Caphalor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 4, D:1) a +0 club (-22, 8, D:1) 21 bolts (-13, 9, D:1) a +0 whip (-16, 12, D:1) a +0 club (8, 17, D:1) a +0 leather armour (-20, 19, D:1) 20 stones (9, 24, D:1) a cursed +0 club (2, 25, D:1) a stone (5, 25, D:1) a +0 dagger 3 stones (-11, 27, D:1) a +0 club a cursed +0 dagger (1, 32, D:1) a cursed +0 club (-16, 33, D:1) a +0 club (11, 34, D:1) a +0 club (12, 34, D:1) a +0 ring mail (-23, 35, D:1) a +0 club (-23, 39, D:1) 16 sling bullets of flame (-7, 39, D:1) a +0 dagger (-7, 40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (-15, 1, D:2) 3 stones (-16, 2, D:2) a stone (-15, 2, D:2) a +0 dagger (10, 8, D:2) a +0 club (21, 9, D:2) a +0 dagger (21, 10, D:2) a +0 club (3, 11, D:2) a +0 shield (21, 11, D:2) a +0 club a +0 club (21, 12, D:2) a +0 dagger a +0 animal skin (21, 13, D:2) a +0 club (13, 19, D:2) 17 bolts (25, 21, D:2) 18 sling bullets (10, 30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -1 flail a +0 leather armour (1, 0, D:3) a +0 dagger a +0 robe a +0 dagger (2, 0, D:3) a cursed -1 club (1, 2, D:3) a +0 flail a +0 leather armour (5, 2, D:3) 13 arrows (-4, 7, D:3) a +0 mace (-20, 11, D:3) a +0 leather armour (-17, 11, D:3) a +0 short sword (-11, 11, D:3) a +0 club (21, 13, D:3) a +0 robe (15, 14, D:3) 14 stones (8, 18, D:3) a +0 hand axe (9, 18, D:3) a +0 club (8, 19, D:3) a +0 short sword a +0 dagger (8, 20, D:3) a +0 hand axe a +0 scale mail (-14, 22, D:3) a +0 robe (26, 22, D:3) 15 stones (-1, 38, D:3) a +0 leather armour a +0 club a +0 chain mail (18, 41, D:3) a +0 dagger a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Pragmatism {MP+9 Dex+3} (1900 gold) It affects your dexterity (+3). It affects your magic capacity (+9). the cursed +0 pair of gloves "Tawenil" {rElec} (1550 gold) It insulates you from electricity. It has a curse placed upon it. the +3 ring mail "Miokkesir" {Dex+9} (4490 gold) It affects your dexterity (+9). the cursed +0 whip "Tovosh" {freeze, *Corrode rN+ Str+6} (1970 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from negative energy. It may corrode your equipment when you take damage. It has a curse placed upon it. (0, 0, D:4) 23 stones (-15, 5, D:4) a +0 dagger (13, 6, D:4) 25 arrows (-20, 7, D:4) a +0 robe (17, 7, D:4) 21 stones (10, 12, D:4) a +0 leather armour (10, 13, D:4) a +0 leather armour a +0 flail (16, 16, D:4) 5 large rocks (12, 19, D:4) a +0 dagger (10, 20, D:4) a cursed +0 hand axe a +0 leather armour (12, 20, D:4) a +0 falchion (13, 20, D:4) a +0 spear (11, 21, D:4) a +0 dagger a +0 robe (3, 26, D:4) 23 bolts (-1, 27, D:4) an uncursed ring of wizardry (0, 31, D:4) a +0 dagger a +0 robe a +0 dagger a +0 club a +0 leather armour (-11, 33, D:4) a +0 long sword (0, 34, D:4) 28 stones (-5, 37, D:4) 19 stones (-3, 38, D:4) 10 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (-17, 8, D:5) 12 arrows (-3, 12, D:5) an arrow (4, 12, D:5) a +0 club (3, 13, D:5) a +0 halberd (4, 13, D:5) a -1 spear 3 scrolls of noise (-2, 14, D:5) 2 arrows (-32, 16, D:5) a +0 hand axe (-31, 16, D:5) a +0 dagger of venom a +0 falchion a +0 leather armour (-30, 16, D:5) a +0 short sword a +0 leather armour a +0 leather armour (-29, 16, D:5) 7 poisoned needles (-15, 22, D:5) a +0 trident (-14, 22, D:5) a cursed -2 whip a +0 animal skin a +0 animal skin a human corpse a gnoll skeleton (2, 22, D:5) a +0 quarterstaff (-15, 23, D:5) a +0 trident an orc skeleton (-17, 24, D:5) a cursed +0 animal skin (-16, 25, D:5) a quokka corpse (-11, 29, D:5) 10 arrows a +0 shortbow (-9, 29, D:5) 2 arrows (-9, 30, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) 15 stones