Caerun Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -25, D:1) 6 stones (7, 3, D:1) a ring of flight (8, -3, D:1) a +0 club (15, 11, D:1) a +0 hand axe (19, -10, D:1) a +0 ring mail (26, -16, D:1) a +0 short sword (46, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 2 stones (2, -17, D:2) a +0 leather armour (12, 15, D:2) 4 boomerangs (25, 10, D:2) a +0 short sword 2 stones (45, -17, D:2) a +0 dagger (47, 9, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, -6, D:3) a book of Necromancy (7, -19, D:3) 2 poisoned darts (9, -14, D:3) a quokka corpse (15, -7, D:3) a +0 short sword an orc corpse a bat corpse (19, -16, D:3) the +4 hand axe of Karma {flame, *Slow Will+ Str-3 Int+6 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-3). Int: It affects your intelligence (+6). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It increases your willpower.