CInkIbrahim Level 1 of the Dungeon (2, -5, D:1) a +0 dagger (3, -1, D:1) a +0 short sword a stone a +0 short sword (5, 13, D:1) a +0 dagger (8, -7, D:1) a +0 hand axe (15, 31, D:1) 15 arrows Level 2 of the Dungeon (14, -1, D:2) a +0 leather armour (15, -27, D:2) a +0 hand axe (17, -34, D:2) a +0 rapier (20, -33, D:2) a +0 club (24, 10, D:2) a +0 robe (28, -37, D:2) a +0 whip (40, -23, D:2) 14 stones (41, -22, D:2) a +0 scythe a +0 robe (48, -16, D:2) a +0 dagger (52, -12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 18 bolts (13, 0, D:3) a staff of death (17, -57, D:3) a +0 dagger (23, -7, D:3) a +0 leather armour (30, -44, D:3) 22 stones (33, -46, D:3) a +0 dagger a stone (60, -40, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Tututhri's Magic Scroll Shoppe a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of noise (10 gold) a scroll of fear (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) 3 scrolls of amnesia (105 gold) (0, 0, D:4) 24 stones (1, -39, D:4) a +0 dagger (5, -29, D:4) a +0 dagger a +1 robe (5, -28, D:4) a +0 short sword a +0 scale mail (8, -12, D:4) a +0 hunting sling (10, -27, D:4) 27 sling bullets (14, -26, D:4) a +0 flail (16, -22, D:4) a book of Decay (17, -22, D:4) a ring of magical power (21, 0, D:4) a +0 spear (23, -42, D:4) a +0 dagger (28, -3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Qite's Neck Hole a +2 cloak (165 gold) a +0 cloak (45 gold) a scarf of repulsion (120 gold) a scarf of repulsion (120 gold) the amulet "Angarux" {Faith rC+} (540 gold) [amulet of faith] It allows you to gain divine favour quickly. rC: It protects you from cold. an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) (0, 0, D:5) 23 stones (10, -4, D:5) a +0 robe (19, -33, D:5) a +0 ring mail (24, -30, D:5) a +0 chain mail a +2 flail of protection (24, -7, D:5) a ring of flight (25, -8, D:5) 17 stones (29, -27, D:5) a +0 giant club (29, 14, D:5) 21 stones (30, 7, D:5) a potion of degeneration (31, -24, D:5) a +0 robe a +2 whip of flaming (31, -3, D:5) a +0 dagger (32, -3, D:5) a +0 scale mail a +0 flail a +1 vampiric war axe (32, -2, D:5) a +0 robe a +0 dagger (38, -24, D:5) a +0 chain mail a +0 club (38, -22, D:5) a +2 leather armour of willpower a +0 dagger (38, -5, D:5) a +2 dagger of freezing a +0 robe (39, 20, D:5) a +0 spear (40, -19, D:5) a +0 leather armour a +0 short sword (40, -18, D:5) a +0 dagger a +0 leather armour a +0 hand axe (54, -5, D:5) 18 bolts Level 6 of the Dungeon (0, 0, D:6) 14 sling bullets (1, -2, D:6) a +0 giant club (2, -4, D:6) a +0 ring mail (4, -15, D:6) a +0 hunting sling (7, 8, D:6) a potion of degeneration (8, 11, D:6) a +0 flail (16, -21, D:6) a +0 giant spiked club (18, 3, D:6) a +0 quarterstaff (19, -15, D:6) a +0 chain mail (19, -14, D:6) 15 stones (21, -15, D:6) 21 bolts (22, -16, D:6) a +0 flail (28, -13, D:6) a +0 short sword (30, 11, D:6) a +0 club (30, 27, D:6) a +0 ring mail (33, 5, D:6) a +0 hunting sling (33, 26, D:6) a +0 club a +0 club a +0 leather armour (34, 27, D:6) a +0 flail a +0 whip (35, 16, D:6) a +0 scale mail (43, -11, D:6) a +0 giant spiked club (43, 19, D:6) a +0 short sword Level 7 of the Dungeon (1, -3, D:7) a +0 hand axe (5, 0, D:7) 20 stones (6, -5, D:7) a +0 pair of gloves (16, -7, D:7) a +0 leather armour a +0 club (16, -6, D:7) a +0 robe a +0 spear (16, -5, D:7) a +0 club (17, -14, D:7) a staff of conjuration (17, -5, D:7) a +0 whip (17, -4, D:7) a +0 club (18, -13, D:7) a +0 robe a +0 long sword (23, -13, D:7) a +0 war axe (24, -13, D:7) a +0 robe a +4 hand axe a +0 robe a +0 battleaxe a +1 robe of willpower a +4 mace a +0 robe a +3 scimitar (28, -2, D:7) a +0 robe (33, 21, D:7) a +0 scale mail 3 boomerangs a +0 mace (34, 9, D:7) a staff of death (34, 21, D:7) a +0 leather armour a +0 dagger (35, 20, D:7) a +0 robe a +1 dagger of draining (35, 21, D:7) a +0 scale mail a +0 dagger (38, -9, D:7) a +0 whip (39, -10, D:7) a +0 leather armour a +0 morningstar (39, -9, D:7) a +0 short sword (40, -10, D:7) a +0 club (52, -3, D:7) a +0 short sword (52, -2, D:7) 5 poisoned darts a +0 whip a curare-tipped dart a +0 dagger (53, 24, D:7) 12 stones (54, 26, D:7) 2 poisoned darts (58, 17, D:7) a +4 scale mail of cold resistance Level 8 of the Dungeon (0, 0, D:8) 23 stones (4, -14, D:8) a +0 pair of boots (7, -3, D:8) 20 stones (11, -23, D:8) 18 arrows (13, -32, D:8) a +0 club a +0 leather armour a +0 long sword a boomerang a +0 plate armour a +3 morningstar of holy wrath (14, -11, D:8) a +0 great sword a +0 robe a +0 cloak a +0 dagger a +0 short sword a +0 robe (14, -10, D:8) a +0 robe (21, -24, D:8) a +0 whip (23, -39, D:8) 28 bolts (28, -38, D:8) a +0 club (45, 1, D:8) 3 poisoned darts (46, -20, D:8) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (52, -35, D:8) a +1 dagger of chaos a +0 robe Level 9 of the Dungeon [Shop] Tulips's Weapon Shop a +0 club (12 gold) a +4 great mace of venom (357 gold) a +0 mace (36 gold) the +0 spear of the Crawling Thing {antimagic, Dex+2} (242 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). 22 stones (26 gold) a +0 quarterstaff (48 gold) a +0 battleaxe (78 gold) a +0 rapier (48 gold) a +0 broad axe (48 gold) [Shop] Voejao's Armour Shop a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) (0, 0, D:9) a +0 helmet (5, 5, D:9) a +0 chain mail (7, 20, D:9) a +0 plate armour (9, 5, D:9) a +0 leather armour a +0 club (9, 6, D:9) a +0 dagger (10, -22, D:9) a +0 shortbow of freezing 10 arrows (10, 5, D:9) a +0 leather armour a +0 flail a +0 leather armour a +0 mace of holy wrath (10, 6, D:9) a +0 mace (15, -34, D:9) a +0 dagger a +0 robe a +0 trident a +0 chain mail (17, -32, D:9) a +2 dagger of draining a +0 dagger a +0 leather armour (28, -17, D:9) a +0 hunting sling (31, 15, D:9) a +0 dire flail a +0 giant club (33, 14, D:9) a +0 club a +0 war axe a +0 mace a +0 chain mail (35, 2, D:9) 19 arrows (51, 0, D:9) a +0 hand axe (52, -1, D:9) a +0 club (53, -1, D:9) a +0 dagger a +0 robe (54, -11, D:9) 21 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a +0 robe a +0 dagger (0, 43, D:10) a +0 whip (7, 29, D:10) a +0 chain mail (8, 7, D:10) a +0 chain mail a +0 halberd (10, 6, D:10) a +0 robe a +0 dagger (26, 47, D:10) a +0 chain mail (27, 5, D:10) 17 stones (28, 31, D:10) a +0 plate armour of willpower a +0 halberd (29, 31, D:10) 21 arrows (32, 37, D:10) a +0 club a +0 short sword a +0 dagger 8 poisoned darts (33, 36, D:10) a +0 dagger (34, 23, D:10) a +0 robe a +0 scimitar a +0 robe a +0 hand axe (34, 24, D:10) a +0 robe a +3 falchion of freezing (35, 23, D:10) a +0 robe a +0 long sword (36, 32, D:10) a +5 dire flail a +0 robe (38, 31, D:10) a +0 scimitar of flaming a +1 robe of willpower (47, 30, D:10) a +0 troll leather armour (62, 22, D:10) a +0 scale mail Level 1 of the Orcish Mines (0, 0, Orc:1) 18 gold pieces (3, -4, Orc:1) 4 gold pieces (4, 2, Orc:1) 13 gold pieces (6, -6, Orc:1) a +0 trident (still there?) 3 boomerangs (still there?) (6, -4, Orc:1) a +0 mace (7, -6, Orc:1) a +0 flail (still there?) a +0 whip (still there?) a +0 leather armour (still there?) (7, -5, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 battleaxe a +0 plate armour (8, -6, Orc:1) a +0 falchion (10, 0, Orc:1) a +0 club a +0 ring mail (11, 0, Orc:1) a +0 dagger a +0 club a +0 leather armour (12, -3, Orc:1) a +0 dagger a +0 robe a +0 whip a +0 leather armour (12, -2, Orc:1) a +0 dagger (unseen) (12, 0, Orc:1) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (4, 9, Lair:1) a potion of degeneration (9, 18, Lair:1) a +0 mace (11, 3, Lair:1) the +4 scale mail "Ticrobat" {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (45, -29, Lair:1) a +0 robe (50, -27, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 sling bullets (5, 19, Lair:2) a +0 spear (11, 23, Lair:2) a +0 hunting sling (31, 31, Lair:2) 20 arrows (46, -14, Lair:2) a +0 war axe (47, 7, Lair:2) a +0 chain mail (53, 34, Lair:2) a +0 robe (55, 14, Lair:2) a ring of see invisible (58, 3, Lair:2) 18 sling bullets Level 3 of the Lair of Beasts (1, -26, Lair:3) 6 boomerangs (7, 10, Lair:3) 19 stones (16, -37, Lair:3) a +2 vorpal falchion (18, -4, Lair:3) a +0 plate armour (19, -40, Lair:3) 20 stones (19, -5, Lair:3) a +0 trident a +1 spear (19, -2, Lair:3) 23 bolts (20, 14, Lair:3) a +0 flail (22, -1, Lair:3) a manual of Spellcasting (23, 1, Lair:3) a +3 long sword of venom (24, -33, Lair:3) a +0 ring mail (24, 3, Lair:3) 13 gold pieces (25, 1, Lair:3) a +0 rapier of electrocution (30, -8, Lair:3) a +0 spear (47, -9, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (18, -17, Lair:4) a basilisk skeleton (22, -33, Lair:4) a +0 scale mail (24, 6, Lair:4) a +0 quarterstaff (25, -19, Lair:4) a water moccasin skeleton a bullfrog skeleton (26, -23, Lair:4) a worm corpse (37, -17, Lair:4) a blink frog corpse (40, -19, Lair:4) a blink frog corpse (42, -30, Lair:4) a water moccasin corpse (45, -40, Lair:4) an adder corpse (skeletalised by now) (45, -39, Lair:4) a water moccasin corpse (skeletalised by now) (46, -31, Lair:4) a black mamba corpse (51, -41, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison.