Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +3 large shield a +0 robe a +0 spear the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (19, 0, D) a sack of spiders (19, 3, D) a +0 war axe (unseen) (19, 23, D) a +0 robe (unseen) (20, 0, D) a Young Poisoner's Handbook a book of Air (20, 4, D) a +0 war axe (20, 28, D) a +0 chain mail (20, 29, D) a +5 double sword of holy wrath (21, 2, D) the Disquisition on Dislocation Spells Type Level Known a - Gell's Gravitas Translocation 3 no b - Teleport Other Translocation 3 no c - Passage of Golubria Translocation 4 no a +0 arbalest 19 bolts (21, 6, D) a +3 great sword of electrocution (22, 0, D) a +1 long sword of slicing (22, 1, D) the cursed +0 scale mail of the Shrike {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. a +0 chain mail the +7 fustibalus of Fortitude {freeze, Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). (22, 2, D) a +2 dire flail a +0 battleaxe a +0 chain mail the cursed +1 short sword of Mivoeb {venom, *Drain +Blink rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you blink. It causes draining when unequipped. It has a curse placed upon it. a +0 arbalest 26 bolts a human corpse (22, 3, D) a human skeleton (22, 4, D) a +0 chain mail a +0 chain mail of fire resistance a human skeleton (22, 5, D) a +0 plate armour (22, 28, D) a potion of haste (22, 29, D) a +0 large shield (unseen) (23, 0, D) a +0 robe of resistance (23, 3, D) a +0 great sword a +0 plate armour (23, 5, D) the +6 mace "Wibun" {distort, Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). a +0 battleaxe (23, 6, D) a +0 great sword a +0 chain mail (24, 0, D) a +3 falchion of slicing (24, 1, D) the ring "Pewnalu" {Ice +Fly Int-3 Dex+6 Stlth+} [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It lets you fly. It makes you more stealthy. a +2 amulet of reflection (24, 3, D) a +0 battleaxe the +5 swamp dragon scales "Qich" {rPois rC+ rN+} It protects you from cold. It protects you from poison. It protects you from negative energy. 3 large rocks a stone giant skeleton (24, 6, D) a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (24, 7, D) a +0 great sword a bolt (24, 9, D) a bolt (25, 0, D) a +0 vampiric rapier (25, 1, D) a +0 halberd (25, 3, D) a +2 halberd of freezing a +0 plate armour a human corpse (25, 4, D) a human skeleton (26, 1, D) a +0 chain mail (26, 5, D) a cursed +0 plate armour (26, 27, D) a +0 scale mail (unseen) (26, 28, D) a +2 demon trident of flaming (unseen) (27, 1, D) a phantom mirror (27, 3, D) the cursed +1 chain mail "Uliad" {*Slow rF++ Str+3} It affects your strength (+3). It greatly protects you from fire. It may slow you when you take damage. It has a curse placed upon it. a +0 long sword (28, 0, D) a +0 robe (28, 5, D) a +0 broad axe (unseen) (28, 20, D) a +0 robe (unseen) (28, 22, D) a +0 robe (unseen) (29, 0, D) a +2 hand axe of chopping (29, 1, D) a +0 chain mail (29, 3, D) a +0 chain mail (29, 24, D) a +2 scale mail of cold resistance (34, 28, D) +2 gold dragon scales (35, 0, D) an uncursed staff of cold (35, 28, D) a book of Power (36, 0, D) a book of Cantrips (36, 1, D) a Young Poisoner's Handbook (36, 15, D) Advanced Theurgy Spells Type Level Known a - Bolt of Draining Conjuration/Necromancy 5 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Dispel Undead Necromancy 5 no d - Aura of Abjuration Summoning 5 no e - Summon Demon Summoning 5 no f - Alistair's Intoxication Transmutation/Poison 5 no (36, 31, D) a +0 flail (37, 1, D) Juxkod's Guide on Calling and Black Arts Spells Type Level Known a - Vampiric Draining Necromancy 3 no b - Recall Summoning/Translocation 3 no c - Animate Dead Necromancy 4 no d - Dragon's Call Summoning 9 no (37, 14, D) a sack of spiders (37, 15, D) a book of Conjurations (37, 28, D) a book of the Tempests (37, 29, D) a phial of floods (37, 36, D) a +2 morningstar of flaming a +0 shield (38, 0, D) a +3 double sword of protection (38, 1, D) a phial of floods (38, 15, D) the +7 quarterstaff "Tuon" {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (38, 29, D) a +0 spear a +3 spear of venom a naga corpse (skeletalised by now) (39, 0, D) a +2 amulet of reflection the amulet "Utenoq" {RegenMP *Contam Fragile rN+ Int+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+5). It protects you from negative energy. It causes magical contamination when unequipped. It will be destroyed if unequipped. a +4 ring of dexterity an uncursed amulet of faith an uncursed amulet of rage an uncursed ring of see invisible a fan of gales (39, 1, D) a +9 quick blade (39, 14, D) a sack of spiders (39, 28, D) a lamp of fire (39, 29, D) a +2 ring of strength a +2 ring of slaying an uncursed ring of ice a +5 ring of intelligence an uncursed ring of resist corrosion the cursed ring "Qimu" {rPois Slay-3} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It has a curse placed upon it. an uncursed ring of wizardry a sack of spiders (39, 30, D) a cursed -1 flail (unseen) (39, 32, D) a +0 spear a black mamba corpse (skeletalised by now) (39, 33, D) a +0 halberd a naga corpse (skeletalised by now) (39, 34, D) a +1 war axe of freezing a cursed +0 shield a +0 robe a naga corpse (skeletalised by now) (39, 35, D) a +0 trident a naga corpse (skeletalised by now) (40, 0, D) the cursed +2 hand axe "Ceuzeof" {drain, rN+ MP+9 Int-4 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It affects your dexterity (+5). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. (40, 1, D) an uncursed staff of conjuration (40, 14, D) a +2 robe of cold resistance (40, 28, D) the +8 war axe "Boni Gix" {chop, Str-5 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+5). (40, 29, D) an uncursed staff of conjuration (40, 31, D) a +0 glaive (41, 1, D) a phantom mirror (41, 15, D) a sack of spiders (41, 28, D) a book of the Warp (42, 0, D) a +0 scimitar of holy wrath (42, 1, D) the +6 plate armour of Unreason {rF+ rN+ rCorr Stlth+} It protects you from fire. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (42, 14, D) a +5 quarterstaff of protection (42, 15, D) a crystal ball of energy (42, 28, D) the +0 staff of Battle (42, 31, D) a +0 halberd of venom (unseen) (43, 14, D) an uncursed staff of poison (43, 15, D) a +1 spear of flaming (43, 28, D) an uncursed staff of poison (44, 28, D) a +1 war axe of venom (49, 1, D) a +4 scale mail of fire resistance Ebak's Volume of the Twisted Escort Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Apportation Translocation 1 no c - Call Imp Summoning 2 no d - Gell's Gravitas Translocation 3 no e - Passage of Golubria Translocation 4 no f - Dragon's Call Summoning 9 no (49, 12, D) a +3 great sword of freezing (49, 23, D) an uncursed staff of energy (49, 37, D) an uncursed ring of protection from cold (50, 12, D) a +2 scale mail of magic resistance (50, 13, D) the Incunabulum of Enchanting Stones Spells Type Level Known a - Confusing Touch Hexes 1 no b - Portal Projectile Hexes/Translocation 3 no c - Summon Guardian Golem Hexes/Summoning 3 no d - Inner Flame Hexes/Fire 3 no e - Fulminant Prism Conjuration/Hexes 4 no f - Bolt of Magma Conjuration/Fire/Earth 5 no (50, 14, D) an uncursed staff of earth (50, 24, D) a +2 long sword of slicing (50, 36, D) a crystal ball of energy (50, 37, D) a book of Conjurations (50, 39, D) a +0 longbow a +0 spear 23 arrows (50, 40, D) a +0 trident 3 throwing nets (51, 0, D) a book of Changes (51, 1, D) an uncursed staff of conjuration (51, 12, D) the +8 scimitar of the Blessed Realm {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). (51, 24, D) a book of the Sky a +2 morningstar of crushing (51, 36, D) a book of Cantrips (51, 37, D) Gijurph's Guide on Warped Poisoning Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Teleport Other Translocation 3 no c - Passage of Golubria Translocation 4 no d - Dispersal Translocation 6 no (51, 40, D) a +0 spear 14 javelins a +2 ring mail of positive energy (51, 44, D) an arrow (52, 0, D) an uncursed staff of cold (52, 1, D) a +1 scale mail of cold resistance (52, 4, D) a +4 arbalest of freezing (52, 6, D) a +2 demon whip of freezing (52, 12, D) the +2 spear of Forced Transition {drain, *Noise rF++ rN+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It greatly protects you from fire. It protects you from negative energy. It may make noises in combat. (52, 13, D) the +4 dagger of the Ghost {pierce, rPois MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (52, 18, D) +0 ice dragon scales (52, 24, D) an uncursed staff of fire (52, 25, D) a +1 rapier of electrocution (52, 36, D) an uncursed staff of poison (52, 37, D) a +5 quarterstaff of holy wrath (52, 40, D) a +1 trident of flaming a +0 robe (53, 1, D) the +5 hunting sling "Qyfenast" {velocity, Fragile rC++ Str+3 Dex+2} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your dexterity (+2). It greatly protects you from cold. It will be destroyed if unequipped. (53, 12, D) a lightning rod (4/4) (53, 24, D) a lightning rod (4/4) (53, 25, D) an uncursed amulet of harm (53, 36, D) a +2 leather armour of magic resistance (53, 37, D) a +0 leather armour (54, 0, D) an uncursed staff of energy (54, 12, D) an uncursed staff of earth a +0 flail of protection (54, 13, D) an uncursed staff of summoning (54, 24, D) a +2 long sword of draining (54, 25, D) a +2 robe of positive energy (54, 36, D) an uncursed staff of power (55, 0, D) a +1 robe of cold resistance (55, 1, D) an uncursed staff of energy a cursed amulet of inaccuracy (55, 13, D) a +0 falchion of protection (55, 24, D) a +2 lajatang of protection (59, 36, D) a +1 chain mail of positive energy (60, 36, D) a +3 shortbow of flaming (60, 37, D) an uncursed staff of poison (60, 41, D) a cursed +4 dagger a +0 robe (60, 42, D) a +0 dagger a +0 robe (61, 0, D) a +3 vampiric spear (61, 8, D) a +0 dagger of protection (61, 11, D) the +8 morningstar of the Philosopher {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (61, 16, D) an uncursed staff of cold (61, 26, D) a book of Spatial Translocations (61, 36, D) a +0 dagger (61, 37, D) a +2 scale mail of magic resistance (61, 41, D) an uncursed staff of death a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 0, D) a cursed staff of fire (62, 9, D) an uncursed staff of wizardry (62, 10, D) a +0 trident (62, 11, D) a +0 mace (62, 16, D) the +6 war axe of the Extremes {freeze, *Contam rC+ Dex+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It protects you from cold. It causes magical contamination when unequipped. (62, 17, D) a sack of spiders (62, 23, D) a +0 buckler (unseen) (62, 26, D) an uncursed staff of power (62, 30, D) a +0 flail 5 boomerangs a +0 leather armour a +0 scimitar a +0 chain mail of poison resistance (62, 31, D) a +0 mace a +0 leather armour (62, 37, D) an uncursed amulet of the gourmand (62, 41, D) a +4 war axe a +0 robe (63, 0, D) the cursed +1 falchion of Courage {slice, rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (63, 11, D) a +0 dagger a +1 shortbow of freezing (63, 16, D) an uncursed staff of power (63, 17, D) a book of the Sky (63, 26, D) an uncursed ring of magical power an uncursed ring of magical power a +3 ring of intelligence the ring of Xalihaaddi {rElec rC+ Stlth+} [ring of stealth] It protects you from cold. It insulates you from electricity. It makes you more stealthy. an uncursed staff of death (63, 27, D) an uncursed staff of summoning (63, 30, D) a +4 dagger of protection a +0 long sword a +0 chain mail (63, 36, D) a crystal ball of energy (63, 37, D) a book of the Dragon (64, 16, D) a phantom mirror (64, 17, D) a book of Misfortune (64, 27, D) a +0 dagger (64, 31, D) a +0 scimitar a cursed +0 chain mail a cursed +0 flail (65, 30, D) an uncursed staff of conjuration (unseen) (67, 0, D) a +5 whip of draining (69, 12, D) a +0 longbow a +4 broad axe of flaming 14 arrows (69, 36, D) a fan of gales (70, 8, D) a book of Fire (70, 9, D) a +2 war axe of draining (70, 11, D) +0 acid dragon scales (70, 36, D) a phial of floods (70, 37, D) a +2 trident of venom (71, 10, D) a +1 bardiche of venom a +0 arbalest 21 bolts a +0 plate armour (71, 11, D) a bolt an arrow (71, 12, D) an arrow (71, 13, D) a bolt (71, 16, D) a +0 rapier of venom (still there?) a +2 leather armour of cold resistance (still there?) (71, 26, D) a phantom mirror (71, 27, D) an uncursed ring of ice (71, 29, D) a +1 shortbow of velocity 13 arrows (71, 30, D) a +0 shortbow 13 arrows (71, 36, D) a lightning rod (4/4) (72, 8, D) an uncursed staff of power (72, 9, D) a Young Poisoner's Handbook (72, 10, D) a +0 shortbow 22 arrows (72, 11, D) 3 arrows (72, 17, D) the +4 mace "Zelacku" {crush, Fragile +Blink rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It lets you blink. It will be destroyed if unequipped. (72, 26, D) a +4 whip of electrocution (72, 27, D) a book of Maledictions (72, 29, D) a +0 trident (72, 31, D) 3 arrows (72, 36, D) a Fen Folio (72, 37, D) the +4 dagger of Yskeav {flame, rPois rC+ rN++ Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It protects you from cold. It protects you from poison. It greatly protects you from negative energy. (73, 16, D) a +2 hand crossbow of flaming (73, 27, D) an uncursed staff of energy (73, 29, D) a +0 trident (73, 33, D) 2 arrows (73, 36, D) a book of Air (73, 37, D) the +3 war axe of Uggic {venom, Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you see invisible. (74, 33, D) an arrow (75, 1, D) a +0 long sword of slicing (75, 12, D) an arrow