CDDA Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (1, -4, D:1) a +0 dagger (3, 8, D:1) a +0 club (4, 9, D:1) a +0 dagger (12, -2, D:1) 11 poisoned needles (14, 13, D:1) a stone (17, -3, D:1) 8 arrows (17, 21, D:1) 21 stones (17, 29, D:1) 27 sling bullets (19, 0, D:1) a +0 spear (20, 0, D:1) a +0 club a hobgoblin corpse (24, -1, D:1) a +0 dagger (26, 8, D:1) a rat corpse (26, 29, D:1) a +0 club (27, 14, D:1) a +0 club 3 stones (27, 27, D:1) a +0 spear (28, -7, D:1) a jackal corpse (30, 12, D:1) a +0 short sword (31, 39, D:1) a +0 leather armour (35, -1, D:1) a hobgoblin corpse (35, 0, D:1) a jackal corpse (37, 17, D:1) 23 stones (39, 29, D:1) 21 sling bullets (40, 0, D:1) 7 javelins (42, 24, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of might (1, -1, D:2) a gold piece (3, -4, D:2) a kobold corpse (3, -3, D:2) a rat corpse (4, -5, D:2) a +0 robe a leopard gecko corpse