Cab Level 1 of the Dungeon [Shop] Guwaiv's Book Emporium a book of Callings (260 gold) a book of Geomancy (234 gold) a book of Hexes (468 gold) a book of Debilitation (260 gold) Ozocubu's Autobiography (312 gold) a book of Dreams (312 gold) a book of the Sky (572 gold) (0, 0, D:1) a +0 dagger (7, 27, D:1) a +0 short sword 5 stones (9, 12, D:1) a +0 leather armour (15, 11, D:1) 4 arrows (17, -5, D:1) 25 stones (32, -23, D:1) a +0 club (32, -5, D:1) 13 stones (36, -4, D:1) a +1 short sword of distortion (39, 7, D:1) a +0 hand axe (46, 8, D:1) 16 stones (48, -18, D:1) a +0 dagger 4 stones (60, -13, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 16 arrows (7, -2, D:2) a +0 scythe a +0 robe (7, 18, D:2) a +0 ring mail (25, 0, D:2) a +0 robe (32, 14, D:2) a +0 hand axe a +0 scale mail (40, -13, D:2) a +0 dagger (55, -5, D:2) a +0 scale mail (64, -3, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (still there?) a +0 club (still there?) (4, 4, D:3) 15 bolts (14, 8, D:3) a +0 short sword 3 stones (16, 5, D:3) a +0 morningstar (17, 5, D:3) a +0 flail a +0 leather armour (19, 4, D:3) a +2 flail of draining a +0 robe (20, 4, D:3) a +0 hand axe a +0 leather armour (21, 2, D:3) a +0 dagger (22, -3, D:3) a +0 war axe 2 boomerangs (26, 13, D:3) 4 stones a +0 club (43, 0, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) 15 arrows (13, -1, D:4) the +8 quarterstaff of Ymuupt {flame, Int+7} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+7). (23, 4, D:4) a +0 spear (24, 6, D:4) a +0 halberd a +0 club (26, 2, D:4) a +0 spear (27, -17, D:4) a potion of degeneration (27, 3, D:4) a +0 giant spiked club (28, 4, D:4) a +0 dagger (29, -2, D:4) a +0 giant spiked club (29, 3, D:4) a +0 halberd (30, -1, D:4) a +0 spear (31, -2, D:4) a +0 spear (31, 14, D:4) 12 stones (32, 12, D:4) a +1 scale mail a +1 flail of protection (37, -10, D:4) 12 stones a +0 club a +0 hunting sling (40, -10, D:4) a +2 leather armour of cold resistance (44, -15, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -26, D:5) a +0 buckler (12, -28, D:5) a +0 mace (17, -48, D:5) a +0 leather armour (29, -33, D:5) a +0 chain mail (31, -12, D:5) a +0 dagger (33, -40, D:5) 24 stones (34, -27, D:5) 13 stones (35, -32, D:5) 16 arrows a +0 shortbow (35, -31, D:5) a +0 mace (36, -24, D:5) 23 stones (43, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1 whip of electrocution a +1 robe of resistance (1, 22, D:6) a +0 giant club (7, 14, D:6) a +0 mace (7, 33, D:6) a +0 giant club (11, 0, D:6) 16 stones (16, -11, D:6) a +0 giant club (17, -1, D:6) a +0 whip 13 stones a +0 robe (18, -11, D:6) a potion of degeneration (26, 2, D:6) 21 bolts (34, 9, D:6) a +0 mace (37, 1, D:6) a +0 giant spiked club (39, -9, D:6) 3 boomerangs (39, -5, D:6) a +0 falchion (41, 26, D:6) a +0 leather armour (45, 17, D:6) a +0 rapier a +0 leather armour a potion of degeneration (47, -1, D:6) a +0 flail (59, -6, D:6) 6 poisoned darts Level 7 of the Dungeon [Shop] Karumipt's Jewellery Shop a ring of protection from cold (350 gold) a +6 ring of intelligence (819 gold) a ring of fire (350 gold) an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) the ring "Urottao" {rPois rN+ Stlth+} (476 gold) [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a ring of see invisible (210 gold) a +6 ring of dexterity (819 gold) a +4 ring of protection (504 gold) (0, 0, D:7) a +0 robe (4, -8, D:7) 21 arrows (6, -11, D:7) a +0 short sword 4 poisoned darts a +0 short sword (6, -10, D:7) a +0 short sword 4 stones a +0 club (8, -11, D:7) 23 bolts a +0 club a +0 hand crossbow (27, -22, D:7) 13 stones (29, -13, D:7) 27 stones 3 boomerangs a +0 whip a +0 club (30, -13, D:7) a +0 mace a +0 flail (30, -5, D:7) a +0 hunting sling (31, -24, D:7) a +0 robe a +0 dagger (31, -23, D:7) 12 arrows a +0 shortbow (32, -40, D:7) a +1 dagger of pain a +0 robe (34, -40, D:7) a +0 rapier a +0 ring mail (34, -10, D:7) 10 bolts (40, -38, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 24 stones (8, -29, D:8) a +0 plate armour (9, -31, D:8) a +0 dagger a +0 robe (9, -30, D:8) a +0 club a +0 dagger a +0 hand axe a +0 leather armour (10, -17, D:8) a +0 dagger a +0 robe (12, -15, D:8) a +0 short sword (13, -15, D:8) a +0 short sword 4 stones a +0 whip (13, -14, D:8) a +0 club 3 poisoned darts (13, -13, D:8) a +0 club a +0 leather armour a +0 club (14, -25, D:8) a +0 mace a +0 chain mail (14, -12, D:8) a +0 shortbow 20 arrows (14, -11, D:8) a +0 spear a +0 scale mail a +0 kite shield (14, -10, D:8) a +2 trident of flaming a +0 ring mail a +0 kite shield (15, -24, D:8) a +0 dagger a +0 robe (16, -20, D:8) a +0 hand axe a +0 robe a +0 robe (19, -39, D:8) a +0 plate armour (19, -21, D:8) 3 potions of attraction a +3 trident a +0 robe (21, -15, D:8) a +0 flail a +0 ring mail (21, 4, D:8) +0 steam dragon scales (22, -22, D:8) a +0 short sword 15 stones a +1 spear a +0 robe (24, -23, D:8) a +3 trident a +0 robe (25, -25, D:8) a +0 club (25, -23, D:8) a +0 hand axe (27, -25, D:8) a +0 whip a +0 leather armour (31, -22, D:8) a +0 flail a boomerang a +0 ring mail (32, -23, D:8) a +1 vorpal war axe a +1 war axe of electrocution a +0 chain mail (32, -22, D:8) a +0 war axe (33, -20, D:8) a +0 dagger (33, -5, D:8) a +0 helmet (42, 5, D:8) a +0 war axe (43, 4, D:8) a +0 flail a +0 leather armour a +0 club a +0 long sword a +0 chain mail (43, 5, D:8) a +0 mace of protection (45, -2, D:8) a +0 ring mail (45, 2, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 10, D:9) a +1 pair of boots (1, 0, D:9) a +0 short sword a +0 chain mail (1, 1, D:9) a +1 vorpal hand axe a +0 leather armour (2, 0, D:9) a +0 whip (3, 14, D:9) a +0 dagger a +0 robe (6, -12, D:9) 22 bolts (22, 24, D:9) a +0 hunting sling (25, -13, D:9) a +0 scimitar a +0 chain mail (26, -14, D:9) a +0 dagger a +0 robe (26, -12, D:9) a +0 trident a +0 leather armour (27, -14, D:9) a +0 falchion a +0 leather armour (27, 2, D:9) a +2 falchion of freezing a +0 robe a +0 flail a +0 robe (28, 2, D:9) a +0 scimitar a +0 robe (28, 31, D:9) 11 stones (34, 7, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -12, D:10) 15 stones (5, 12, D:10) a +0 giant club a +0 dire flail (5, 15, D:10) a +0 giant spiked club a +0 giant spiked club (12, 34, D:10) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (15, -11, D:10) 25 stones (17, -8, D:10) 4 poisoned darts (24, 7, D:10) 5 poisoned darts (27, 15, D:10) a +0 plate armour (31, 18, D:10) +0 acid dragon scales (40, -3, D:10) a +0 club 5 stones a +1 dagger of draining (40, -2, D:10) a +0 short sword a +0 dagger a +0 whip 5 stones a +0 dagger (40, -1, D:10) a +0 short sword 4 stones (40, 0, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a staff of cold (5, 7, D:11) a +0 bardiche (10, 27, D:11) a polar bear skeleton (11, 27, D:11) a polar bear skeleton a yak skeleton (12, 27, D:11) a yak skeleton (13, -19, D:11) 30 stones (19, -20, D:11) a +0 giant spiked club a +0 giant spiked club (21, -5, D:11) 15 stones (28, 13, D:11) a +2 short sword of distortion a potion of attraction (30, 10, D:11) a throwing net (36, -13, D:11) 17 gold pieces (39, -2, D:11) a potion of lignification (43, -11, D:11) a scroll of enchant weapon the Ecumenical Temple