CedricTheThird Level 1 of the Dungeon (0, 0, D:1) 17 arrows (2, -8, D:1) a +0 dagger (5, -12, D:1) 23 stones (5, -5, D:1) a +0 whip (5, -4, D:1) a +0 short sword (7, -4, D:1) a +0 leather armour (16, 18, D:1) a +0 ring mail (19, 12, D:1) a +0 mace (22, 11, D:1) a +0 club (38, -17, D:1) a +0 scale mail (41, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (14, -10, D:2) a +0 whip (18, -22, D:2) a +0 ring mail (19, -20, D:2) a +0 scale mail (22, -6, D:2) a +0 club (22, -5, D:2) a +0 dagger (23, -8, D:2) 2 potions of degeneration a +1 dagger of distortion a +0 animal skin (24, -5, D:2) a +0 dagger (27, -7, D:2) 24 stones (30, 2, D:2) a +0 club a +0 club a +0 club (31, -9, D:2) a +0 robe (38, -17, D:2) 2 stones (39, -15, D:2) a stone 4 large rocks (46, -10, D:2) a stone (48, -10, D:2) 4 stones (51, -2, D:2) a +0 whip (60, -29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 18 stones (3, -2, D:3) 2 poisoned needles (3, -1, D:3) a +0 club (3, 0, D:3) 5 poisoned needles a +0 blowgun (3, 21, D:3) a +0 club (4, 24, D:3) a +2 flail of protection a +0 ring mail (5, 3, D:3) a poisoned needle (5, 20, D:3) a +0 club (6, 26, D:3) a +1 falchion of holy wrath (9, 10, D:3) a poisoned needle (10, 7, D:3) a poisoned needle (10, 8, D:3) a poisoned needle (10, 9, D:3) a poisoned needle (18, 5, D:3) a cursed +0 ring mail (20, 5, D:3) a +0 leather armour of poison resistance (20, 35, D:3) a +0 dagger (24, 14, D:3) a +0 leather armour a +0 whip a +0 falchion a +0 leather armour (27, -11, D:3) 21 sling bullets (42, 33, D:3) a scroll of random uselessness (43, 22, D:3) a +0 club (46, -2, D:3) a +0 dagger (52, 46, D:3) 19 stones Level 4 of the Dungeon (16, 24, D:4) 15 bolts (20, 19, D:4) a +0 spear Level 5 of the Dungeon [Shop] Linefoal's Book Shoppe a book of Air (385 gold) the Papyrus of Idealism (627 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Passwall Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Hydra Form Transmutation 6 e - Statue Form Transmutation/Earth 6 a book of Conjurations (330 gold) a book of Maledictions (275 gold) a book of Cantrips (220 gold) (0, 0, D:5) a cursed -3 trident a +0 robe (0, 27, D:5) a +0 falchion (9, 35, D:5) a +0 leather armour (10, 13, D:5) a +0 rapier a +0 leather armour (10, 43, D:5) 22 arrows (31, 47, D:5) 33 arrows (40, 3, D:5) 27 stones (43, -3, D:5) a +0 short sword (45, 33, D:5) an arrow (47, 35, D:5) an arrow (49, 25, D:5) a +0 ring mail a cursed -1 chain mail a +0 club a +1 flail of holy wrath a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 shortbow 26 arrows (49, 27, D:5) an arrow (49, 29, D:5) an arrow (49, 30, D:5) an arrow (51, 39, D:5) a cursed +0 shortbow 14 arrows (58, 55, D:5) an arrow (58, 56, D:5) an arrow (59, 56, D:5) an arrow (62, 57, D:5) a +0 shortbow 13 arrows Level 6 of the Dungeon (0, 0, D:6) 16 stones (1, -25, D:6) a +0 club (2, -19, D:6) a +0 club (3, -19, D:6) a +0 giant club (8, 7, D:6) a potion of degeneration (10, 6, D:6) a +0 shortbow 18 arrows (14, -27, D:6) 16 sling bullets (24, -28, D:6) a cursed +0 giant club (26, -18, D:6) a +0 giant club (37, -17, D:6) a +0 robe (41, -27, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ynumiom's Antique Weapon Shoppe a +0 mace (102 gold) a +0 falchion (102 gold) a +0 quarterstaff (136 gold) a +1 great mace of protection (503 gold) a +0 long sword (119 gold) a +10 giant club (1825 gold) a +0 trident (119 gold) a +0 dagger (68 gold) a +0 rapier (136 gold) a +0 war axe (119 gold) a +0 falchion (102 gold) a +0 falchion (102 gold) (0, 0, D:7) a +0 shortbow 23 arrows (2, -1, D:7) an arrow (10, -3, D:7) a +0 scale mail (16, 15, D:7) 16 poisoned needles (18, 22, D:7) a +0 short sword a +0 leather armour (20, 19, D:7) an arrow (20, 20, D:7) an arrow (20, 21, D:7) 3 arrows a +0 flail a +0 hand axe a +0 chain mail (20, 22, D:7) a +0 shortbow 20 arrows a +0 flail of holy wrath a +0 falchion a +0 scale mail (22, 13, D:7) a +0 mace a +0 scale mail (23, 13, D:7) a +0 hand axe (24, 3, D:7) 18 stones (24, 7, D:7) a +1 helmet (28, 18, D:7) a +0 short sword a +0 robe (29, 18, D:7) a +0 morningstar a +0 robe (32, 14, D:7) a +0 hand axe (32, 16, D:7) 13 stones (33, 19, D:7) a cursed +3 short sword a +0 robe (33, 24, D:7) a cursed +0 flail a +0 robe (34, 20, D:7) a +0 robe (37, -1, D:7) 3 tomahawks of dispersal (49, 2, D:7) 6 curare-tipped needles (53, -1, D:7) a +0 morningstar (59, -7, D:7) a +0 club (65, 12, D:7) 2 arrows (66, 14, D:7) a +0 shortbow 9 arrows Level 8 of the Dungeon [Shop] Ykhlutorgh's Weapon Emporium the cursed +1 hunting sling of Breach {velocity, rF+ MR+ Dex+5} (480 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+5). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 spear (280 gold) a +5 blowgun (413 gold) a cursed -2 falchion (1 gold) a +0 mace (42 gold) a +3 blowgun (273 gold) a +0 mace (42 gold) 30 stones (42 gold) a +1 hand crossbow of flaming (186 gold) a +0 hand crossbow (49 gold) a cursed -2 long sword (1 gold) 15 arrows (42 gold) a +0 long sword (49 gold) (0, 0, D:8) a +0 spear 2 throwing nets (0, 1, D:8) a +0 spear (2, 12, D:8) 17 sling bullets (4, -8, D:8) an arrow (5, -9, D:8) an arrow (6, -9, D:8) 2 arrows (8, -9, D:8) a +0 shortbow 9 arrows (8, 5, D:8) a +0 chain mail (11, 5, D:8) a throwing net (13, 25, D:8) a +0 flail (16, 7, D:8) a +0 spear (21, 18, D:8) a +0 dire flail a +0 giant spiked club (24, -20, D:8) 9 bolts (24, -8, D:8) a +0 shield (25, 9, D:8) a +0 scale mail (25, 16, D:8) a +0 robe a +0 dagger a +0 dagger (26, 14, D:8) a +0 whip a +1 war axe a +0 whip (28, 8, D:8) a +0 dagger a +0 robe (29, 7, D:8) a +0 short sword a +0 flail a +0 chain mail a +0 club (29, 11, D:8) a +0 spear (44, 4, D:8) a +0 mace (46, 16, D:8) a +0 whip a +0 club a +0 club a +0 robe a +0 whip (47, -3, D:8) an arrow (47, 3, D:8) a +0 club a cursed -1 dagger a +0 robe a +0 hand axe (47, 16, D:8) a +0 halberd (48, -3, D:8) a +0 giant spiked club (49, -3, D:8) a +0 shortbow of velocity 8 arrows (49, 3, D:8) a +0 club (51, -12, D:8) a +0 falchion a +0 shortbow 11 arrows (53, -12, D:8) an arrow (54, -12, D:8) an arrow (55, -12, D:8) 2 arrows (56, 3, D:8) a +0 spear (57, 2, D:8) an arrow (58, -10, D:8) an arrow Level 9 of the Dungeon [Shop] Gedegugg's Book Shoppe the Disquisition on Conjuration (824 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Draining Conjuration/Necromancy 5 a book of Clouds (540 gold) a book of Conjurations (360 gold) a book of Enchantments (600 gold) a book of Death (840 gold) a book of Power (540 gold) a book of Clouds (540 gold) a book of Cantrips (240 gold) (0, 0, D:9) a +0 shortbow 11 arrows (2, 36, D:9) an arrow (2, 37, D:9) an arrow (2, 39, D:9) a +0 shortbow 12 arrows (3, 4, D:9) a +0 dire flail a +0 giant spiked club 16 arrows (3, 35, D:9) an arrow (4, 34, D:9) an arrow (5, 33, D:9) 2 arrows (10, 52, D:9) a +0 chain mail (11, -1, D:9) a +0 long sword (13, 35, D:9) 17 stones (15, 12, D:9) 4 tomahawks (15, 13, D:9) a +0 mace a +0 leather armour (15, 14, D:9) a +0 dagger a +0 robe (16, -2, D:9) 14 stones (22, 2, D:9) a +0 chain mail (23, 43, D:9) a +0 flail (23, 44, D:9) a +0 robe (28, 16, D:9) 3 stones (28, 17, D:9) a stone (29, 21, D:9) a +3 dagger of venom (30, 22, D:9) a +0 shortbow 19 arrows (30, 23, D:9) a +0 giant club a +0 giant spiked club (30, 24, D:9) an arrow (31, 22, D:9) a +0 dagger (33, 30, D:9) a +0 robe (37, 45, D:9) a cursed +0 robe (42, 21, D:9) 25 bolts (42, 47, D:9) a stone (43, 47, D:9) 2 stones (46, 44, D:9) a +0 dagger a stone (46, 45, D:9) a +0 whip a +0 short sword (53, 33, D:9) 23 stones (53, 39, D:9) a +0 leather armour (53, 42, D:9) a +0 great sword (55, 35, D:9) 19 poisoned needles Level 10 of the Dungeon [Shop] Etewn's Jewellery Shop a +2 amulet of reflection (105 gold) an uncursed ring of stealth (245 gold) a +3 ring of intelligence (219 gold) a cursed -3 ring of dexterity (28 gold) a +6 ring of evasion (1092 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of positive energy (280 gold) a +2 ring of protection (140 gold) a +4 ring of protection (504 gold) a cursed ring of attention (63 gold) an uncursed ring of positive energy (280 gold) the ring "Ostraewikk" {+Inv rC+ MP+9 Dex-2 Stlth+} (554 gold) [ring of magical power] It affects your dexterity (-2). It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. an uncursed amulet of magic regeneration (420 gold) a cursed amulet of inaccuracy (28 gold) an uncursed amulet of magic regeneration (420 gold) a cursed ring of attention (63 gold) (11, -36, D:10) a +0 great sword (16, -14, D:10) a +0 whip (19, -14, D:10) 21 stones (22, -41, D:10) a +0 giant club a +0 giant club (23, -19, D:10) 14 bolts (25, -45, D:10) a +0 spear (26, -43, D:10) 13 stones (27, -30, D:10) a +0 trident (29, -27, D:10) a +0 buckler (29, -14, D:10) a +0 hand axe (31, -30, D:10) a stone (31, -29, D:10) a ration (32, -30, D:10) a ration (34, -45, D:10) a +0 leather armour a +0 hand axe (34, -44, D:10) a +0 plate armour a +0 halberd (34, -41, D:10) a +0 blowgun 19 poisoned needles a +0 rapier a +0 robe (35, -44, D:10) a +0 scale mail (39, -36, D:10) 6 stones (39, -7, D:10) a +0 helmet (43, -25, D:10) a +0 buckler Level 11 of the Dungeon (3, 36, D:11) a stone (4, 35, D:11) a +0 dagger (4, 36, D:11) a +0 dagger (5, 34, D:11) a stone (5, 35, D:11) 2 stones (5, 36, D:11) a cursed -2 short sword (6, 35, D:11) a stone (11, 15, D:11) a cursed -2 giant club (11, 36, D:11) 16 arrows (12, 0, D:11) a +0 chain mail (12, 3, D:11) 23 bolts (12, 35, D:11) a +0 hunting sling (15, 39, D:11) 12 bolts (18, 17, D:11) a +0 ring mail (31, 37, D:11) 22 sling bullets (35, 16, D:11) a +0 halberd (35, 17, D:11) a +0 robe (36, 36, D:11) a +0 hand axe a +0 ring mail (37, 35, D:11) a +0 falchion a +0 leather armour (38, 35, D:11) a +0 short sword a +0 chain mail (41, 18, D:11) 10 stones (42, 27, D:11) a +0 club a +0 leather armour a +0 dagger (42, 28, D:11) a +0 leather armour a +2 mace of protection (42, 36, D:11) a +0 mace (51, 24, D:11) a curare-tipped needle (52, 24, D:11) a +0 short sword a +0 flail a +0 leather armour (52, 25, D:11) a +0 dagger a +0 robe 2 curare-tipped needles (52, 26, D:11) a curare-tipped needle a +0 club (53, 25, D:11) 2 curare-tipped needles (53, 26, D:11) the +10 rapier of Midwinter {venom, rF+ rC+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from fire. It protects you from cold. (55, 26, D:11) a +0 dagger of venom a +0 blowgun 2 curare-tipped needles Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (5, 16, D:12) a scroll of noise (7, 1, D:12) a tomahawk a +0 ring mail (8, -1, D:12) a +0 ring mail (8, 0, D:12) a cursed -3 club a +0 chain mail (9, -2, D:12) a tomahawk a +0 trident (14, 12, D:12) 12 arrows (15, 11, D:12) a +0 ring mail (17, 35, D:12) a +0 robe (18, 35, D:12) a +0 leather armour (25, -12, D:12) a +0 robe a +0 dagger (25, 32, D:12) 2 scrolls of amnesia a wand of polymorph (10) a wand of disintegration (16) a wand of acid (7) a wand of enslavement (7) a wand of flame (44) (26, -10, D:12) a +0 whip a +0 short sword a +0 plate armour (26, -9, D:12) a +0 robe a +0 dagger (26, 8, D:12) 13 stones (26, 32, D:12) an uncursed ring of magical power an uncursed ring of magical power (27, -12, D:12) a +1 hand axe of chopping a +0 robe a +0 dagger (27, 32, D:12) a +0 trident (29, 32, D:12) a cursed +0 leather armour (30, 32, D:12) a +0 dagger of holy wrath a +0 robe (31, 32, D:12) a +1 vampiric hand axe 4 tomahawks of returning (34, -15, D:12) a +0 ring mail (44, 9, D:12) a +0 short sword (47, 4, D:12) 8 bolts (51, -5, D:12) 25 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 great sword (1, 11, D:13) a +0 ring mail a +0 great sword (4, -7, D:13) a +3 great sword a +0 leather armour (6, -11, D:13) a +0 buckler (14, -10, D:13) a +0 giant club a +0 giant club (14, 18, D:13) a +0 giant club a +0 giant club (16, -21, D:13) a +0 shortbow 18 arrows (17, 25, D:13) 18 stones (18, 12, D:13) a +0 giant club a +0 giant club (25, -10, D:13) a +0 club a +0 leather armour (26, -10, D:13) a +0 mace (27, -10, D:13) a +0 hand axe (27, -9, D:13) a +0 morningstar (27, 19, D:13) a +0 chain mail (32, 18, D:13) 8 poisoned needles (32, 19, D:13) 16 sling bullets (40, -25, D:13) a +0 shortbow 8 arrows (42, 8, D:13) 2 tomahawks (42, 9, D:13) a +0 leather armour (42, 10, D:13) a +0 hand axe (42, 11, D:13) a +0 falchion a +0 scale mail (42, 12, D:13) a +0 whip 3 tomahawks a +0 leather armour (43, 10, D:13) a +0 hand axe (43, 11, D:13) a +0 war axe a +0 leather armour a +0 shield (46, -13, D:13) a +0 rapier (50, 0, D:13) a +0 pair of gloves Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (4, -10, D:14) a +0 plate armour a +0 great mace (15, -8, D:14) a cursed +0 buckler (15, -7, D:14) a +0 battleaxe (16, -12, D:14) 16 poisoned needles (16, -8, D:14) a +0 great mace (unseen) (16, -7, D:14) 26 stones (19, 28, D:14) 11 poisoned needles (26, 6, D:14) a +0 dagger a +0 robe (29, 30, D:14) a +0 shortbow 15 arrows (30, 2, D:14) a +0 leather armour (32, 28, D:14) an arrow (33, 28, D:14) 3 arrows (34, 28, D:14) an arrow (38, 34, D:14) a +0 chain mail (40, 41, D:14) a +0 dagger a +0 shortbow 13 arrows a +0 leather armour (41, 40, D:14) an arrow (43, 37, D:14) 3 bolts (43, 39, D:14) a +0 arbalest 4 bolts (43, 42, D:14) an arrow (44, 42, D:14) an arrow a +0 dagger a +0 robe (45, 42, D:14) 2 arrows a +1 war axe a +0 chain mail a +0 war axe a +0 plate armour (46, 34, D:14) a +0 arbalest 13 bolts (46, 42, D:14) an arrow a +0 war axe a +0 plate armour (47, 30, D:14) a +0 scale mail (48, 30, D:14) a +2 mace of protection (48, 31, D:14) 3 tomahawks (48, 42, D:14) a +0 pair of boots a +0 rapier Level 15 of the Dungeon [Shop] Macus's Antique Weapon Shop a +0 dagger (70 gold) a +0 battleaxe (227 gold) a +0 short sword (105 gold) a +0 hand axe (105 gold) a +0 hand axe of venom (196 gold) a +1 scimitar of slicing (455 gold) a +1 hand crossbow of freezing (465 gold) a cursed +0 trident (87 gold) a +0 flail (122 gold) the +4 hunting sling "Nerix" {flame, rElec rF+} (1529 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. a +0 falchion (105 gold) (0, 0, D:15) 10 sling bullets (3, -9, D:15) a +3 battleaxe 16 stones a +0 leather armour (4, 16, D:15) a +0 giant spiked club a +0 giant spiked club (6, 28, D:15) 11 stones (7, -15, D:15) a +0 shortbow 5 arrows (7, -14, D:15) a +0 shortbow 15 arrows (7, -13, D:15) a stone a +0 shortbow 9 arrows (7, 20, D:15) a +0 mace (7, 26, D:15) a +0 chain mail (8, -14, D:15) a stone (8, -13, D:15) a +0 shortbow 18 arrows (8, 20, D:15) 24 stones (9, -15, D:15) a stone (9, -14, D:15) 3 arrows (9, -13, D:15) a +0 shortbow 3 arrows (10, -16, D:15) a stone (10, -13, D:15) 2 arrows (11, -14, D:15) 3 arrows (12, -15, D:15) 2 arrows (13, -16, D:15) 3 arrows (13, -15, D:15) an arrow (13, -13, D:15) an arrow (13, -11, D:15) an arrow (14, -17, D:15) an arrow (14, -15, D:15) an arrow (14, -14, D:15) an arrow (14, -13, D:15) an arrow (14, 2, D:15) a +0 shortbow 12 arrows (15, -17, D:15) an arrow (17, -3, D:15) an arrow (17, 3, D:15) 2 arrows (18, -8, D:15) a +0 longbow 17 arrows (18, 0, D:15) a +0 dire flail a +0 war axe of chopping (19, -2, D:15) an arrow (19, 0, D:15) a +1 vampiric hand axe (20, -12, D:15) a +0 chain mail (20, -6, D:15) 2 arrows (20, 1, D:15) an arrow (21, -2, D:15) an arrow (21, 2, D:15) an arrow (21, 21, D:15) a potion of lignification (24, 27, D:15) 14 sling bullets (37, -14, D:15) a +3 dagger (37, 34, D:15) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 mace (0, 1, Orc:1) a cursed +0 ring mail a +0 leather armour a +0 battleaxe 7 tomahawks a +0 chain mail (0, 3, Orc:1) a +0 giant club a +0 giant club (1, 0, Orc:1) a +0 plate armour a +0 mace (1, 1, Orc:1) a +0 chain mail a +0 hand axe (1, 3, Orc:1) 2 tomahawks (1, 6, Orc:1) a tomahawk (2, -2, Orc:1) a +0 hand axe (2, -1, Orc:1) a +0 leather armour a +1 trident of venom (7, 17, Orc:1) a +0 great mace a +0 plate armour (7, 18, Orc:1) a +0 club a +0 whip a +0 leather armour (8, 17, Orc:1) a +0 flail (8, 19, Orc:1) a +0 halberd a +0 plate armour (11, 19, Orc:1) a +0 club a +0 chain mail (11, 20, Orc:1) a +0 dagger a +0 robe (11, 24, Orc:1) a +1 flail of venom (14, 16, Orc:1) a +0 long sword a +0 plate armour (26, 16, Orc:1) a +0 robe a +0 dagger (27, 13, Orc:1) a +0 hand axe a +0 chain mail a +0 scimitar (27, 15, Orc:1) a +0 ring mail a +0 dagger (27, 17, Orc:1) a +0 leather armour a +0 club (28, 13, Orc:1) a +0 robe a +0 dagger (37, 6, Orc:1) a +0 giant spiked club (40, 8, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Dughuodese's Antique Weapon Shoppe a +0 shortbow (72 gold) a +0 flail (84 gold) a +0 quarterstaff (96 gold) a +1 rapier of venom (283 gold) a +0 spear (72 gold) a +0 dire flail (96 gold) a +0 glaive of venom (235 gold) the +3 great sword of Hacking and Slashing {flame, rElec Int+4} (1178 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. a +0 long sword (84 gold) [Shop] Futsaesma's Distillery a potion of lignification (51 gold) a potion of haste (170 gold) a potion of heal wounds (85 gold) a potion of curing (51 gold) a potion of lignification (51 gold) a potion of degeneration (17 gold) a potion of degeneration (17 gold) a potion of cancellation (136 gold) a potion of agility (68 gold) a potion of heal wounds (85 gold) 2 potions of resistance (340 gold) [Shop] Ycusy's Assorted Antiques a +1 dagger of electrocution (312 gold) a scroll of remove curse (78 gold) a scroll of amnesia (91 gold) an uncursed amulet of harm (780 gold) a potion of curing (78 gold) a +0 robe (18 gold) a potion of lignification (78 gold) a scroll of teleportation (78 gold) a lamp of fire (1040 gold) [Shop] Taco's Assorted Antiques a +0 large shield (135 gold) a +0 pair of gloves (135 gold) a wand of iceblast (5) (270 gold) a potion of degeneration (30 gold) a +0 chain mail (135 gold) a +4 longbow of flaming (903 gold) a scroll of fog (60 gold) a potion of mutation (240 gold) a sack of spiders (600 gold) (1, -22, Orc:2) a +0 dagger (3, -22, Orc:2) a +0 hand axe (7, -20, Orc:2) a +0 hand axe a +0 scale mail (8, -20, Orc:2) a +0 short sword a +0 leather armour (8, -19, Orc:2) a +0 ring mail (9, -16, Orc:2) a +0 short sword (9, -15, Orc:2) a +0 short sword (11, -15, Orc:2) a +1 short sword of speed (11, -14, Orc:2) a +0 hand axe of chopping a +0 ring mail (12, -29, Orc:2) a +0 hand axe a +0 leather armour (12, -28, Orc:2) a poisoned tomahawk a +0 club (12, -27, Orc:2) a cursed -1 mace (12, -26, Orc:2) a +0 flail a +0 chain mail a +0 scale mail (12, -20, Orc:2) a +0 trident (12, -19, Orc:2) a +1 scimitar of flaming a +0 chain mail (12, -18, Orc:2) a cursed +0 trident (13, -30, Orc:2) a +0 hand axe (13, -29, Orc:2) a +0 falchion a +0 dire flail a +0 dire flail (13, -11, Orc:2) a +0 mace a +0 dagger a +0 club (14, -34, Orc:2) a +0 flail a +0 ring mail a +0 halberd (14, -33, Orc:2) a +0 trident (14, -31, Orc:2) a +0 trident (14, -30, Orc:2) a +0 flail a +0 leather armour (14, -29, Orc:2) a +0 flail a +0 leather armour (14, -13, Orc:2) a +0 hand axe (14, -12, Orc:2) a +3 short sword a +0 ring mail a +0 dagger of draining (14, -11, Orc:2) a cursed +0 scale mail (15, -34, Orc:2) a poisoned tomahawk (15, -31, Orc:2) a +0 whip (15, -11, Orc:2) a +0 hand axe a +0 leather armour a +0 ring mail (16, -28, Orc:2) a +0 falchion (16, -27, Orc:2) a +0 trident a +0 leather armour a +0 flail a +0 long sword a +0 ring mail (16, -16, Orc:2) a +0 halberd (17, -13, Orc:2) a +0 hand axe (17, -12, Orc:2) a +0 scimitar a +0 chain mail (17, -11, Orc:2) a cursed -1 dagger a +0 robe (19, -32, Orc:2) a +0 dagger (19, -29, Orc:2) 3 tomahawks (19, -13, Orc:2) a +0 club (19, -12, Orc:2) a +0 dagger a +0 robe (20, -30, Orc:2) a +0 ring mail a +0 hand axe (20, -12, Orc:2) a +0 short sword (21, -32, Orc:2) a +0 whip (21, -29, Orc:2) a tomahawk (22, -12, Orc:2) a +0 chain mail a +0 glaive (26, -31, Orc:2) a cursed -3 giant spiked club a +0 whip (26, -30, Orc:2) a +0 flail a +0 hand axe (26, -29, Orc:2) a +0 ring mail a tomahawk a +0 scale mail a +0 short sword a +0 club (27, -30, Orc:2) a +0 chain mail a +0 club (27, -29, Orc:2) a +0 leather armour a cursed -2 trident a +0 robe a +0 dagger (28, -29, Orc:2) a +0 leather armour a +0 short sword (29, -28, Orc:2) a +0 robe a +0 dagger (30, -28, Orc:2) a +0 dagger (31, -30, Orc:2) a +2 dagger of distortion (32, -32, Orc:2) a +0 giant club (35, -33, Orc:2) a +0 giant club (43, -22, Orc:2) a +2 dagger of draining a +0 robe (43, -21, Orc:2) a +0 falchion a +0 leather armour (44, -21, Orc:2) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great mace (17, -7, Lair:1) 14 arrows (18, 16, Lair:1) a +0 flail (33, 11, Lair:1) a +0 chain mail (34, -16, Lair:1) 9 arrows (38, -29, Lair:1) a +0 dagger a +0 robe (44, -17, Lair:1) 16 stones (58, -10, Lair:1) a +4 trident of piercing (58, -6, Lair:1) a +0 rapier of speed (59, -12, Lair:1) the +7 flail "Sentilarph" {holy, Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). a +0 scale mail (60, -17, Lair:1) a throwing net (60, -16, Lair:1) a throwing net Level 2 of the Lair of Beasts (16, -4, Lair:2) 13 bolts (28, 20, Lair:2) 22 arrows (37, -18, Lair:2) a +0 leather armour (38, 9, Lair:2) a phial of floods (40, -11, Lair:2) a +0 robe (45, -28, Lair:2) 21 stones (47, 12, Lair:2) 25 arrows (49, -17, Lair:2) a +2 buckler of poison resistance a +1 plate armour an uncursed ring of resist corrosion the +6 broad axe of the Spectre {flame, rF- Str+4 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+5). It makes you vulnerable to fire. a +2 helmet a +0 shield (56, -22, Lair:2) a +0 leather armour (61, -17, Lair:2) the ring of Past Mistakes {*Slow rC+ rN+ MP+9 Slay+3} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It may slow you when you take damage. an uncursed ring of magical power a +1 ring of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) 25 stones (7, 13, Lair:3) a +0 great sword of protection a +0 ring mail (16, -22, Lair:3) 21 stones (29, 23, Lair:3) a cursed -2 quarterstaff (33, 13, Lair:3) a +0 hand crossbow (35, 9, Lair:3) a potion of degeneration (38, -22, Lair:3) a +0 scimitar (41, -22, Lair:3) 20 bolts (45, 16, Lair:3) 2 potions of lignification (47, -14, Lair:3) 22 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of lignification (1, 1, Lair:4) a +0 ring mail (11, -33, Lair:4) 24 bolts (14, -42, Lair:4) 23 stones (15, -40, Lair:4) a +0 ring mail (15, -38, Lair:4) a +0 ring mail (29, -16, Lair:4) a +0 robe (31, 0, Lair:4) 18 stones (49, -35, Lair:4) a +0 quarterstaff (56, -39, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 long sword of freezing (9, -21, Lair:5) a box of beasts (24, 3, Lair:5) a +0 flail (26, -4, Lair:5) a +0 chain mail (27, 13, Lair:5) a potion of degeneration (28, -37, Lair:5) 7 poisoned needles (43, -14, Lair:5) a +0 scale mail (44, -15, Lair:5) 20 bolts Level 6 of the Lair of Beasts (18, -8, Lair:6) 23 stones (21, 19, Lair:6) an uncursed staff of summoning (23, -16, Lair:6) a +0 longbow (26, 21, Lair:6) a +0 executioner's axe (30, 3, Lair:6) a lamp of fire (31, 4, Lair:6) 12 stones (32, 1, Lair:6) a +0 fustibalus of flaming (32, 4, Lair:6) 20 sling bullets (33, 3, Lair:6) 17 sling bullets (33, 4, Lair:6) a +2 leather armour of fire resistance (41, -10, Lair:6) a +0 ring mail (63, -19, Lair:6) a scroll of random uselessness Level 1 of the Swamp (0, 0, Swamp:1) 6 sling bullets (11, -11, Swamp:1) 11 arrows (12, -30, Swamp:1) 19 arrows (17, -20, Swamp:1) a +0 broad axe (38, 2, Swamp:1) a +2 ring mail of cold resistance (41, -32, Swamp:1) 13 arrows (41, -31, Swamp:1) a +0 robe (46, -7, Swamp:1) a +0 spear (55, -6, Swamp:1) a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (4, -33, Swamp:2) 12 arrows (7, -9, Swamp:2) a vampire mosquito corpse (11, -24, Swamp:2) a +0 trident (13, -8, Swamp:2) a +0 mace a +0 scale mail +0 swamp dragon scales the human skeleton of Frances a swamp dragon corpse (14, -3, Swamp:2) a vampire mosquito corpse (15, 15, Swamp:2) a bog body corpse (skeletalised by now) (16, 14, Swamp:2) a swamp drake corpse (skeletalised by now) (20, 3, Swamp:2) 18 arrows (37, 11, Swamp:2) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (38, 11, Swamp:2) a swamp drake corpse (skeletalised by now) (40, -22, Swamp:2) +0 swamp dragon scales Level 3 of the Swamp (0, 0, Swamp:3) a +0 pair of gloves (0, 1, Swamp:3) a +2 falchion of slicing (2, 3, Swamp:3) a +0 hand crossbow (5, -29, Swamp:3) a +0 spear (7, -36, Swamp:3) a +0 pair of boots (13, -33, Swamp:3) +0 swamp dragon scales (19, -27, Swamp:3) a crystal ball of energy (22, -27, Swamp:3) a scroll of noise (24, -32, Swamp:3) a potion of lignification (26, -11, Swamp:3) 17 stones (43, -21, Swamp:3) a +0 hand crossbow (45, -22, Swamp:3) a +0 spear (46, -25, Swamp:3) a +0 spear (46, -22, Swamp:3) a +0 quarterstaff (51, -4, Swamp:3) a cursed staff of wizardry Level 4 of the Swamp (0, 0, Swamp:4) 11 bolts (3, -9, Swamp:4) a scroll of noise (9, 7, Swamp:4) a +0 centaur barding (11, -16, Swamp:4) the cursed +1 robe of the Equator {Str+4} It affects your strength (+4). It has a curse placed upon it. (14, -4, Swamp:4) 14 arrows (17, -22, Swamp:4) 16 stones (32, -21, Swamp:4) 31 bolts (40, -4, Swamp:4) 13 stones (48, -13, Swamp:4) 15 stones (50, 21, Swamp:4) a +0 ring mail (53, 21, Swamp:4) a +0 shortbow