Burgietje the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7) (unseen) (11, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 robe a +0 spear the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) an uncursed amulet of harm (49, 37, D) a +2 vampiric great sword (50, 36, D) a +2 leather armour of fire resistance (50, 37, D) the ring of the Doge {rN+ Stlth+} [ring of stealth] It protects you from negative energy. It makes you more stealthy. (50, 42, D) a death drake corpse (50, 43, D) a fire dragon corpse (51, 36, D) a book of Frost (51, 37, D) a lightning rod (4/4) (51, 42, D) a death drake corpse (52, 36, D) an uncursed staff of wizardry (52, 37, D) +1 fire dragon scales (52, 42, D) +0 fire dragon scales (unseen) (53, 36, D) the +3 leather armour of Tupyqur {MR+ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (53, 37, D) a +4 falchion of protection (54, 36, D) the amulet of Koegg {Spirit Str+6 Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It affects your dexterity (+4). (59, 36, D) a Young Poisoner's Handbook (59, 37, D) a book of Air (60, 36, D) a book of the Tempests (60, 37, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (60, 41, D) a +3 flail of flaming a +0 fustibalus 7 stones the cursed +1 leather armour "Heiral" {+Fly} It lets you fly. It has a curse placed upon it. a +0 buckler (61, 0, D) an uncursed staff of wizardry (61, 3, D) a +0 war axe (61, 4, D) a +0 hand axe a +0 leather armour (61, 12, D) an uncursed ring of magical power (61, 16, D) a +4 eveningstar of holy wrath (61, 26, D) a Necronomicon (61, 36, D) an uncursed staff of wizardry (61, 37, D) a +2 spear of venom (62, 1, D) an uncursed staff of air (62, 2, D) a +4 glaive of freezing (62, 3, D) a +0 ring mail (62, 8, D) a book of Air (62, 16, D) a +1 broad axe of chopping (62, 17, D) a +6 ring of strength a cursed ring of ice an uncursed ring of fire the ring "Zottog" {Fire -Tele rElec Str-2 Dex+8} [ring of fire] It enhances your fire magic. It affects your strength (-2). It affects your dexterity (+8). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It prevents most forms of teleportation. an uncursed amulet of harm an uncursed amulet of the acrobat (62, 20, D) a +0 halberd (62, 26, D) a +5 dagger of freezing (62, 27, D) a +1 chain mail of cold resistance (62, 31, D) 3 large rocks a +0 giant spiked club (62, 36, D) a lightning rod (4/4) (62, 41, D) a +5 scimitar of holy wrath (63, 8, D) the cursed +1 plate armour of Responsibility {rF- Dex+3 Stlth+} It affects your dexterity (+3). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. (63, 16, D) a +0 halberd of protection (63, 17, D) a +1 rapier of freezing (63, 21, D) a +0 flail (63, 26, D) a +0 giant club the +0 cloak of Nenisol {-Tele rElec Regen+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It prevents most forms of teleportation. It increases your rate of regeneration. (63, 27, D) a +0 giant spiked club a +0 giant spiked club a +2 plate armour of fire resistance an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (63, 28, D) a +0 giant club (63, 31, D) a +0 giant club a +0 giant spiked club (63, 32, D) a large rock (63, 33, D) 3 large rocks (63, 36, D) a +0 robe (63, 37, D) an uncursed staff of summoning (64, 16, D) the +5 falchion "Reerhafe" {speed, rElec rN+ MR+ Stlth+} Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (64, 17, D) a book of the Warp (64, 21, D) a +0 dire flail a naga corpse (skeletalised by now) (64, 26, D) a book of Cantrips (64, 27, D) a large rock (still there?) the ring of Gubodunn {+Fly rN+ Stlth+} (still there?) [ring of flight] It protects you from negative energy. It lets you fly. It makes you more stealthy. (65, 26, D) a +2 vampiric battleaxe (67, 0, D) a book of Geomancy (68, 0, D) a cursed amulet of inaccuracy (69, 0, D) the +1 robe of a Million People {rPois rC- MP-9 Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). (70, 8, D) a +3 chain mail of poison resistance (70, 9, D) a +2 hand crossbow of velocity (70, 36, D) the +1 dagger of Capital Punishment {flame, rElec rC- Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. (70, 37, D) a lightning rod (4/4) (71, 8, D) an uncursed staff of energy (71, 17, D) a +2 war axe of freezing (71, 26, D) the +0 leather armour of Wu Jian's Delight {rF+++ Int+3 Dex-2 Slay+3} It affects your intelligence (+3). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to fire. (71, 36, D) a +2 ring mail of cold resistance (71, 37, D) a phial of floods (71, 40, D) a +0 trident a +0 robe (72, 8, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (72, 16, D) a box of beasts (72, 17, D) a +8 plate armour of ponderousness (72, 27, D) a cursed staff of poison (72, 37, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (72, 41, D) a necrophage corpse (skeletalised by now) (72, 42, D) a necrophage corpse (skeletalised by now) (73, 1, D) a +0 chain mail of fire resistance (73, 2, D) a +0 short sword (73, 16, D) a sack of spiders (73, 17, D) a +0 trident of venom (73, 26, D) an uncursed staff of conjuration (73, 27, D) a +4 whip of pain (73, 37, D) an uncursed staff of conjuration (74, 3, D) a +0 club a +0 chain mail (75, 1, D) a +3 leather armour of fire resistance