CInkIbrahim Level 1 of the Dungeon [Shop] Goqev's Armour Boutique a +0 leather armour (24 gold) a +2 robe of willpower (212 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +2 gold dragon scales "Wosaar" {rElec rPois rF+ rC+ Str+8 Int-3} (1320 gold) Str: It affects your strength (+8). Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 cloak (54 gold) a +0 leather armour (24 gold) (0, 0, D:1) a +0 chain mail (13, -27, D:1) a +0 short sword (14, -4, D:1) a +0 dagger (22, 1, D:1) a +0 scale mail (25, -11, D:1) a +0 robe (31, -26, D:1) 6 stones (32, -21, D:1) a +0 hand axe (36, -12, D:1) a +0 leather armour Level 2 of the Dungeon (5, 25, D:2) a +0 dagger (9, -11, D:2) a +0 club (9, 15, D:2) a +0 whip (10, 15, D:2) a +0 halberd (11, 15, D:2) a +0 spear (13, 14, D:2) a +0 club (15, -23, D:2) a +2 dagger of venom (17, 10, D:2) a +0 club (30, -25, D:2) a +0 dagger (33, -25, D:2) a +0 great sword (39, 12, D:2) a +0 whip (40, -7, D:2) a +0 scythe (42, -10, D:2) a +0 short sword 5 stones (46, 20, D:2) a +0 hand axe a +0 ring mail (52, 6, D:2) a +0 quarterstaff (61, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, -28, D:3) 4 poisoned darts (12, -13, D:3) a +0 dagger (26, -12, D:3) a +0 ring mail (34, -28, D:3) 5 stones (34, -2, D:3) a +0 leather armour (37, -24, D:3) a +0 dagger (39, -16, D:3) a +0 mace a +0 plate armour Level 4 of the Dungeon [Shop] Moruvood's Antique Armour Shop a +2 scale mail of poison resistance (432 gold) a +0 cloak (108 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 short sword (2, 0, D:4) a +0 trident a +0 trident (2, 16, D:4) a +0 quarterstaff (3, 0, D:4) a +0 short sword (3, 16, D:4) a +0 long sword (5, 24, D:4) 4 stones (12, 25, D:4) a +0 pair of boots (15, 18, D:4) a +0 hand axe (25, 28, D:4) 7 stones (25, 30, D:4) a +0 leather armour a +0 whip (27, 8, D:4) a book of Air (29, 2, D:4) 6 stones (29, 16, D:4) a +0 spear (30, 43, D:4) a +0 leather armour a +0 flail (51, -3, D:4) a +0 spear Level 5 of the Dungeon (1, -4, D:5) a +0 ring mail a +0 short sword (2, -2, D:5) a +0 hand axe a +0 club (2, -1, D:5) a +0 scale mail a +0 whip (5, -25, D:5) a +0 spear (7, -20, D:5) 7 stones (10, -26, D:5) a +0 plate armour (14, -18, D:5) a +0 halberd (26, -16, D:5) a +0 plate armour (28, -18, D:5) 6 stones (29, 20, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club (0, 1, D:6) a +0 robe a +0 dagger (0, 2, D:6) a +0 chain mail a +0 dagger (8, -13, D:6) 3 stones (8, 0, D:6) a +0 spear (10, -11, D:6) a +0 club a +0 scale mail a +2 vorpal flail (10, -10, D:6) a +0 ring mail a +0 whip (11, -11, D:6) a +0 whip (15, -17, D:6) a +0 mace (19, -8, D:6) 5 poisoned darts (34, -9, D:6) a +0 shortbow (35, -6, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (6, -5, D:7) a +0 whip a +0 scale mail a +0 hand axe (6, -4, D:7) a +0 club a +0 club (6, 0, D:7) a +0 flail a +0 robe a +0 club a +0 leather armour a +0 club (6, 1, D:7) a +0 scale mail a +0 hand axe (7, 1, D:7) a +0 short sword (7, 2, D:7) a +0 plate armour a +0 dire flail (10, -1, D:7) a scarf of invisibility a +2 robe 2 potions of degeneration (11, 2, D:7) a +0 spear (14, 8, D:7) a +0 dagger (21, 31, D:7) a +0 short sword a +0 chain mail (33, -11, D:7) a +0 flail a +0 plate armour (38, 21, D:7) a +0 flail (46, -7, D:7) 5 stones a +0 whip (46, -6, D:7) 2 stones a +0 dagger Level 8 of the Dungeon [Shop] Moret's Armour Shop a +0 pair of gloves (72 gold) a +0 ring mail of willpower (176 gold) a +3 scale mail of positive energy (368 gold) a +0 leather armour (32 gold) the +1 scale mail of Autumn {rPois rF- Str+2 Dex+6} (480 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (0, 0, D:8) a scarf of harm (23, -42, D:8) 5 stones (23, -12, D:8) a +0 scale mail (24, -11, D:8) a +0 dagger (27, 4, D:8) a +0 dagger a +0 plate armour a +0 trident (28, 2, D:8) a +0 dagger (29, -24, D:8) a +0 robe a +0 dagger (29, -1, D:8) a +1 dagger of electrocution (29, 1, D:8) a +0 short sword (30, -23, D:8) a +0 leather armour a +0 trident (30, -2, D:8) 2 stones a +0 club 6 poisoned darts a +0 short sword (31, -23, D:8) a +0 helmet (31, -2, D:8) a +0 club a +0 club a +0 whip (33, 6, D:8) 4 boomerangs (34, -20, D:8) a +0 chain mail (35, -31, D:8) a +0 whip (40, 7, D:8) a +0 robe (43, 12, D:8) a +0 hunting sling (44, -26, D:8) a +0 spear (47, 7, D:8) a +0 leather armour a +0 dagger a +0 scale mail a +0 vorpal mace a +0 robe a +0 dagger a +0 falchion (51, -14, D:8) a +0 whip of flaming a +0 robe (51, 8, D:8) a +0 trident (51, 9, D:8) a +0 club (53, 4, D:8) a +0 whip (53, 5, D:8) a +1 flail of protection a +0 dagger a +0 robe (54, -6, D:8) 3 stones (55, -11, D:8) the +5 flail of Qazlal's Inspiration {vamp, Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). The Shining One disapproves of the use of such an item. Level 9 of the Dungeon (0, 0, D:9) 3 stones (3, 2, D:9) a +0 short sword (3, 3, D:9) a +0 club 7 poisoned darts (4, 2, D:9) a +0 dagger a stone (4, 3, D:9) a +0 dagger 7 stones (4, 31, D:9) 3 stones (15, 14, D:9) a +0 dire flail a +0 giant spiked club (17, -4, D:9) a +0 giant club a +0 robe (23, 27, D:9) 6 boomerangs (26, 28, D:9) a +0 giant club a +0 giant club (28, 8, D:9) a +0 whip (28, 9, D:9) a +0 flail a staff of air (28, 11, D:9) a +2 spear of flaming (28, 12, D:9) a +0 whip (29, 11, D:9) a +1 pair of boots a +0 trident (29, 26, D:9) a +0 short sword a +0 leather armour (29, 27, D:9) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (30, 37, D:9) a +0 vampiric dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 robe (36, 19, D:9) a +0 scimitar of flaming a +0 robe (39, 6, D:9) a +0 ring mail (46, 24, D:9) a +0 club (47, -3, D:9) a +0 short sword a curare-tipped dart a +0 dagger a +0 club a +0 dagger a +0 robe a +0 whip 8 poisoned darts a +0 club a +0 leather armour a +0 club 6 stones a +0 club a +0 short sword (48, -4, D:9) a +0 club (48, -3, D:9) a +0 halberd (49, 10, D:9) a +0 hand axe (56, -2, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, 12, D:10) a +0 falchion a +0 robe (7, 22, D:10) a +0 robe a +0 dagger (8, 35, D:10) a +0 chain mail a +0 trident (9, 35, D:10) a +0 club (10, 35, D:10) a +0 chain mail a +0 club (11, 35, D:10) a +0 trident a +1 whip of electrocution (15, 16, D:10) a +0 club (16, 13, D:10) a +0 dagger (17, 13, D:10) a +0 dagger (17, 14, D:10) a +0 trident (18, 10, D:10) a +0 giant club (18, 11, D:10) a +0 short sword a +0 hand axe a boomerang a +0 chain mail (18, 14, D:10) a +0 battleaxe a +0 plate armour (19, 15, D:10) a +0 short sword a +0 chain mail (19, 17, D:10) a +0 whip (21, 14, D:10) a +0 hand axe a +0 ring mail (21, 18, D:10) a +0 leather armour a +0 dagger (22, 14, D:10) a +0 robe a +0 dagger a +0 chain mail a +2 flail of draining (23, 15, D:10) a +0 club (28, 34, D:10) a +0 short sword a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe (29, 35, D:10) a +0 hand axe a +0 ring mail (32, 6, D:10) a +0 robe a +0 dagger (48, 40, D:10) a +0 robe (53, 37, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 flail (6, 5, D:11) a +0 spear (12, 36, D:11) a +0 short sword (12, 37, D:11) 4 poisoned darts a +0 club a +0 robe a +0 dagger (12, 38, D:11) 4 stones a +0 dagger 4 poisoned darts a +0 short sword (13, 38, D:11) a +0 robe a +0 dagger 4 stones a +0 dagger (18, 5, D:11) a +0 giant spiked club a +0 giant spiked club (35, 3, D:11) a +0 plate armour (40, 8, D:11) 5 large rocks (43, -5, D:11) 8 stones (58, 12, D:11) a +0 chain mail (61, 25, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, -16, D:12) a +0 barding (still there?) a +3 longbow of flaming (still there?) (2, 4, D:12) a +0 leather armour (8, -31, D:12) a +0 dagger a +0 robe (8, -26, D:12) the +5 arbalest of the Mauling Traitor {speed, Drain rElec rN+++ Will+} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (23, -41, D:12) 6 stones (29, -22, D:12) 3 large rocks (32, -38, D:12) a book of Geomancy (41, -3, D:12) 5 stones (46, -15, D:12) a +0 giant spiked club a +0 giant club (47, -24, D:12) a +0 club (49, -22, D:12) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of see invisible (8, -51, Lair:1) a +0 ring mail (8, -34, Lair:1) a potion of attraction (23, -26, Lair:1) a phial of floods (30, -30, Lair:1) a +0 trident (31, -42, Lair:1) a scroll of noise (36, -15, Lair:1) 4 stones (37, -55, Lair:1) a +0 spear (45, -11, Lair:1) a +0 cloak (46, -8, Lair:1) a +0 dagger (68, -1, Lair:1) a +0 mace Level 2 of the Lair of Beasts (15, 19, Lair:2) 6 boomerangs (30, 55, Lair:2) 6 stones (32, 14, Lair:2) a potion of degeneration (49, 53, Lair:2) a +0 falchion (50, 22, Lair:2) a staff of cold (56, 36, Lair:2) a +0 mace (58, 32, Lair:2) a +0 trident (61, 56, Lair:2) 4 large rocks (71, 11, Lair:2) a staff of conjuration Level 3 of the Lair of Beasts (11, -40, Lair:3) a +0 robe (13, 2, Lair:3) (unseen) (14, 1, Lair:3) (unseen) (15, -7, Lair:3) 5 stones (19, -11, Lair:3) 3 stones (20, -5, Lair:3) a +0 hand axe (22, -24, Lair:3) a potion of invisibility (22, -6, Lair:3) 6 stones (30, -24, Lair:3) a potion of curing (30, -23, Lair:3) a +1 dagger of speed (30, -22, Lair:3) a +6 ring of dexterity (32, 10, Lair:3) 5 stones (37, -40, Lair:3) a +0 ring mail (44, -14, Lair:3) a +0 hand axe of freezing a +0 robe (44, -13, Lair:3) a +0 halberd a +0 robe (50, -8, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (19, 4, Lair:4) the +9 dagger of Dried Tears {speed, rC+ rN+ Int+3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. (32, 24, Lair:4) 5 stones (33, -11, Lair:4) a +0 morningstar (49, -13, Lair:4) a +0 ring mail (50, -5, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of vulnerability (9, 13, Lair:5) a +0 mace (30, 12, Lair:5) a scroll of noise (39, 11, Lair:5) a stone (44, -20, Lair:5) a ring of flight (44, -14, Lair:5) a +0 chain mail (47, -8, Lair:5) a blink frog corpse (skeletalised by now) (49, -10, Lair:5) a cane toad corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a yak corpse (skeletalised by now) (49, -9, Lair:5) a blink frog corpse (skeletalised by now) (51, -10, Lair:5) a yak corpse (skeletalised by now) (55, -10, Lair:5) a yak corpse (skeletalised by now) (60, -4, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a dream sheep corpse (0, 1, Lair:6) a wolf corpse (still there?) a komodo dragon corpse (still there?) (12, 9, Lair:6) a +0 quarterstaff (16, 5, Lair:6) a polar bear corpse (17, 5, Lair:6) a +0 rapier a +0 robe (17, 29, Lair:6) a +0 dagger (20, 2, Lair:6) a +0 dagger a +0 robe (26, 0, Lair:6) a wolf skeleton (28, 1, Lair:6) a +2 hunting sling of freezing (39, 23, Lair:6) a +0 chain mail (40, 0, Lair:6) a wolf corpse (41, 8, Lair:6) a yak corpse an elephant corpse a death yak corpse a yak corpse an elephant corpse (skeletalised by now) (41, 9, Lair:6) a yak corpse a rime drake corpse (skeletalised by now) (42, 18, Lair:6) a +2 dagger of speed