CInkIbrahim Level 1 of the Dungeon [Shop] Yzokeseo's Weapon Boutique a +0 dagger (26 gold) a +1 dagger of electrocution (156 gold) a +0 spear (39 gold) 17 stones (22 gold) the +6 dagger "Toampysh" {protect, rC+ Int+3} (685 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rC: It protects you from cold. a +2 mace of draining (226 gold) the +8 shortbow "Teitoa" {flame, *Slow Int+8 Stlth+} (863 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+8). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +5 scimitar of holy wrath (444 gold) 16 stones (20 gold) a +0 trident (45 gold) [Shop] Jietzois's Weapon Shoppe a +0 hand axe (33 gold) a +0 hunting sling (16 gold) a +0 hunting sling (16 gold) a +0 hunting sling (16 gold) a +0 hunting sling (16 gold) a +1 dagger of venom (103 gold) 3 atropa-tipped darts (19 gold) a +0 mace (33 gold) [Shop] Piaramyn's Antique Weapon Emporium a +0 spear (72 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 whip (60 gold) a +0 club (24 gold) a +0 spear (72 gold) a +0 dagger (48 gold) (7, 42, D:1) a +0 dagger (11, 26, D:1) a +0 mace (11, 33, D:1) a +0 robe (13, 7, D:1) a +0 dagger (17, 7, D:1) a +0 whip (28, -1, D:1) 4 poisoned darts (35, -7, D:1) a +0 leather armour (43, 29, D:1) a +0 mace Level 2 of the Dungeon (3, 4, D:2) a +0 dagger (9, 15, D:2) a +0 short sword 3 stones (16, 3, D:2) a +0 great sword (37, -19, D:2) a +0 whip a +0 club (38, -23, D:2) a +0 leather armour (43, 4, D:2) a +0 club (43, 21, D:2) a +0 robe (47, -17, D:2) a +0 dagger 5 stones (51, -16, D:2) 13 stones (53, -5, D:2) 5 datura-tipped darts (54, 19, D:2) a +0 club (60, -33, D:2) a +0 flail of holy wrath a +0 club a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 22, D:3) a +0 falchion (12, 43, D:3) a +0 short sword a +0 flail a +0 club a +0 scale mail a +0 flail a +0 ring mail a +0 club a +0 war axe a +0 ring mail (16, -14, D:3) a +0 dagger (20, -9, D:3) a +0 mace (still there?) a +0 leather armour (still there?) (20, 9, D:3) a +0 dagger (20, 11, D:3) a +0 ring mail (33, -3, D:3) a +0 club (33, 21, D:3) a +0 dagger (34, 33, D:3) a +0 leather armour (35, 41, D:3) a stone a +0 short sword (36, 8, D:3) a +0 war axe (45, 33, D:3) a +0 hand axe (52, 31, D:3) a +0 chain mail (57, 38, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 stones (2, 2, D:4) a +0 short sword (4, 5, D:4) a +0 club (7, 24, D:4) a +1 falchion of holy wrath (17, 14, D:4) a +0 club an orc corpse (skeletalised by now) (18, 13, D:4) a +0 spear an orc corpse (skeletalised by now) (18, 16, D:4) a +0 dagger a +0 robe (29, 17, D:4) a +0 whip (33, -7, D:4) 11 stones (34, -11, D:4) 21 stones (42, 5, D:4) a +0 spear (43, 23, D:4) a +0 club (46, 14, D:4) a +0 dagger a +0 robe (49, 16, D:4) 2 stones a +0 dagger (50, 14, D:4) 21 stones (51, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a javelin (still there?) a throwing net (still there?) a +0 short sword (still there?) (0, 3, D:5) a scroll of identify (3, -20, D:5) a +0 ring mail