CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 11, D:1) 13 stones (6, 9, D:1) a +0 club 4 stones (14, 6, D:1) 17 arrows (16, 10, D:1) 25 stones (18, 5, D:1) 23 stones (18, 23, D:1) a scarf of harm (20, 6, D:1) 3 poisoned darts (20, 7, D:1) a +0 robe (20, 12, D:1) a book of Touch (21, 5, D:1) a +0 dagger (26, -1, D:1) a +0 club (30, 29, D:1) a +0 robe (30, 32, D:1) a +0 short sword 2 stones (32, -9, D:1) a +0 dagger 3 stones (33, 24, D:1) a +0 dagger (36, 26, D:1) a +0 dagger (36, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -24, D:2) a +0 short sword 4 stones (10, -1, D:2) 12 stones (12, -1, D:2) a +0 club 3 stones (15, -21, D:2) a +0 club (23, -19, D:2) the felid skeleton of Natasha (30, -21, D:2) a +0 hunting sling (36, -39, D:2) the +1 hat of Woh Tinod {rElec rC+++ Int+3 Stlth-} Int: It affects your intelligence (+3). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a manual of Fighting (36, 10, D:2) a +0 ring mail (47, 7, D:2) a ring of resist corrosion