Seeded DCSS version 0.29-a0-584-gb10a8bf730 (webtiles) character file. Game seed: 17648899950117058409 (custom seed) 1 CInkIbrahim the Poker (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on June 15, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (144 turns). CInkIbrahim the Poker (Gargoyle Gladiator) Turns: 144, Time: 00:00:17 Health: 12/12 AC: 6 Str: 17 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 8 God: Gold: 6 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of acquirement Potions g - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 2.8 Polearms - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, CInkIbrahim the Gargoyle Gladiator. Game seed: 17648899950117058409 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a hand axe. No target in view! You see here a +0 hand axe. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A kobold is nearby! A kobold is nearby! You reach to attack! You puncture the kobold! You kill the kobold! Things that are here: a +0 whip; a kobold corpse No target in view! Found a stone staircase leading down. No target in view! (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found a pair of gloves, a scroll labelled BOGALO BEJUG and 26 stones. There is a stone staircase leading up here. f - a scroll labelled BOGALO BEJUG No target in view! You now have 6 gold pieces. Found 6 poisoned darts. No target in view! g - a green potion No target in view! This is a scroll of acquirement! As you open the door, it creaks loudly! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#..#.# #..#..#.# #..#..#.# #.....#.### #######.#...#...####### ......................# ######.#...###.#.##### #.#.#...# #.#.# #.@.#...# #.#.# #'###...# #.#.# .........###.#.# .............#.#.# #..........#.#.#.#.# .................# #..............### # #.####+###.....# .# #.....# #(# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 115 | D:2 | Identified a scroll of acquirement 144 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_square_shop, serial_bayou_pond_e D:2: layout_basic Action || total -------------------------++------- Melee: Trident || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 136 | 9 | 0 | 124 | 2 | 72.5 | Dungeon | 145 | 136 | 9 | 0 | 124 | 2 | 72.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts D:2: 44 daAuts