Caphalor Level 1 of the Dungeon (0, 0, D:1) 6 stones (17, 10, D:1) 3 stones (25, 10, D:1) 22 stones (28, 37, D:1) a +0 whip (30, 14, D:1) 5 stones (33, 4, D:1) a +0 dagger (34, 40, D:1) 2 stones (38, 0, D:1) a +0 club (40, -8, D:1) a +0 club (41, -3, D:1) a +0 chain mail (42, 19, D:1) a +0 short sword (43, 9, D:1) a +0 scale mail (44, 20, D:1) a +0 club a +0 whip 3 stones (46, 22, D:1) 11 stones (57, -4, D:1) 5 stones Level 2 of the Dungeon (0, 1, D:2) a cursed +0 ring mail (3, -12, D:2) 5 stones (5, -29, D:2) 3 stones (10, -26, D:2) a stone (23, -33, D:2) 22 stones (29, -7, D:2) a +0 leather armour (31, -36, D:2) a +0 short sword (31, -25, D:2) 13 stones (32, -22, D:2) 19 poisoned darts (37, -29, D:2) 23 bolts (41, -39, D:2) 7 boomerangs (41, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -11, D:3) a +0 leather armour a +0 trident (2, -10, D:3) 15 stones a +0 hunting sling (3, -11, D:3) a +0 scale mail a +0 hand axe (4, -10, D:3) a +0 leather armour a +0 club (9, 11, D:3) a +0 dagger (13, -26, D:3) a +0 short sword (20, -27, D:3) a +0 ring mail (22, -30, D:3) 26 stones (24, -16, D:3) a +0 club (25, -38, D:3) a +0 robe a +0 club (25, -13, D:3) a +0 robe (26, -39, D:3) a +0 spear (28, -39, D:3) a cursed +0 flail (30, -13, D:3) a +0 hand axe (34, -15, D:3) 21 bolts (34, -14, D:3) a +0 dagger (47, -32, D:3) a +0 dagger (48, -32, D:3) a +0 dagger 2 stones (50, -31, D:3) 21 poisoned darts (51, -32, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a cursed -2 battleaxe (4, 5, D:4) a cursed -1 war axe (20, -15, D:4) a +0 hand axe (25, -21, D:4) a +0 club (35, -9, D:4) a +0 dagger a +0 ring mail (36, -11, D:4) a +0 mace (36, -10, D:4) a +0 dagger a +0 robe (37, -7, D:4) 15 arrows (47, -4, D:4) a +0 dagger (47, 1, D:4) a +0 robe (49, -9, D:4) the +8 dagger "Nyarchob" {protect, rF- rN+++ MR+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (51, -5, D:4) 19 stones (56, -15, D:4) a +0 leather armour (56, -11, D:4) a +0 war axe (56, -10, D:4) a cursed +0 robe a +0 dagger (58, -22, D:4) a +0 leather armour (59, -16, D:4) a +0 whip a +0 mace a +0 robe (62, -15, D:4) 13 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, -3, D:5) a +0 ring mail of fire resistance (10, 6, D:5) 13 arrows (11, -8, D:5) a +0 whip (17, -2, D:5) a +0 club a +0 scale mail (18, -5, D:5) a +0 giant club (26, -29, D:5) a +0 flail (29, -10, D:5) a +0 dagger a +0 robe (33, -9, D:5) a +0 war axe (38, -20, D:5) a +0 short sword a +0 falchion of protection a +0 ring mail (38, -10, D:5) 18 bolts (38, 8, D:5) a +0 shortbow 13 arrows (48, -25, D:5) an arrow (48, -23, D:5) a +0 shortbow 16 arrows (49, -28, D:5) an arrow (51, -20, D:5) a +0 robe (52, -21, D:5) a -4 ring of intelligence a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of distortion (unseen) (0, 1, D:6) a +0 hand axe (unseen) (2, 2, D:6) a +0 dagger (unseen) (2, 3, D:6) an adder skeleton (6, 6, D:6) a cursed -3 flail a +0 leather armour an orc skeleton (7, -4, D:6) a bullfrog skeleton (13, 11, D:6) 14 arrows (20, 26, D:6) 29 stones