CInkIbrahim Level 1 of the Dungeon (1, -12, D:1) a +0 leather armour (1, -1, D:1) 13 stones (7, 4, D:1) a +0 club 4 stones (15, -6, D:1) 17 arrows (17, -2, D:1) 25 stones (19, -7, D:1) 23 stones (21, -6, D:1) 3 poisoned darts (21, -5, D:1) a +0 robe (21, 0, D:1) a book of Touch (23, -9, D:1) a +0 dagger (32, -9, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, -21, D:1) a +0 dagger 3 stones (33, 15, D:1) a +0 short sword 2 stones a +0 robe (34, 12, D:1) a +0 dagger (37, 22, D:1) a +0 dagger (38, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 scrolls of acquirement (3, -14, D:2) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 demon trident of electrocution the ring "Seirifiji" {*Corrode rPois Int+6 Dex+9} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+9). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (12, 1, D:4) a scroll of identify