Seeded DCSS version 0.29-a0-716-gf28ee254f9 (webtiles) character file. Game seed: 13509944775096354020 (custom seed) 0 CInkIbrahim the Poker (level 1, 12/12 HPs) Began as a Gargoyle Gladiator on June 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (145 turns). CInkIbrahim the Poker (Gargoyle Gladiator) Turns: 145, Time: 00:00:21 Health: 12/12 AC: 6 Str: 17 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 8 God: Gold: 10 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of acquirement Skills: - Level 2.1 Fighting + Level 2.7 Polearms - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, CInkIbrahim the Gargoyle Gladiator. Game seed: 13509944775096354020 (custom seed) Press ? for a list of commands and other information. Found 10 gold pieces and a robe. Found a staircase leading out of the dungeon. You now have 10 gold pieces. Found three escape hatches in the floor. No target in view! A ball python comes into view. A ball python is nearby! The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You closely miss the ball python. The ball python bites you but does no damage. The ball python misses you. A ball python is nearby! You puncture the ball python! You kill the ball python! f - 3 scrolls labelled CIVUPN CESS No target in view! Number of times to repeat, then command key: 33 Enter command to be repeated: This is a scroll of acquirement! Something appears at your feet! Number of times to repeat, then command key: 33 Enter command to be repeated: Something appears at your feet! Number of times to repeat, then command key: 58 Enter command to be repeated: Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ #>.............# ##..8..8.[8..8..# #.@.............# #...............# #.>............<# #...............# #...†...........# #...8..8..8..8..# #.>.............# #.############### #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 52 | D:1 | Identified 3 scrolls of acquirement 52 | D:1 | Acquired the +3 pair of mountain boots {steadfast, rC+} 52 | D:1 | Found the +3 pair of mountain boots {steadfast, rC+} 86 | D:1 | Acquired a +3 vampiric demon trident 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms Action || total -------------------------++------- Melee: Trident || 2 Use: Scroll || 2 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 0 | 11 | 1 | 145.0 | Dungeon | 145 | 145 | 0 | 0 | 11 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts