CInkIbrahim Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (4, 1, D:1) a +0 club (19, 25, D:1) 8 gold pieces (21, 25, D:1) a +0 robe (32, 18, D:1) a +0 short sword (41, 13, D:1) a scroll of identify (43, 11, D:1) 11 gold pieces (45, 12, D:1) a +0 short sword 2 stones (52, 11, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a ring of ice (4, -8, D:2) a gold piece (7, -14, D:2) a +0 scale mail (7, 21, D:2) a +0 ring mail (9, 20, D:2) a +0 robe (9, 22, D:2) a +0 leather armour (11, 12, D:2) a potion of heal wounds (12, 23, D:2) a potion of lignification (13, -13, D:2) a +0 ring mail (15, -11, D:2) a scroll of silence (20, 0, D:2) a +0 mace (22, -16, D:2) a +0 dagger (27, -18, D:2) 3 scrolls of brand weapon (27, -16, D:2) a +0 whip (30, -12, D:2) 3 stones (30, 14, D:2) a +0 sling (32, -21, D:2) a +4 dagger of pain (32, 13, D:2) a bat corpse (skeletalised by now) (33, -12, D:2) a +1 pair of gloves (unseen) (42, 28, D:2) a potion of curing (43, 26, D:2) 1293 gold pieces the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3).