CInkIbrahim Level 1 of the Dungeon (2, 5, D:1) a +0 robe (10, -6, D:1) 15 arrows (10, 11, D:1) a +0 short sword (20, 12, D:1) a +0 whip 2 stones (39, 20, D:1) 19 sling bullets (40, 9, D:1) 18 stones (45, 23, D:1) a +0 ring mail (45, 27, D:1) a +0 club (49, -2, D:1) a +0 trident (58, 19, D:1) a +0 whip (59, 36, D:1) a +0 short sword a stone (66, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 4, D:2) a +0 spear (1, -9, D:2) a +0 robe (3, 10, D:2) a +0 dagger (5, 8, D:2) a +0 short sword (14, -23, D:2) a +0 short sword a stone (15, -8, D:2) 23 arrows (32, -1, D:2) 29 sling bullets (36, -12, D:2) a +0 hunting sling a +0 dagger 13 stones (39, -20, D:2) a +0 club (39, -5, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Iklothryu's Antique Weapon Shop a +0 long sword (105 gold) a +0 trident (105 gold) a +0 falchion (90 gold) a +0 long sword (105 gold) a +0 hand axe (90 gold) a +0 war axe (105 gold) a +0 long sword (105 gold) a +0 long sword of electrocution (321 gold) the +8 glaive of Generosity {flame, *Noise rN+ rCorr Stlth+} (2034 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +2 hand axe of freezing (522 gold) a +0 long sword (105 gold) (1, -8, D:3) a +0 helmet (3, -5, D:3) a +0 mace (8, -25, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club 2 boomerangs (9, -25, D:3) a +0 dagger a +0 short sword a +0 short sword (14, -41, D:3) a +0 club (17, -12, D:3) a +0 chain mail a +0 hand axe (30, -30, D:3) a +0 leather armour (37, -3, D:3) a hobgoblin corpse (skeletalised by now) (41, -26, D:3) a +0 short sword (41, -20, D:3) a +0 dagger (51, -28, D:3) a +0 whip a stone (57, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an adder corpse (11, -49, D:4) 10 gold pieces