ChaosChampion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 14, D:1) a +0 scale mail (13, 11, D:1) a +0 dagger (15, 10, D:1) 20 arrows (27, 39, D:1) 19 stones (38, 9, D:1) a +0 ring mail (40, 33, D:1) a +0 club (43, 4, D:1) a ball python corpse (skeletalised by now) (43, 8, D:1) 18 arrows (46, 34, D:1) a +0 hunting sling (57, 5, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Otonedegio's Antique Weapon Shoppe a +0 short sword (84 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1993 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 trident (98 gold) a +3 broad axe of flaming (677 gold) a +4 war axe of distortion (859 gold) a +0 war axe (98 gold) the +9 rapier "Undertaker" {spect, Drain rF- rCorr Stlth+} (1618 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 trident (98 gold) a +0 short sword (84 gold) a +0 whip (70 gold) (0, 0, D:2) a +0 whip (still there?) a gnoll corpse (still there?) (6, 0, D:2) a +0 robe (18, -11, D:2) a rat corpse (skeletalised by now) (29, -22, D:2) a throwing net (35, -13, D:2) a +0 hand axe