of death (44, 28, D) a +3 scale mail of cold resistance (44, 48, D) a book of Air an uncursed staff of conjuration an uncursed staff of death a wyvern corpse (skeletalised by now) (45, 48, D) an uncursed staff of wizardry (45, 50, D) the +6 morningstar "Goblin's Undoing" {drain, Int+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). (unseen) (45, 54, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (46, 48, D) a +2 falchion of electrocution (46, 50, D) a phial of floods a swamp drake corpse (skeletalised by now) (46, 51, D) an uncursed staff of wizardry (47, 48, D) the +3 warlock's mirror {reflect} (47, 50, D) a lightning rod (4/4) a fire dragon corpse (skeletalised by now) a death drake corpse (skeletalised by now) (48, 51, D) a +2 arbalest of freezing (still there?) a +4 quarterstaff of protection (still there?) (49, -1, D) the cursed +1 robe of Aco Uniu {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (49, 36, D) an uncursed staff of conjuration (49, 37, D) an uncursed staff of fire (still there?) 4 potions of haste (still there?) (49, 49, D) an uncursed staff of summoning (unseen) (49, 52, D) +0 fire dragon scales an iron dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (50, 2, D) a phial of floods (50, 12, D) a +0 hand axe of chopping (50, 13, D) a +1 dagger of venom (still there?) a +1 dagger of venom (still there?) (50, 24, D) the Incunabulum of the Entourage Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Summon Hydra Summoning 7 no d - Dragon's Call Summoning 9 no (50, 25, D) a book of Summonings (50, 37, D) a +3 war axe of pain (50, 47, D) a book of Frost (50, 53, D) a swamp drake corpse (skeletalised by now) a hydra corpse (skeletalised by now) (51, 0, D) the cursed -1 pair of gloves of Zoexus {Str-2 Dex+4} It affects your strength (-2). It affects your dexterity (+4). It has a curse placed upon it. (51, 2, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (51, 12, D) a phial of floods (51, 25, D) a +1 hand crossbow of velocity (51, 36, D) the amulet "Amnol" {RegenMP rElec Slay+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. a scroll of brand weapon a manual of Bows an uncursed ring of magical power the ring "Kalie" {-Tele rF+ Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It protects you from fire. It prevents most forms of teleportation. It makes you less stealthy. an uncursed ring of protection from cold an uncursed amulet of guardian spirit (51, 37, D) the Incunabulum of the Blaze Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Bolt of Magma Conjuration/Fire/Earth 5 no (51, 48, D) the Guide on Execration and Poisoning Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Poisonous Vapours Poison/Air 2 no c - Confuse Hexes 3 no d - Spider Form Transmutation/Poison 3 no e - Cause Fear Hexes 4 no f - Venom Bolt Conjuration/Poison 5 no (51, 49, D) an uncursed staff of power (52, 0, D) a book of Party Tricks (52, 1, D) a phial of floods (52, 3, D) a wand of iceblast (7) the amulet of Curiosity {rF+ rN+ Regen+} [amulet of regeneration] It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. an uncursed ring of magical power an uncursed ring of resist corrosion the amulet "Judghaud" {Harm *Drain rPois Str+3 Int+5 Stlth+} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your intelligence (+5). It protects you from poison. It causes draining when unequipped. It makes you more stealthy. the ring of Hisamour {*Corrode rElec rN++ MR+ Str+3} [ring of strength] It affects your strength (+3). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. the ring of Sily {Ice -Tele rN+ Slay+2} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. a +3 large shield (52, 4, D) a +2 scythe of flaming (52, 12, D) a phial of floods (52, 24, D) an uncursed staff of wizardry (52, 36, D) a book of Clouds (52, 37, D) an uncursed staff of fire (52, 47, D) an uncursed staff of air (52, 49, D) a +2 longbow of freezing (52, 50, D) an uncursed staff of earth (still there?) a +1 shortbow of velocity (still there?) (53, 0, D) a +4 scale mail of cold resistance (53, 1, D) an uncursed staff of poison (53, 12, D) a phantom mirror (53, 14, D) a +3 leather armour of poison resistance (53, 37, D) an uncursed staff of earth (53, 50, D) a +1 ring mail of cold resistance (still there?) a +1 ring mail of cold resistance (still there?) (54, 1, D) a book of the Earth an uncursed staff of air (54, 12, D) a +4 dire flail of draining (54, 13, D) the +1 buckler "Fineorgh" {rF+ rC+ MR-} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (54, 20, D) a +2 flail of crushing (54, 24, D) an uncursed staff of earth (54, 25, D) a book of Alchemy (54, 36, D) an uncursed staff of death (54, 48, D) a +0 hand crossbow of flaming (54, 49, D) a +1 short sword of venom (unseen) (54, 50, D) the +7 chain mail of Lies {+Fly rF+ MP+9} It protects you from fire. It affects your magic capacity (+9). It lets you fly. (unseen) (55, 24, D) a +5 giant spiked club (57, 41, D) a +0 shortbow (57, 48, D) a fan of gales (58, 35, D) 25 arrows (58, 36, D) 18 arrows (58, 37, D) a +0 shortbow (unseen) (58, 47, D) a +3 falchion of slicing (58, 48, D) a lightning rod (4/4) (59, 35, D) a +2 chain mail of poison resistance (unseen) (59, 47, D) an uncursed staff of conjuration (59, 48, D) a +0 scale mail of fire resistance (unseen) (59, 49, D) a book of the Sky (60, 26, D) a +5 quick blade (unseen) (60, 49, D) a +0 robe (still there?) a box of beasts (still there?) (61, 4, D) a +0 shortbow a +0 short sword 16 arrows (61, 8, D) a +6 quarterstaff of crushing (61, 20, D) a +0 glaive (61, 35, D) an uncursed staff of poison (61, 36, D) a +2 shortbow of flaming 17 arrows (61, 42, D) a large rock an arrow (61, 43, D) a large rock 2 arrows (61, 44, D) 4 arrows (61, 46, D) an uncursed staff of conjuration (61, 47, D) a book of Misfortune (unseen) (61, 50, D) a +0 robe a naga corpse (62, 0, D) a +3 leather armour of poison resistance (62, 1, D) the +2 hunting sling "Viyjoeq" {freeze, Int+2 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+6). (62, 4, D) a +4 short sword of freezing (62, 5, D) an arrow (62, 8, D) a +3 rapier of freezing (62, 9, D) a +1 short sword of electrocution (62, 16, D) an uncursed staff of air (62, 17, D) a lightning rod (4/4) (62, 26, D) a +1 great sword of electrocution (62, 27, D) a cursed staff of power (62, 36, D) a +0 arbalest a +0 hunting sling of flaming (62, 37, D) 2 large rocks a +0 longbow 48 arrows a +0 leather armour (62, 38, D) an uncursed staff of fire an uncursed staff of summoning (62, 48, D) a +0 vampiric battleaxe a water moccasin corpse a naga corpse (62, 51, D) an adder skeleton a naga corpse (62, 53, D) a +0 robe (unseen) (63, 0, D) a phantom mirror (63, 4, D) a +1 rapier of draining a +0 chain mail (63, 8, D) an uncursed staff of power (63, 26, D) a +2 leather armour of poison resistance (63, 27, D) a +2 robe of positive energy (63, 37, D) a +0 shortbow a +4 dagger of speed 9 arrows a +5 shortbow of flaming (63, 38, D) a +1 longbow of velocity 27 arrows (63, 47, D) an uncursed staff of summoning (63, 50, D) a +0 mace the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. a +0 spear a +0 leather armour of positive energy a naga corpse a ball python corpse (64, 16, D) a book of Ice (64, 17, D) a +0 trident (64, 21, D) a +4 short sword of electrocution a +0 robe (64, 48, D) a cursed ring of attention the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (64, 50, D) an uncursed staff of fire a +0 robe the +3 plate armour of Claustrophobia {*Corrode rPois rF+ MR+++} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a naga corpse (64, 51, D) a +1 hunting sling of freezing (unseen) (64, 53, D) a +0 robe (65, 27, D) an uncursed amulet of regeneration (65, 47, D) a +2 rapier of electrocution (65, 48, D) a cursed -1 halberd a +0 glaive a +3 ring mail of cold resistance the cursed +2 fustibalus of Truth {speed, rElec Str+3 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+3). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (65, 53, D) the +1 broad axe of Qazlal's Displeasure {chop, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. (unseen) (65, 54, D) a +0 club (unseen) (65, 55, D) a black mamba corpse (66, 53, D) the +10 flail "Adarph" {venom, Fragile Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). It will be destroyed if unequipped. (unseen) (66, 54, D) a +0 short sword of protection (unseen) (66, 55, D) an anaconda corpse (66, 56, D) an anaconda corpse (67, 47, D) the +11 chain mail of the Gate {-Tele Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It prevents most forms of teleportation. (67, 48, D) the cursed +2 hand axe "Suppiddu" {flame, *Drain +Inv rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. an uncursed staff of cold (67, 50, D) a +0 morningstar the Volume of Ghastly Attacks Spells Type Level Known a - Shock Conjuration/Air 1 no b - Pain Necromancy 1 no c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Vampiric Draining Necromancy 3 no e - Sticky Flame Conjuration/Fire 4 no f - Bolt of Magma Conjuration/Fire/Earth 5 no a +0 spear a +0 robe a +2 pair of gloves of strength a water moccasin corpse a naga corpse (67, 52, D) a +0 scimitar a +0 spear a cursed +0 robe a naga corpse (67, 53, D) a black mamba corpse (67, 56, D) an anaconda corpse (68, 0, D) a +2 hunting sling of flaming (68, 47, D) a +3 leather armour of cold resistance (68, 49, D) a +2 scale mail of poison resistance (68, 50, D) the +5 leather armour "Toyhety" {+Fly Str-4 SInv} It affects your strength (-4). It lets you see invisible. It lets you fly. (68, 53, D) a +0 war axe (68, 54, D) a black mamba corpse (69, 0, D) the +0 robe of the Grue {rF+ rN+} It protects you from fire. It protects you from negative energy. (69, 36, D) a +0 glaive of venom (69, 47, D) the +11 hand crossbow "Ygra" {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (69, 48, D) a +0 flail (69, 50, D) a +0 trident (still there?) a book of Cantrips (still there?) (69, 51, D) a naga corpse (unseen) (69, 53, D) a +0 halberd the +8 spear "Tueseto" {holy, rF+ rN+ MR+ Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a naga corpse (69, 54, D) a guardian serpent corpse (unseen) (70, 9, D) an uncursed staff of air (70, 36, D) the +5 chain mail "Ocausoah" {-Tele Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. (70, 37, D) a +5 ring of intelligence (70, 49, D) a +0 long sword (still there?) the Tome of Supportive Self-Knowledge (still there?) Spells Type Level Known a - Infusion Charms 1 no b - Spectral Weapon Hexes/Charms 3 no c - Deflect Missiles Charms/Air 6 no d - Shadow Creatures Summoning 6 no (70, 50, D) a +0 long sword (70, 52, D) a +0 halberd (unseen) (70, 53, D) a +0 robe (71, 16, D) a +2 hunting sling of velocity (71, 17, D) a phantom mirror (71, 20, D) a +0 shortbow 21 arrows (71, 26, D) a crystal ball of energy (71, 27, D) the +8 flail "Onulont" {antimagic, rF++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from fire. (71, 36, D) a +1 quarterstaff of protection (71, 38, D) a +3 mace of crushing (71, 47, D) a +0 fustibalus of flaming (71, 48, D) an uncursed staff of air (71, 51, D) an uncursed staff of conjuration (unseen) (71, 54, D) an uncursed amulet of magic regeneration (72, 8, D) a crystal ball of energy (72, 9, D) the Almanac of the Compass and the Arsonist Spells Type Level Known a - Recall Summoning/Translocation 3 no b - Teleport Other Translocation 3 no c - Bolt of Fire Conjuration/Fire 6 no d - Controlled Blink Translocation 8 no (72, 16, D) a +5 ring of dexterity an uncursed ring of protection from fire a cursed ring "Toshrievy" {+Fly rElec rF- AC-2 Int+10} [ring of protection] It affects your AC (-2). It affects your intelligence (+10). It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. It has a curse placed upon it. an uncursed amulet of guardian spirit a cursed staff of cold (72, 19, D) a +0 shortbow 22 arrows (72, 20, D) a +2 trident of freezing (72, 22, D) an arrow (72, 23, D) 7 arrows (72, 26, D) an uncursed staff of conjuration (72, 27, D) the +7 mace of Objectivity {flame, rN++ Str+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (+4). It greatly protects you from negative energy. (72, 36, D) a +2 halberd of protection (72, 40, D) a +0 battleaxe of flaming (72, 47, D) an uncursed staff of fire (72, 48, D) a +3 short sword of venom (72, 50, D) a +0 club a +2 robe of positive energy a naga corpse (72, 51, D) a +3 war axe of freezing (unseen) (73, 1, D) a phial of floods (73, 17, D) a +4 giant club (73, 19, D) a +0 shortbow of freezing 17 arrows (73, 20, D) a +0 trident (73, 26, D) an uncursed staff of power (73, 27, D) a book of Minor Magic (73, 37, D) a +1 broad axe of flaming a fan of gales (74, 20, D) a +0 trident (74, 48, D) a +0 flail (74, 49, D) a phial of floods (75, 1, D) a +1 leather armour of positive energy (75, 49, D) an uncursed staff of cold