Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (console) character file. Game seed: 3310547428125097048 2 Cab the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Oct 4, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (91 turns). Cab the Grave Robber (Mummy Necromancer) Turns: 91, Time: 00:01:07 Health: 0/13 AC: 3 Str: 11 XL: 1 Next: 33% Magic: 1/4 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . b - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 83%) The jackal writhes in agony. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 83%) The jackal writhes in agony. The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 83%) The jackal writhes in agony. You kill the jackal! The jackal bites you. You die... ∙∙∙∙∙∙∙∙▒▒ ▒▒K∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒ ∙∙∙∙∙∙∙∙∙▒▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒ ∙∙∙∙∙∙∙∙∙∙∙∙∙∙l∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒ ∙∙∙▒▒▒∙∙∙∙∙∙∙∙∙▒▒▒∙∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ∙∙▒ ▒▒∙∙∙∙∙∙∙▒▒ ▒▒∙∙▒▒▒▒∙∙∙∙∙∙∙▒ ∙∙ ▒∙∙∙<∙K∙▒ ▒∙∙▒▒▒▒∙∙>∙∙∙∙▒ ▒▒∙∙∙∙∙l∙▒▒ ▒▒∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ▒▒▒∙∙∙∙∙∙∙∙g▒▒▒∙∙∙∙▒∙∙∙∙∙∙∙∙∙▒ ∙∙∙∙∙∙∙∙∙∙∙(r%@∙((∙∙∙∙∙∙∙∙∙∙∙∙∙ ?∙∙∙∙∙∙∙▒▒▒∙∙∙hh∙)∙∙∙∙∙▒▒▒▒∙∙∙∙▒ ∙∙∙∙∙∙∙▒▒ ▒▒∙∙∙∙∙∙∙▒∙∙∙∙▒ ▒▒▒▒∙∙ ∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙▒∙ ∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙▒▒∙▒▒∙ ∙ ∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙∙∙ ∙ ∙∙∙∙∙ ∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒∙▒∙∙▒∙ ∙ ▒∙▒▒∙∙∙∙∙∙∙∙∙?∙∙∙∙∙▒▒ ▒ You could see 2 jackals, a goblin, a kobold, a frilled lizard and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cab the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 91 | D:1 | Slain by a jackal Action || total -------------------------++------- Cast: Pain || 7 Armor: Robe || 9 Dodge: Dodged || 15