CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 3, D:1) a +0 long sword (4, -20, D:1) a +0 scale mail (10, -27, D:1) a +2 plate armour of cold resistance (10, -26, D:1) a +0 club (11, -28, D:1) a +0 short sword (12, -30, D:1) a potion of brilliance (14, -29, D:1) a +0 dagger (25, -44, D:1) a +0 robe (36, 0, D:1) a +0 dagger (46, -15, D:1) a +0 club (46, -12, D:1) a +0 dagger (46, -2, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 33, D:2) a +0 leather armour (5, 36, D:2) a +0 robe (11, 50, D:2) a +0 dagger (12, 16, D:2) a +0 club (12, 50, D:2) a +0 short sword 5 stones (17, 43, D:2) a +0 long sword (20, 14, D:2) 27 stones (23, 30, D:2) a +0 dagger (23, 40, D:2) 25 arrows (24, 3, D:2) 5 stones (29, 45, D:2) 21 poisoned darts (31, 39, D:2) a ring of see invisible (33, -2, D:2) 14 arrows (34, 41, D:2) a +0 club (37, 42, D:2) a +0 ring mail (41, 13, D:2) a +0 dagger (53, 10, D:2) a +0 club Level 3 of the Dungeon [Shop] Zoberar's Distillery a potion of berserk rage (65 gold) a potion of heal wounds (65 gold) a potion of berserk rage (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) 2 potions of invisibility (208 gold) 2 potions of might (104 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) (0, 0, D:3) a +0 mace (7, 28, D:3) 20 sling bullets (13, 9, D:3) 22 stones (18, 32, D:3) a +2 dagger of electrocution a +0 short sword 4 stones (34, 3, D:3) a +0 dagger (37, 14, D:3) 9 arrows (39, 26, D:3) a +0 ring mail (41, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (5, 12, D:4) 15 stones (8, 19, D:4) 19 sling bullets (19, 32, D:4) 19 arrows (21, -7, D:4) a +0 whip of flaming a stone (22, -1, D:4) a +0 dagger (22, 3, D:4) 14 poisoned darts (22, 15, D:4) a +0 whip (26, 20, D:4) a +0 giant club (29, 25, D:4) a +0 dagger (31, 0, D:4) a +0 ring mail (32, 30, D:4) a +0 ring mail (42, 23, D:4) 17 bolts (48, 14, D:4) a +0 dagger (49, 0, D:4) a +0 tower shield (49, 15, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (52, 12, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -15, D:5) a +0 war axe (3, -17, D:5) a +0 giant club (12, 0, D:5) a +0 rapier (13, -34, D:5) a +0 flail a +0 leather armour (13, -12, D:5) a +0 chain mail (13, -9, D:5) a +0 club (14, -34, D:5) a +2 hand axe of flaming a +0 club a +0 hand axe a +0 whip (14, 2, D:5) a +0 dagger 2 throwing nets (17, -7, D:5) 16 stones (24, -32, D:5) a +0 war axe (26, -6, D:5) a +0 robe (27, 2, D:5) a +0 short sword a +0 dagger 3 stones (28, 2, D:5) a +0 short sword (31, -30, D:5) a +0 robe (40, 23, D:5) a +0 ring mail (46, 7, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Qaimeulu's Antique Weapon Shop a +0 spear (78 gold) a +0 war axe (91 gold) a +0 dagger (52 gold) a +6 spectral giant spiked club (954 gold) the +7 mace of Variability {chain chaos} (1560 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 short sword (78 gold) a +0 falchion (78 gold) (0, 0, D:6) a +0 short sword (4, -9, D:6) a +0 plate armour (11, 11, D:6) a +0 short sword (12, -4, D:6) 27 stones (15, 7, D:6) 23 sling bullets (18, -8, D:6) 16 arrows (20, 2, D:6) a +0 giant club (27, 14, D:6) the +2 robe of Vimiuk {+Inv Archmagi} +Inv: It lets you turn invisible. Archmagi: It increases the power of your magical spells. (31, -8, D:6) 12 stones (31, -6, D:6) a +0 leather armour a +0 short sword a +0 hand axe (31, -5, D:6) a +0 leather armour a +0 club (31, -4, D:6) a +0 club (31, 5, D:6) 14 arrows (32, 2, D:6) 16 sling bullets (35, 26, D:6) a +2 morningstar of draining (35, 28, D:6) a +0 scale mail (38, -10, D:6) a potion of degeneration (38, 0, D:6) 20 stones (45, 11, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) 4 arrows (14, -3, D:7) a +0 whip (18, -5, D:7) a +0 pair of gloves (19, -18, D:7) 9 poisoned darts (26, 11, D:7) a ring of see invisible a +0 leather armour a +0 hand axe (30, 12, D:7) 17 sling bullets (32, 8, D:7) a book of the Sky (32, 31, D:7) a +0 ring mail (47, 15, D:7) a +0 leather armour a +0 morningstar (50, 11, D:7) a +0 ring mail a +0 club a +0 trident (61, -7, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 12 arrows (1, -20, D:8) a +0 cloak (8, -12, D:8) 21 arrows (10, -50, D:8) 19 arrows (18, -41, D:8) 17 stones (18, -27, D:8) a potion of degeneration (19, -39, D:8) 16 stones (24, -24, D:8) a +0 robe (33, -39, D:8) a +0 robe a +0 scimitar (33, -38, D:8) a +0 robe a +4 trident of freezing (34, -43, D:8) 4 curare-tipped darts (34, -41, D:8) a +0 robe a +0 spear (34, -18, D:8) a book of Pain (38, -39, D:8) a +0 robe a +3 battleaxe (38, -35, D:8) a +0 robe a +0 short sword (39, -31, D:8) a +0 dagger (41, -31, D:8) 2 stones (still there?) a +0 short sword (still there?) (41, -30, D:8) a +0 dagger (42, -32, D:8) a +2 short sword of venom (42, -31, D:8) 6 poisoned darts (still there?) a +4 dagger (still there?) (42, -30, D:8) a +0 whip (43, -16, D:8) a +3 vorpal trident (44, -26, D:8) a +0 dire flail (50, 1, D:8) a +0 chain mail (53, -28, D:8) an Inescapable Atlas (57, -7, D:8) a +0 club (57, -3, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 longbow 18 arrows (2, -3, D:9) a potion of attraction (11, -11, D:9) a scroll of noise 19 arrows a +0 shortbow (17, -26, D:9) 16 stones (17, -25, D:9) a +0 robe a +0 giant spiked club (27, 2, D:9) 23 stones (27, 3, D:9) 19 arrows (28, -28, D:9) a book of Winter (29, -28, D:9) 25 stones (32, -28, D:9) 24 bolts (37, -9, D:9) a +0 broad axe (41, -17, D:9) a +0 giant club a +0 dire flail (42, -25, D:9) a +0 ring mail (44, -10, D:9) 10 arrows (45, -8, D:9) a +0 falchion (46, -8, D:9) a +0 battleaxe a +0 plate armour (46, -7, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, 12, D:10) a +0 barding (13, -7, D:10) 2 potions of degeneration (13, 24, D:10) a +0 long sword a +0 plate armour (13, 25, D:10) a +0 club (14, 25, D:10) a +0 dagger a +0 robe (14, 26, D:10) a +0 dagger a +0 robe (20, -9, D:10) a +0 quarterstaff (20, 23, D:10) a +0 dagger a +0 robe (22, 22, D:10) a +0 mace a +0 whip a +0 ring mail (26, 14, D:10) a +0 robe (39, 11, D:10) a +0 robe (42, 32, D:10) a +0 mace (45, 14, D:10) a +0 troll leather armour (47, -5, D:10) 22 stones (50, -16, D:10) 17 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 mace (7, 29, D:11) 15 arrows (8, 15, D:11) a +0 robe a +0 dagger (9, 16, D:11) a +0 chain mail a +0 glaive (10, 3, D:11) a +0 giant spiked club a +0 giant spiked club (10, 15, D:11) a +0 trident (11, -12, D:11) 7 sling bullets (50, 33, D:11) 13 stones (50, 34, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (0, 5, D:12) a book of Unlife (7, -9, D:12) a +0 dagger a +0 robe (7, -8, D:12) a +0 mace a +0 hand axe a +0 robe (7, -7, D:12) a +0 flail a +0 leather armour (8, 5, D:12) a +0 long sword (15, 25, D:12) 23 sling bullets (19, 20, D:12) a +0 giant spiked club a +0 giant club (19, 24, D:12) 6 boomerangs of dispersal (21, 41, D:12) 5 large rocks (22, 2, D:12) 20 arrows (31, -7, D:12) a +0 cloak (32, 5, D:12) a +0 ring mail (35, 15, D:12) a +0 flail (37, 23, D:12) a +0 mace (40, -5, D:12) a +0 hand crossbow (40, 30, D:12) a +0 halberd (41, 8, D:12) a +0 hunting sling (57, -11, D:12) 10 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (10, 41, Lair:1) 20 stones (13, 20, Lair:1) 12 poisoned darts (22, 43, Lair:1) a +0 robe (30, 21, Lair:1) 17 arrows (46, 3, Lair:1) a +0 morningstar (60, 41, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 datura-tipped darts (21, -33, Lair:2) an amulet of regeneration (24, -30, Lair:2) a +0 scale mail (29, -6, Lair:2) a +0 long sword (33, -8, Lair:2) a +0 leather armour (36, 2, Lair:2) a +0 robe (41, -16, Lair:2) a +0 chain mail (45, -33, Lair:2) 13 bolts (52, -20, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (7, -29, Lair:3) a +0 cloak (7, -18, Lair:3) 17 arrows (8, -32, Lair:3) a potion of cancellation (8, -31, Lair:3) the +3 hat of Resonance {-Cast Fly rC+++ Will+} rC: It renders you almost immune to cold. Fly: It grants you flight. -Cast: It prevents spellcasting. Will: It increases your willpower. (8, -30, Lair:3) 2 scrolls of summoning (13, -43, Lair:3) +0 steam dragon scales (19, -12, Lair:3) a +0 quarterstaff (20, -11, Lair:3) a +0 pair of boots of rampaging (24, -31, Lair:3) a +0 war axe (24, 12, Lair:3) a +0 kite shield (27, -36, Lair:3) a +0 ring mail (29, -34, Lair:3) a +0 leather armour (30, 18, Lair:3) a +0 rapier (31, -19, Lair:3) 14 poisoned darts (31, 16, Lair:3) a +0 hunting sling (49, -22, Lair:3) a +0 plate armour (58, -16, Lair:3) a +4 war axe (58, -1, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog corpse (12, 32, Lair:4) a bullfrog corpse (skeletalised by now) (14, 16, Lair:4) 20 stones (15, 31, Lair:4) a stone (15, 34, Lair:4) a scroll of enchant weapon (16, 34, Lair:4) 3 large rocks (17, 32, Lair:4) a stone (18, 35, Lair:4) 2 large rocks (20, 31, Lair:4) a stone (20, 35, Lair:4) a stone (21, 23, Lair:4) a cane toad skeleton (21, 31, Lair:4) 13 gold pieces (21, 46, Lair:4) a +0 leather armour (22, 12, Lair:4) a +0 hunting sling (32, 25, Lair:4) a yak skeleton (42, 59, Lair:4) a ring of see invisible (43, 32, Lair:4) 16 stones (51, -1, Lair:4) 26 stones (57, 39, Lair:4) a +0 shortbow 20 arrows (59, 37, Lair:4) a +0 shortbow 19 arrows (69, 41, Lair:4) the +8 great sword of the Distant Future {vamp, rF+ rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rN: It protects you from negative energy.