Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 30 CInkIbrahim the Trooper (level 3, 21/29 HPs) Began as a Formicid Abyssal Knight on Nov 29, 2022. Was a Believer of Lugonu. Quit the game on level 2 of the Dungeon. The game lasted 00:01:42 (351 turns). CInkIbrahim the Trooper (Formicid Abyssal Knight) Turns: 351, Time: 00:01:42 Health: 21/29 AC: 7 Str: 25 XL: 3 Next: 37% Magic: 4/4 EV: 11 Int: 6 God: Lugonu [**....] Gold: 9 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec + Harm . (no cloak) rCorr . Rampage . e - +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn d - ring "Buotenwe" {rElec rN+ Will+ Str+6 SInv} MPRegen 0.49/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Depart the Abyss, Bend Space You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) e - the +3 Mad Mage's Maulers (worn) {Infuse+∞ RegenMP Int-3} (You acquired it on level 2 of the Dungeon) It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). Jewellery d - the ring "Buotenwe" (left hand) {rElec rN+ Will+ Str+6 SInv} (You acquired it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. Scrolls c - a scroll of acquirement f - a scroll of enchant weapon {unknown} Skills: - Level 3.2 Fighting - Level 2.0(2.7) Maces & Flails + Level 2.7(3.1) Staves - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 9, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 There is a stone staircase leading up here. You open the door. An adder comes into view. The adder hisses angrily. There is an open door here. The adder attacks as you move away! The adder bites you but does no damage. x2 You sock the adder! You kill the adder! Lugonu accepts your kill. No target in view! No target in view! No target in view! Found a scroll of acquirement. Found an encrusted bronze ring. c - 2 scrolls of acquirement (gained 1) Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # =# #.#######.# #.....@...# #####...### #...# ######...# .........###### .........#....# { .........#....# .........#....# .........#....# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 3 frilled lizards (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | CInkIbrahim the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:1 | Escaped the Abyss 40 | D:1 | Reached skill level 1 in Staves 137 | D:2 | Identified 3 scrolls of acquirement 137 | D:2 | Acquired the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} 137 | D:2 | Found the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} 198 | D:2 | Acquired the ring "Buotenwe" {rElec rN+ Will+ Str+6 SInv} 229 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/3 327 | D:2 | Reached XP level 3. HP: 19/29 MP: 1/4 350 | D:2 | Acquired 325 gold pieces 351 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Staves | 1 2 | 2.7 Fighting | | 3.2 Maces & Flails | | 2.0 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Mace || 45 Use: Scroll || 3 Armor: Leather armour || 33 Dodge: Dodged || 34