Seeded DCSS version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 9296762951556685199 (custom seed) 67 CInkIbrahim the Slasher (level 4, 0/29 HPs) Began as an Octopode Gladiator on June 4, 2022. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (2272 turns). CInkIbrahim the Slasher (Octopode Gladiator) Turns: 2272, Time: 00:02:24 Health: 0/29 AC: 1 Str: 13 XL: 4 Next: 18% Magic: 4/4 EV: 14 Int: 10 God: Gold: 144 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 hat rPois . Reflect . (no amulet) rElec . Harm . n - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +2 dagger of pain Missiles c - a throwing net (quivered) d - a javelin Armour k - a +0 hat (worn) Jewellery n - a ring of wizardry (left tentacle) Scrolls e - a scroll of identify f - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} j - a scroll of fear {unknown} l - a scroll of magic mapping {unknown} Potions g - a potion of haste i - a potion of curing m - a potion of cancellation {unknown} o - a potion of lignification {unknown} Skills: - Level 2.0 Fighting + Level 4.9 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 22% 2 Flame Wave Conj/Fire 0% 2d4 80% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = D:2 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund is lightly wounded. You constrict Sigmund. The jackal closely misses you. The jackal bites you. You hit Sigmund but do no damage. You squeeze Sigmund. Sigmund is moderately wounded. You constrict Sigmund. The jackal closely misses you. Sigmund casts a spell at you. You are confused. Sigmund struggles against the net. An endoplasm comes into view. You bump into the metal wall. You constrict Sigmund. The jackal bites you. The endoplasm misses you. The jackal barely misses you. You bump into the metal wall. You constrict Sigmund. The jackal misses you. Sigmund struggles against the net. The endoplasm freezes you. You are frozen. You hit Sigmund but do no damage. Sigmund is heavily wounded. You constrict Sigmund. The jackal misses you. Sigmund struggles against the net. The endoplasm misses you. The jackal bites you. You barely miss Sigmund. Sigmund is severely wounded. You constrict Sigmund. The jackal closely misses you. Sigmund struggles against the net. The net rips apart, and Sigmund comes free! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is severely wounded. You constrict Sigmund. The jackal completely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. The jackal misses you. You hit the endoplasm. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. You feel less confused. You constrict Sigmund. The jackal bites you. You die... ######.####............### #########........##### ≈≈§≈§≈§≈#.######.## .§.§..≈### #..# §....§# ##.# ###...≈# #.## #(....≈# #..##### #....J§### ###†#.... #h@'.######.....### #$...@≈#....<.........# #....J≈#.......#..###.. ###...≈#.......##.....# .....§#.....[.######.. ......§#.......## ### ≈≈≈≈≈≈§≈#........#### # #########...........#### #.............###....# You could see Sigmund, 2 endoplasms and a jackal. Vanquished Creatures A gnoll (D:1) 4 dart slugs (D:2) 3 bats 4 endoplasms (D:1) 2 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:1) 4 kobolds 2 quokkas 4 ball pythons (D:1) 4 frilled lizards (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 221 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 590 | D:1 | Reached skill level 4 in Long Blades 777 | D:1 | Reached XP level 3. HP: 22/24 MP: 3/3 1063 | D:1 | Found Ogiomu Neig's One-of-a-Kind Rings. 1208 | D:2 | Found a faded altar of an unknown god. 1998 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1998 | D:2 | Found Hiclifor's Magic Scroll Boutique. 2150 | D:2 | Identified the +0 scale mail "Gapic" {Contam SInv Stlth+} 2261 | D:2 | Noticed Sigmund 2271 | D:2 | HP: 1/29 [Sigmund/+0 scythe (4)] 2272 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, nicolae_shop_unique_rings D:2: layout_rooms, serial_shops, shop, basic_ecumenical_altar, kennysheep_generic_room_16, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.9 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 90 | 18 || 108 Constrict | 21 | 3 || 24 Tentacles | 14 | 3 || 17 Punch | | 1 || 1 Throw: Throwing net | 1 | 1 || 2 Use: Scroll | 2 | || 2 Stab: Sleeping | 7 | || 7 Armor: Skin | 8 | || 8 Dodge: Dodged | 49 | 21 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2291 | 2253 | 38 | 732 | 1175 | 2 | 1145.5 | Dungeon | 2291 | 2253 | 38 | 732 | 1175 | 2 | 1145.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1210 daAuts D:2: 1081 daAuts