Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45ae0 (webtiles) character file. Game seed: 10021926411755451802, levelgen mode: deterministic 1 Caramio the Chopper (level 1, 17/20 HPs) Began as a Deep Dwarf Berserker on Jan 6, 2020. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (52 turns). Caramio the Chopper (Deep Dwarf Berserker) Turns: 52, Time: 00:00:08 Health: 17/20 AC: 2 Str: 20 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 8 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.6 Fighting + Level 3.4 Axes - Level 2.1 Armour - Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery d - a +3 ring of strength {unknown} Comestibles c - a ration f - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You closely miss the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! Trog accepts your kill. Found a stone staircase leading down. You see here a goblin corpse. Butcher a goblin corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the goblin corpse. f - a chunk of flesh You see here a goblin skeleton {noeat}. You aren't carrying any potions. Found 23 sling bullets. Enter note: A goblin comes into view. It is wielding a +0 dagger. 48 ||| Stepping ~*~*~tactically~*~*~ (stealth). The goblin is too close now for your liking. 50 ||| Stepping ~*~*~tactically~*~*~ (stealth). The goblin is too close now for your liking. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# * ... , ####...#### ,* ##.. #.........# * , ... ,* #.........# * * #.. * #.........# #.. #.........# #..* ##>#.###### #..### #.#.# * #(.@.########.# , .......#..........# .......############ , .#.#.#. ,........ * ..g..#.#.#######.# , , .#.# #. ,, * ,# , , , ... ##*** ** * .#.*,* , * , You could see a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caramio the Deep Dwarf Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | 0 ||| counter = 22 48 | D:1 | 48 ||| Stepping ~*~*~tactically~*~*~ (stealth). 50 | D:1 | 50 ||| Stepping ~*~*~tactically~*~*~ (stealth). 52 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_c, co_window_unsneaky_path_d, co_window_corner_b, co_window_4corner_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b Action || total -------------------------++------- Melee: Hand axe || 4 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------