Burgietje the Dungeon (0, 50, D) a +0 robe (unseen) (0, 51, D) a +0 flail of protection (0, 52, D) the Almanac of Conjuration Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Shock Conjuration/Air 1 no c - Throw Flame Conjuration/Fire 2 no d - Fulminant Prism Conjuration/Hexes 4 no e - Throw Icicle Conjuration/Ice 4 no (unseen) (1, 33, D) an uncursed staff of fire (2, 14, D) a book of Burglary (2, 15, D) a sack of spiders (2, 16, D) a +0 spear (2, 32, D) a +4 quarterstaff of protection (2, 33, D) a +1 longbow of flaming (2, 53, D) a +0 robe (unseen) (2, 54, D) a +0 lajatang of venom (unseen) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) Worch's Compendium of Shifting Battle Magic Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Throw Flame Conjuration/Fire 2 no c - Stone Arrow Conjuration/Earth 3 no d - Ignite Poison Fire/Transmutation/Poison 3 no e - Ice Form Ice/Transmutation 4 no f - Lightning Bolt Conjuration/Air 5 no (3, 15, D) an uncursed staff of power (3, 16, D) a box of beasts (3, 19, D) a +0 spear (unseen) (3, 20, D) a +0 trident 5 silver boomerangs (3, 21, D) the +5 dagger of the Crushed Gods {speed, *Drain MR+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (unseen) (3, 32, D) an uncursed staff of fire (3, 33, D) a +0 spear of venom the Incunabulum of Hurtful Self-Knowledge Spells Type Level Known a - Throw Flame Conjuration/Fire 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Spectral Weapon Hexes/Charms 3 no d - Force Lance Conjuration/Translocation 4 no e - Orb of Destruction Conjuration 7 no (3, 34, D) a +1 ring mail of positive energy (3, 37, D) an uncursed amulet of the gourmand (3, 49, D) a crystal ball of energy (unseen) (3, 50, D) a +0 robe (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 leather armour (4, 15, D) a box of beasts (4, 16, D) a sack of spiders (4, 19, D) a +0 trident (4, 20, D) a +0 spear of venom 18 javelins a +3 scale mail of positive energy (4, 21, D) a +0 rapier (unseen) (4, 32, D) the +4 flail "Sarcophage" {crush, rN+ Str+4 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It protects you from negative energy. (4, 34, D) a +0 hand crossbow of freezing (4, 50, D) a +1 morningstar of draining (unseen) (4, 52, D) a book of the Earth (still there?) the +8 glaive "Lytu Kon" {chop, +Rage rF+ rC++ Str-4} (still there?) It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from fire. It greatly protects you from cold. It lets you go berserk. (5, 15, D) a sack of spiders (5, 18, D) a +0 leather armour (unseen) (5, 20, D) a +1 ring mail of cold resistance 13 javelins (5, 32, D) an uncursed staff of conjuration (5, 50, D) a cursed -3 quarterstaff (unseen) (6, 14, D) a manual of Fighting (6, 15, D) a phial of floods (6, 17, D) 16 silver javelins (6, 20, D) a +1 scimitar of holy wrath (unseen) (6, 21, D) 18 javelins (6, 22, D) a +1 rapier of draining (unseen) (6, 32, D) a book of Transfigurations (6, 33, D) a Fen Folio (still there?) the +1 plate armour "Ledyk" {rC++ Dex-5} (still there?) It affects your dexterity (-5). It greatly protects you from cold. (6, 34, D) a crystal ball of energy (6, 52, D) a +0 flail of protection a +0 animal skin a +2 flail of crushing a +2 buckler a +0 broad axe a sack of spiders a +0 flail the +6 spear of Plunder {venom, rElec rF+ MR+++ Int-5} It poisons the flesh of those it strikes. It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (6, 55, D) a +0 robe a cursed +0 buckler a +0 robe a +0 war axe (6, 58, D) a +1 rapier of venom a +0 robe a +0 buckler (7, 14, D) a +1 falchion of pain (7, 15, D) a +0 antimagic spear (7, 16, D) an uncursed staff of energy (7, 19, D) a +0 shortbow of freezing (unseen) (7, 26, D) a javelin (7, 32, D) a phantom mirror (7, 34, D) +5 gold dragon scales a +0 shield of reflection a +2 quarterstaff of protection a +0 plate armour of positive energy (7, 50, D) a +0 war axe an uncursed staff of death a +5 mace of holy wrath a spriggan corpse (skeletalised by now) (7, 55, D) the +5 quarterstaff of Wondrous Power {venom, Str+4 Int-5 Dex+8} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+8). (unseen) (7, 57, D) a +5 demon whip of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (8, 14, D) a fan of gales (8, 15, D) a +3 rapier of holy wrath (8, 16, D) a throwing net (still there?) a +0 robe (still there?) (8, 20, D) a +0 leather armour (unseen) (8, 21, D) a +0 spear of venom (unseen) (8, 26, D) a javelin (8, 32, D) a +3 morningstar of protection an uncursed staff of death a box of beasts (8, 51, D) a +3 ring of dexterity (still there?) a phantom mirror (still there?) (8, 55, D) a +1 vampiric demon whip (unseen) (9, 14, D) a +0 trident (9, 16, D) an uncursed staff of earth (9, 17, D) a +0 trident a +0 plate armour of fire resistance the cursed +0 leather armour of Trumpets {*Slow rPois MP-9 Str+6} It affects your strength (+6). It protects you from poison. It affects your magic capacity (-9). It may slow you when you take damage. It has a curse placed upon it. a +0 rapier a +0 rapier of venom (9, 32, D) a box of beasts a +2 glaive of flaming an uncursed staff of fire an uncursed staff of conjuration a +2 long sword of draining an uncursed staff of conjuration (9, 50, D) a +9 giant spiked club a fan of gales (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (10, 14, D) a lamp of fire (10, 15, D) an uncursed staff of wizardry (10, 16, D) the +2 leather armour of the Shoals {rPois rC+} It protects you from cold. It protects you from poison. (10, 17, D) a +3 trident of venom (unseen) (10, 19, D) a +0 trident of piercing (unseen) (10, 25, D) a silver javelin (10, 28, D) a +4 rapier of venom (unseen) (10, 51, D) an uncursed staff of conjuration (unseen) (10, 53, D) a +0 animal skin (10, 54, D) a +0 rapier (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a box of beasts (11, 15, D) a +0 robe (11, 32, D) a +3 chain mail of fire resistance an uncursed staff of energy (11, 50, D) a +4 halberd of venom (unseen) (11, 51, D) a +2 shortbow of freezing (11, 52, D) a +2 antimagic war axe (unseen) (11, 54, D) a +0 robe (unseen) (12, 14, D) a +0 demon trident (12, 16, D) an uncursed staff of wizardry (12, 32, D) a +0 arbalest of velocity (12, 33, D) the Incunabulum of Ashen Contamination Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Spider Form Transmutation/Poison 3 no c - Leda's Liquefaction Hexes/Earth 4 no d - Olgreb's Toxic Radiance Poison 4 no e - Iron Shot Conjuration/Earth 6 no a +2 vampiric trident (13, 33, D) a +0 shortbow of freezing (13, 50, D) a +0 war axe (13, 51, D) a +4 glaive of flaming (13, 52, D) the +5 scimitar of Ruiwefy {drain, rElec rC- Str+5 SInv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. a book of the Tempests (still there?) (13, 57, D) a +0 hand axe (unseen) (14, 50, D) a cursed +0 robe (unseen) (14, 51, D) the +8 chain mail of Dyspraxia {*Contam rF+ rCorr} It protects you from fire. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. (14, 52, D) an uncursed staff of air (14, 54, D) a +0 quarterstaff (unseen) (14, 55, D) a +0 war axe (unseen) (18, 48, D) a +0 mace (18, 50, D) a +3 leather armour of cold resistance (19, 0, D) an uncursed staff of power (19, 1, D) a +4 ring of evasion (19, 16, D) a +0 short sword of draining (19, 17, D) a +0 ring mail (19, 19, D) a +1 long sword of slicing (unseen) (19, 21, D) a +0 rapier (unseen) (19, 24, D) a +0 long sword (19, 32, D) the Reference Book on the Warped Entourage Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Summon Small Mammal Summoning 1 no c - Lesser Beckoning Translocation 3 no d - Dispersal Translocation 6 no e - Summon Hydra Summoning 7 no (19, 33, D) an uncursed staff of wizardry (19, 48, D) a +4 ring mail of cold resistance (19, 49, D) a +0 hand axe (19, 50, D) an uncursed staff of poison (20, 0, D) a +2 hunting sling of flaming (20, 1, D) a cursed amulet of inaccuracy (20, 17, D) a book of Power (20, 19, D) a +0 rapier of draining a +0 longbow 22 arrows a +0 leather armour (20, 32, D) a lightning rod (4/4) (20, 33, D) a crystal ball of energy (20, 36, D) a +0 hand axe (unseen) (20, 48, D) a +0 dire flail (20, 49, D) a phial of floods (20, 50, D) a book of the Sky (21, 0, D) an uncursed staff of summoning (21, 16, D) the +10 shortbow of Slime {velocity, Fragile rElec Dex+6} Any arrow fired from it inflicts extra damage. It affects your dexterity (+6). It insulates you from electricity. It will be destroyed if unequipped. (21, 17, D) a box of beasts (21, 18, D) 2 arrows (21, 19, D) the +3 quarterstaff of Abomination {venom, rElec rN+ Stlth-} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. a +0 ring mail (21, 20, D) 3 arrows (21, 33, D) a fan of gales (21, 34, D) a +3 leather armour of fire resistance (21, 37, D) a +0 longbow (unseen) (21, 38, D) a +0 robe (21, 48, D) an uncursed staff of conjuration (21, 50, D) a +4 chain mail of poison resistance (22, 0, D) a phial of floods (22, 15, D) a +2 mace of protection (22, 16, D) a +0 short sword (22, 17, D) an uncursed staff of power (22, 19, D) a cursed -3 long sword (unseen) (22, 20, D) a +0 short sword a +0 longbow 13 arrows a +0 leather armour (22, 21, D) 2 arrows (22, 32, D) a book of Cantrips a sack of spiders (22, 34, D) a book of Flames (22, 38, D) a +0 robe (unseen) (23, 1, D) a crystal ball of energy (23, 8, D) +0 shadow dragon scales (23, 16, D) a +0 dagger (23, 17, D) a +0 longbow 24 arrows a +0 leather armour an uncursed staff of wizardry (23, 18, D) 46 arrows (still there?) a book of Minor Magic (still there?) (23, 19, D) a +0 long sword (unseen) (23, 20, D) a +0 leather armour a +0 short sword (23, 33, D) a +1 scale mail of poison resistance (unseen) (23, 40, D) a +0 spear a +0 hunting sling 8 stones a +0 quarterstaff of crushing a +0 robe a +0 robe a +4 lajatang of pain (23, 48, D) an uncursed staff of energy (23, 49, D) a book of Summonings (23, 50, D) a +2 chain mail of magic resistance (23, 62, D) a +0 battleaxe (23, 65, D) the +1 mace "Concordance" {pain, *Drain rElec rPois rF-} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (unseen) (24, 0, D) the +10 falchion "Ismana" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). (24, 3, D) a +6 ring of strength the ring "Miusafro" {rElec rN+ Str+2} [ring of positive energy] It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. an uncursed ring of protection from fire a +2 ring of evasion a +5 ring of slaying the ring "Cooleuta" {rF+ Slay+2} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. the ring of Trepidation {Ice Str+3 SInv} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. the ring of a Billion Songs {+Fly rN+} [ring of positive energy] It protects you from negative energy. It lets you fly. (24, 16, D) an uncursed staff of power (24, 17, D) a +0 dagger a +0 shortbow 12 arrows a +2 robe (24, 18, D) a +0 leather armour (24, 21, D) a +0 flail a +0 leather armour (24, 23, D) an arrow (24, 24, D) 2 arrows (24, 32, D) the Reference Book on Earth and Dark Rites Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy 2 no c - Sublimation of Blood Necromancy 2 no d - Passwall Transmutation/Earth 2 no e - Regeneration Charms/Necromancy 3 no f - Excruciating Wounds Charms/Necromancy 5 no g - Dispel Undead Necromancy 5 no (24, 33, D) an uncursed staff of power (24, 34, D) a +0 spear (24, 37, D) a +2 demon whip of pain a +0 robe a +0 buckler (24, 38, D) a +1 demon whip of electrocution a +0 robe a +0 buckler (24, 39, D) a +0 war axe a +0 animal skin (24, 40, D) a +3 quick blade a +0 robe a +0 buckler (24, 41, D) a stone an arrow (24, 42, D) a +2 whip of venom (24, 48, D) a book of the Earth (24, 49, D) the Grimoire of Ice Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Simulacrum Ice/Necromancy 6 no (24, 50, D) a fan of gales (24, 55, D) a +4 trident of flaming (unseen) (24, 57, D) a +0 war axe (unseen) (24, 58, D) a +0 great mace (24, 59, D) a +2 long sword of holy wrath (unseen) (24, 60, D) a +0 long sword (unseen) (24, 61, D) a +0 hand axe (still there?) a +0 dire flail (still there?) a white draconian corpse (skeletalised by now) (still there?) (24, 62, D) a +0 trident (still there?) a +0 battleaxe (still there?) (24, 63, D) a +0 halberd (unseen) (25, 0, D) the +10 flail "Qevol" {crush, *Corrode +Rage rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It lets you go berserk. It may corrode you when you take damage. (25, 1, D) an uncursed staff of energy (25, 16, D) a +0 short sword (25, 17, D) a +2 spear of venom a +0 shortbow 19 arrows a +0 leather armour a +0 leather armour (25, 18, D) a book of Transfigurations (25, 19, D) a +3 leather armour of poison resistance a +0 long sword (25, 21, D) a +0 rapier a +0 rapier a +0 leather armour (25, 32, D) a +2 morningstar of protection (25, 33, D) a cursed amulet of inaccuracy (25, 34, D) a +2 ring mail of positive energy (25, 48, D) a +0 longbow of freezing (25, 49, D) a +0 whip (25, 50, D) a +0 mace (25, 57, D) a +0 long sword (unseen) (25, 59, D) a +0 halberd (unseen) (25, 60, D) a +0 halberd (unseen) (25, 61, D) a +0 trident (25, 62, D) a +1 battleaxe of electrocution (unseen) (26, 0, D) a phial of floods (26, 1, D) a book of Dreams (26, 16, D) an uncursed staff of death (26, 17, D) a +0 pair of gloves of dexterity (26, 18, D) a +2 short sword of venom (26, 32, D) an uncursed staff of poison (26, 33, D) an uncursed ring of see invisible (26, 34, D) the Papyrus of the Aerial Entourage Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Swiftness Charms/Air 2 no c - Poisonous Vapours Poison/Air 2 no d - Call Imp Summoning 2 no e - Aura of Abjuration Summoning 5 no f - Summon Demon Summoning 5 no (26, 36, D) a +0 quarterstaff a +0 fustibalus 15 sling bullets (26, 38, D) a +0 robe (unseen) (26, 49, D) a +0 whip (26, 56, D) a +0 flail of crushing (26, 59, D) a +0 halberd a red draconian corpse (skeletalised by now) (26, 60, D) a +0 hand axe (26, 61, D) a +0 hand axe a +0 war axe a +0 trident a yellow draconian corpse (skeletalised by now) (26, 62, D) a +1 hand axe of chopping a yellow draconian corpse (skeletalised by now) (26, 63, D) a +0 dire flail a green draconian corpse (skeletalised by now) (26, 64, D) an uncursed ring of positive energy a +1 dire flail of draining (26, 65, D) a +0 long sword (still there?) a +0 war axe (still there?) (27, 0, D) an uncursed ring of magical power (27, 1, D) a +1 quarterstaff of speed (27, 16, D) a +1 morningstar of protection (27, 17, D) a +0 scimitar (still there?) a scarf of resistance (still there?) (27, 19, D) a +0 longbow (unseen) (27, 32, D) a book of Power (27, 33, D) an uncursed staff of poison (27, 48, D) a sack of spiders (27, 49, D) a crystal ball of energy (27, 50, D) a phial of floods (27, 55, D) a +0 rapier (unseen) (27, 57, D) a +0 flail (unseen) (27, 58, D) a +0 hand axe (unseen) (27, 59, D) a +0 long sword (27, 60, D) a +0 short sword a cursed +0 cloak a +0 trident a green draconian corpse (skeletalised by now) (27, 61, D) a +1 bardiche of chopping (27, 62, D) a +0 hand axe (27, 63, D) a +4 antimagic lajatang a +0 cloak a +1 scimitar of holy wrath a cursed +0 glaive (28, 0, D) a +4 plate armour of cold resistance (28, 1, D) a +4 ring mail of fire resistance (28, 16, D) a +0 dagger (28, 17, D) a +3 dagger of protection (28, 32, D) a +2 robe of positive energy (28, 33, D) a book of Battle (28, 48, D) the +7 pearl dragon scales of Ocorghil {rN+ Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. (28, 49, D) a +3 ring mail of cold resistance (28, 50, D) a lamp of fire (28, 56, D) a +0 war axe (unseen) (28, 60, D) a +0 dire flail (unseen) (28, 61, D) the +5 war axe of Eternal Vigilance {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (28, 62, D) a +0 battleaxe (29, 0, D) a book of Debilitation (29, 1, D) a book of Beasts (29, 16, D) a lamp of fire (29, 19, D) a +0 short sword (unseen) (29, 32, D) a book of Fire (29, 33, D) an uncursed ring of see invisible (29, 48, D) a lightning rod (4/4) (29, 49, D) Sif Muna's Reference Book on Icy Glamour Spells Type Level Known a - Dazzling Spray Conjuration/Hexes 3 no b - Portal Projectile Hexes/Translocation 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Ice Form Ice/Transmutation 4 no (29, 60, D) a +0 war axe (unseen) (29, 62, D) a +1 long sword of flaming (unseen) (30, 48, D) a lamp of fire (30, 49, D) an uncursed staff of wizardry (30, 50, D) a +0 whip (30, 60, D) a +0 dire flail (unseen) (31, 49, D) a crystal ball of energy (31, 50, D) the +5 pair of gloves "Maeqit" {rF+} It protects you from fire. (32, 49, D) a +0 short sword (33, 48, D) a fan of gales (33, 49, D) the Handbook of Creative Cold Spells Type Level Known a - Call Imp Summoning 2 no b - Throw Icicle Conjuration/Ice 4 no c - Summon Mana Viper Hexes/Summoning 5 no d - Summon Hydra Summoning 7 no (34, 28, D) an uncursed staff of poison (34, 49, D) a +0 short sword (34, 50, D) a +0 hand axe (35, 0, D) a +2 scimitar of holy wrath (35, 14, D) the +6 great mace of Karma {drain, rElec MR++ Str+2 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (35, 15, D) a +1 scale mail of positive energy (35, 29, D) a +0 glaive of venom (35, 30, D) a +0 great mace (unseen) (36, 0, D) a Fen Folio (36, 14, D) a lamp of fire (36, 15, D) a cursed -2 ring of evasion (36, 18, D) a +2 demon trident of flaming (36, 28, D) an uncursed staff of earth (36, 29, D) an uncursed staff of cold (37, 0, D) an uncursed staff of earth (37, 14, D) a Grand Grimoire (37, 15, D) a +2 arbalest of freezing (37, 20, D) a +2 scythe of venom (37, 29, D) a +4 plate armour of fire resistance (38, 0, D) a book of Clouds (38, 1, D) an uncursed ring of resist corrosion (38, 14, D) a cursed -5 ring of strength (38, 15, D) the +5 ring mail "Noreh" {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (38, 20, D) a +0 demon whip (38, 28, D) a +0 chain mail (still there?) a fan of gales (still there?) (38, 29, D) a +3 great mace (still there?) a +0 battleaxe (still there?) (38, 30, D) an uncursed staff of summoning a +0 great sword a +0 plate armour (38, 31, D) 4 large rocks (38, 32, D) a +0 great sword a +0 chain mail (38, 34, D) a +0 war axe a +0 plate armour a +2 battleaxe a +0 chain mail (39, 0, D) a book of the Warp (39, 1, D) a +6 spear of venom (39, 15, D) a lightning rod (4/4) (39, 16, D) a +0 chain mail (39, 19, D) a +1 war axe of flaming (39, 28, D) a +1 buckler of fire resistance (39, 34, D) a +0 great mace a +0 chain mail (39, 35, D) 3 large rocks (39, 36, D) a bolt (39, 49, D) a +0 chain mail of magic resistance (39, 50, D) a book of Burglary (40, 0, D) an uncursed ring of protection from magic (40, 1, D) a book of Clouds (40, 15, D) a +0 dagger of electrocution (still there?) the amulet of Music {Harm *Drain rC+ MR+} (still there?) [amulet of harm] It increases damage dealt and taken. It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (40, 19, D) a cursed +3 dagger a +5 shortbow of velocity a +0 robe (40, 28, D) an uncursed staff of poison (40, 29, D) a +0 lajatang of electrocution (unseen) (40, 30, D) a +0 arbalest an uncursed staff of conjuration 21 bolts (40, 31, D) a cursed +0 great mace a +0 plate armour (40, 34, D) a +0 dire flail a +0 plate armour a +0 dire flail a +0 plate armour (40, 48, D) a +1 chain mail of poison resistance (40, 49, D) a lamp of fire (40, 50, D) a phial of floods (41, 0, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (41, 1, D) an uncursed staff of summoning (41, 14, D) an uncursed staff of poison (41, 15, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (41, 27, D) a book of the Tempests (41, 28, D) an uncursed staff of air (41, 31, D) a +3 war axe a +0 plate armour (41, 48, D) a +0 spear (41, 49, D) a +0 rapier (41, 60, D) an uncursed ring of protection from fire (unseen) (42, 1, D) a +0 flail of protection (42, 14, D) an uncursed staff of air (42, 28, D) a sack of spiders (42, 30, D) a +2 battleaxe of venom a +0 chain mail (42, 48, D) a +0 cloak (42, 49, D) a +0 club (42, 55, D) an uncursed ring of see invisible (unseen) (43, 14, D) a book of Conjurations (43, 15, D) a box of beasts (43, 27, D) a +3 hand axe of venom (43, 30, D) a cursed +0 great mace a +0 chain mail (43, 49, D) a +4 war axe of holy wrath (43, 50, D) an uncursed staff of summoning (43, 53, D) a +0 robe (43, 55, D) a +0 giant club (unseen) (43, 62, D) a +0 great sword of electrocution (unseen) (44, 28, D) a +1 long sword of holy wrath (44, 48, D) a sack of spiders (44, 51, D) a crystal ball of energy (44, 53, D) a +0 plate armour (unseen) (44, 59, D) a +2 flail of crushing (unseen) (44, 62, D) the human corpse of Louise the tengu corpse of Sojobo (44, 65, D) a +0 large shield (unseen) (45, 48, D) a book of Minor Magic (45, 51, D) an uncursed staff of fire (45, 53, D) a +3 scimitar of flaming (45, 54, D) 2 large rocks of returning (unseen) (45, 60, D) a +0 ring mail (unseen) (45, 63, D) the +6 dagger "Vaicailo" {venom, Dex+4} (still there?) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 plate armour (still there?) (46, 48, D) a crystal ball of energy (46, 49, D) a phial of floods (46, 51, D) a manual of Crossbows (46, 59, D) a +0 leather armour (unseen) (47, 48, D) the Tome of the Snowflakes and Combat Magic Spells Type Level Known a - Force Lance Conjuration/Translocation 4 no b - Bolt of Draining Conjuration/Necromancy 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Simulacrum Ice/Necromancy 6 no (47, 49, D) a +2 flail of holy wrath (47, 51, D) a +3 plate armour of poison resistance (48, 48, D) a +0 dagger (48, 49, D) an uncursed staff of cold (48, 50, D) a book of Maledictions (48, 51, D) an uncursed staff of fire (48, 56, D) a +0 large shield (unseen) (49, 0, D) a +2 morningstar of protection (49, 12, D) an uncursed staff of power (49, 24, D) a Grand Grimoire (49, 36, D) a fan of gales (49, 48, D) a book of Conjurations (50, 0, D) the +12 plate armour of Gallantry {Int+3} It affects your intelligence (+3). (50, 1, D) a cursed ring of attention (50, 12, D) a crystal ball of energy (50, 13, D) a book of Ice (50, 25, D) an uncursed staff of summoning (50, 37, D) a box of beasts (50, 50, D) the +7 hand crossbow of Qiecavvo {freeze, +Inv rElec rC- Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. (51, 1, D) an uncursed staff of power (51, 12, D) a book of Ice (51, 13, D) a +2 great sword of protection (51, 14, D) a +0 quarterstaff of distortion (51, 24, D) a +1 hunting sling of flaming (51, 36, D) an uncursed staff of wizardry (51, 37, D) the Catalogue of Lightness Spells Type Level Known a - Swiftness Charms/Air 2 no b - Summon Lightning Spire Summoning/Air 4 no c - Conjure Ball Lightning Conjuration/Air 6 no (51, 41, D) a +0 trident (51, 49, D) a manual of Shields (51, 50, D) the cursed +2 rapier "Killer Klown's Peril" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (unseen) (51, 55, D) a +1 short sword of speed (unseen) (51, 59, D) an uncursed ring of protection from magic (51, 60, D) a +1 trident of venom (52, 0, D) an uncursed amulet of magic regeneration an uncursed amulet of the gourmand a +2 great sword of holy wrath (52, 1, D) the +1 dagger "Numogrig" {flame, rC+ rN+ MP-9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It affects your magic capacity (-9). (52, 7, D) +0 fire dragon scales (52, 12, D) a phial of floods (52, 24, D) an uncursed staff of air (52, 25, D) a +8 dire flail of holy wrath (52, 36, D) a +0 robe (52, 37, D) an uncursed ring of see invisible (52, 43, D) a +2 flail a +3 ring mail of magic resistance (52, 48, D) a +4 quarterstaff of protection (unseen) (52, 50, D) an uncursed staff of summoning (52, 57, D) a +2 chain mail of magic resistance (52, 58, D) a +3 shortbow (53, 0, D) a lightning rod (4/4) (53, 8, D) +0 fire dragon scales (53, 12, D) a +2 robe of the Archmagi (53, 13, D) an uncursed staff of poison (53, 31, D) +0 shadow dragon scales (53, 36, D) a phial of floods (53, 37, D) an uncursed staff of death (53, 48, D) a +1 whip of freezing (unseen) (53, 49, D) an uncursed staff of earth (53, 50, D) a +0 dire flail (unseen) (53, 58, D) a +0 flail (54, 0, D) +0 steam dragon scales the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (54, 1, D) a box of beasts (54, 12, D) a cursed staff of wizardry (54, 13, D) a +2 chain mail of cold resistance (54, 24, D) an uncursed staff of death (unseen) (54, 25, D) a lightning rod (4/4) (still there?) a box of beasts (still there?) (54, 36, D) a +6 vampiric rapier (54, 48, D) a book of Unlife (54, 50, D) an uncursed staff of power (55, 0, D) an uncursed staff of energy (55, 1, D) a lamp of fire (55, 12, D) a +2 vampiric scimitar (55, 13, D) a +2 robe of positive energy (55, 24, D) an uncursed staff of wizardry (59, 36, D) a book of Burglary (59, 37, D) a +2 shield of protection (60, 37, D) a +0 scale mail of fire resistance (60, 41, D) a +0 trident a +0 robe (61, 0, D) an uncursed ring of fire (61, 8, D) an uncursed staff of power (61, 16, D) a phantom mirror (61, 26, D) a fan of gales (61, 31, D) a +0 spear a +0 buckler (61, 36, D) a +2 scale mail of magic resistance (61, 37, D) an uncursed staff of fire (62, 0, D) the +7 longbow "Namoo" {velocity, *Slow rPois Str+4} Any arrow fired from it inflicts extra damage. It affects your strength (+4). It protects you from poison. It may slow you when you take damage. (62, 1, D) a lightning rod (4/4) (62, 2, D) a +0 flail of venom (62, 4, D) a +0 short sword a +0 ring mail a +3 mace of holy wrath (62, 8, D) an uncursed staff of conjuration (62, 9, D) a book of Summonings (62, 16, D) a +0 trident (62, 17, D) a +0 trident (62, 19, D) a +0 trident (62, 20, D) a +2 scimitar of holy wrath (62, 21, D) a +3 vampiric falchion (62, 26, D) the Compendium of Floating Ignition Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Summon Lightning Spire Summoning/Air 4 no c - Fireball Conjuration/Fire 5 no d - Tornado Air 9 no (62, 27, D) a crystal ball of energy (62, 32, D) a +0 rapier a +0 robe (62, 33, D) a +0 short sword a +0 robe (62, 36, D) a +0 robe (62, 37, D) a phantom mirror (62, 42, D) a +0 long sword the +6 scale mail "Bocleatu" {*Corrode rPois rN+++ Str-5} It affects your strength (-5). It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. (63, 0, D) an uncursed staff of poison (63, 8, D) the cursed +3 long sword of Nalopnesax {flame, Str+6 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It makes you less stealthy. It has a curse placed upon it. (63, 16, D) a +6 ring of strength an uncursed ring of protection from fire the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (63, 17, D) a phantom mirror (63, 18, D) a +0 shortbow 14 arrows (63, 19, D) a +0 trident (63, 21, D) an arrow (63, 22, D) 2 arrows (63, 26, D) Ulaapothri's Compendium of Summoning and Weightlessness Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Spellforged Servitor Conjuration/Summoning 7 no d - Summon Hydra Summoning 7 no (63, 27, D) an uncursed staff of power (63, 28, D) a +0 spear (63, 31, D) a +0 vampiric spear (63, 36, D) Daidghod's Collected Works on Glacial Conjuration Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Sticky Flame Conjuration/Fire 4 no c - Fireball Conjuration/Fire 5 no (63, 37, D) a +1 morningstar of holy wrath (64, 17, D) an uncursed staff of wizardry (64, 19, D) a +0 trident (64, 20, D) a +0 shortbow 6 arrows (64, 27, D) a fan of gales (65, 26, D) a +2 mace of distortion (65, 59, D) an uncursed staff of power (67, 0, D) an uncursed staff of energy (68, 0, D) a +2 ring of protection (69, 36, D) a box of beasts (70, 8, D) the Papyrus of Stones and Poison Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Venom Bolt Conjuration/Poison 5 no (70, 9, D) a book of Death (70, 36, D) an uncursed staff of poison (70, 37, D) a lamp of fire (70, 38, D) a +0 trident (71, 8, D) a book of Burglary (71, 16, D) an uncursed staff of cold (71, 17, D) a +4 plate armour of fire resistance (71, 19, D) a +0 flail (71, 26, D) a book of Geomancy (71, 27, D) an uncursed ring of magical power (71, 36, D) a book of Cantrips (71, 37, D) a box of beasts (71, 38, D) a +0 trident 7 boomerangs (71, 43, D) a throwing net (72, 8, D) a +2 rapier of holy wrath (72, 9, D) a +0 hunting sling of flaming (72, 17, D) the Incunabulum of Damaging Sinister Rites Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Stone Arrow Conjuration/Earth 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Agony Necromancy 5 no e - Conjure Ball Lightning Conjuration/Air 6 no (72, 20, D) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 chain mail (72, 26, D) a lightning rod (4/4) (72, 27, D) a scroll of brand weapon (72, 32, D) a +0 rapier a +0 robe (72, 36, D) a book of Enchantments (72, 37, D) an uncursed staff of summoning (72, 39, D) a +0 trident 8 boomerangs a +4 trident a throwing net (72, 40, D) a +0 trident (73, 1, D) the +3 arbalest of Cunwioh {penet, Int+2 Dex+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+2). It affects your dexterity (+4). (73, 16, D) a +3 ring mail of fire resistance (73, 19, D) a +0 dagger (73, 32, D) a cursed +0 rapier a +0 robe (73, 33, D) a +0 short sword a +0 robe a +0 buckler (73, 36, D) an uncursed ring of wizardry (73, 37, D) the +9 shortbow "Qial" {freeze, Str+3 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+4). (73, 38, D) a +0 trident (unseen) (74, 37, D) a +0 shortbow (unseen) (75, 1, D) a +8 giant club