Dungeon Crawl Stone Soup version 0.28-a0-1167-g616b1c6417 (webtiles) character file. Game seed: 3347906048971634023 226183 ChaosChampion the Sorcerer (level 18, -16/85 HPs) Began as a Deep Elf Conjurer on Dec 16, 2021. Was the Champion of Vehumet. Demolished by a merfolk impaler (20 damage) ... on level 4 of the Shoals. The game lasted 01:53:26 (43370 turns). ChaosChampion the Sorcerer (Deep Elf Conjurer) Turns: 43370, Time: 01:53:27 Health: -16/85 AC: 9 Str: 5 XL: 18 Next: 64% Magic: 37/55 EV: 12 Int: 32 God: Vehumet [******] Gold: 3016 SH: 13 Dex: 13 Spells: 2/61 levels left rFire + . . SeeInvis + (no weapon) rCold + . . Faith . H - +3 buckler rNeg . . . Spirit . C - +2 robe {rC+} rPois . Reflect + E - +2 hat {Stlth+} rElec . Harm . l - scarf {repulsion} rCorr + Rampage . c - +1 pair of gloves Will ++++. q - +0 pair of boots of the Harp {Will+ Str+3} Stlth +++....... Q - amulet of reflection HPRegen 0.24/turn N - ring of Qoezog {rC- Will++ rCorr Str-2 SInv} MPRegen 0.34/turn a - ring of Honwoboh {rF+ rC+ MP+9} @: unable to drink, repel missiles A: horns 1, sturdy frame 1, noise suppression }: 1/15 runes: gossamer a: Renounce Religion You were on level 4 of the Shoals. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 6 branches of the dungeon, and saw 30 of its levels. You also visited: Bailey, Ice Cave and Volcano. You collected 3862 gold pieces. You spent 846 gold pieces at shops. Inventory: Missiles I - 2 atropa-tipped darts J - 27 poisoned darts W - a throwing net Armour c - a +1 pair of gloves (worn) l - a scarf of repulsion (worn) m - a +2 helmet of see invisible o - a +0 cloak q - the +0 pair of boots of the Harp (worn) {Will+ Str+3} (You found it on level 10 of the Dungeon) Str: It affects your strength (+3). Will: It increases your willpower. C - a +2 robe of cold resistance (worn) E - a +2 hat of stealth (worn) H - a +3 buckler (worn) Jewellery a - the ring of Honwoboh (right hand) {rF+ rC+ MP+9} (You acquired it on level 10 of the Dungeon) [ring of magical power] rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). h - an amulet of guardian spirit n - the ring of Kalaxopp {rC+ Will+ Str+3 Int-2} (You found it on level 7 of the Dungeon) [ring of willpower] Str: It affects your strength (+3). Int: It affects your intelligence (-2). rC: It protects you from cold. Will: It increases your willpower. r - a ring of fire A - a +4 ring of protection L - a ring of poison resistance N - the ring of Qoezog (left hand) {rC- Will++ rCorr Str-2 SInv} (You found it on level 2 of the Spider Nest) [ring of resist corrosion] Str: It affects your strength (-2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Q - an amulet of reflection (around neck) S - an amulet of magic regeneration U - a ring of flight Y - an amulet of faith Wands j - a wand of charming (4) p - a wand of digging (5) w - a wand of polymorph (7) G - a wand of paralysis (4) K - a wand of flame (7) X - a wand of iceblast (12) Scrolls g - 4 scrolls of teleportation k - 3 scrolls of blinking t - 2 scrolls of enchant armour x - 3 scrolls of enchant weapon z - 2 scrolls of magic mapping D - 8 scrolls of identify F - 3 scrolls of fear O - 3 scrolls of fog V - 2 scrolls of immolation Potions b - 10 potions of heal wounds d - 17 potions of curing e - 2 potions of brilliance f - a potion of resistance i - 5 potions of might s - 6 potions of ambrosia u - 3 potions of cancellation v - 5 potions of magic B - 3 potions of flight M - 2 potions of berserk rage P - 3 potions of haste T - a potion of invisibility Miscellaneous y - a piece from Xom's chessboard (15/15) Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Shields + Level 22.2 Spellcasting + Level 19.0 Conjurations * Level 5.9 Summonings - Level 3.0 Translocations * Level 9.5 Ice Magic - Level 18.9 Earth Magic - Level 11.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Iron Shot Conj/Erth 51% 9d10 1% 6 c - Lehudib's Crystal Sp Conj/Erth 51% 10d12 1% 8 d - Iskenderun's Mystic Conj/Tloc 82% 2d16 1% 4 e - Olgreb's Toxic Radia Pois 82% N/A 1% 4 f - Iskenderun's Battles Conj 100% 2d15 0% 5 g - Spellforged Servitor Conj/Summ 43% N/A 1% 7 h - Ozocubu's Refrigerat Ice 38% 4d12 4% 7 j - Polar Vortex Ice 38% N/A 98% 9 p - Starburst Conj/Fire 38% 6d11 1% 6 z - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignition Fire 17% 3d7 100% 8 Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d11 0% 1 Searing Ray Conj 100% 2d8 0% 2 Animate Skeleton Necr 70% N/A 1% 1 Apportation Tloc 100% N/A 1% 1 Beastly Appendage Tmut 70% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Corpse Rot Necr/Air 70% N/A 1% 2 Wereblood Tmut 35% N/A 1% 2 Stone Arrow Conj/Erth 100% 3d13 0% 3 Lee's Rapid Deconstruct Erth 51% 3d25* 0% 5 Conjure Flame Conj/Fire 77% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d12 1% 3 Inner Flame Hex/Fire 35% N/A 1% 3 Lesser Beckoning Tloc 53% N/A 1% 3 Spider Form Tmut/Pois 63% N/A 1% 3 Flame Wave Conj/Fire 77% 2d11 1% 4 Fulminant Prism Conj/Hex 38% 3d18 1% 4 Hailstorm Conj/Ice 91% 3d18 1% 4 Leda's Liquefaction Hex/Erth 38% N/A 1% 4 Summon Ice Beast Ice/Summ 71% N/A 1% 4 Conjure Ball Lightning Conj/Air 38% 3x3d12 1% 6 Statue Form Tmut/Erth 51% N/A 2% 6 Manifold Assault Tloc 53% N/A 7% 5 Summon Mana Viper Hex/Summ 53% N/A 7% 5 Yara's Violent Unravell Hex/Tmut 17% 3d8 7% 5 Dispel Undead Necr 35% 3d15 9% 4 Silence Hex/Air 17% N/A 24% 5 Monstrous Menagerie Summ 32% N/A 54% 7 Death Channel Necr 17% N/A 80% 6 Discord Hex 17% N/A 100% 8 Disjunction Tloc 26% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:7 Lair (6/6) D:11 Shoals (4/4) Lair:4 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Bailey (visited) IceCv (visited) Volcano (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 ( D:10 [*? Orc:1 ( Orc:2 =(:[[ Annotations: D:12 Josephine Lair:6 1 exclusion, Rupert Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your movements are slightly less encumbered by armour. (ER -2) You passively dampen the noise of your surroundings. Message History The merfolk closely misses you. The satyr shoots an arrow. The arrow misses you. A water elemental comes into view. The faun shoots a sling bullet. The sling bullet hits you!! Casting: Spellforged Servitor (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You block the merfolk's attack. The satyr shoots an arrow. The arrow misses you. The faun shoots a sling bullet. The sling bullet hits your battlesphere!! The merfolk impaler hits you from afar with a +0 trident. Your spellforged servitor points at the merfolk and mumbles some strange words. The crystal spear hits the merfolk!!! The manticore flicks its tail. The volley of spikes is repelled. Casting: Iskenderun's Battlesphere (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Really refrigerate near your spellforged servitor and battlesphere? The heat is drained from your surroundings. You feel very cold. The monsters around you are frozen! The faun is heavily wounded. Your spellforged servitor resists. Your spellforged servitor is lightly damaged. Your battlesphere resists. Your battlesphere is severely damaged. You kill the faun! Vehumet accepts your kill. The satyr is severely wounded. The faun is severely wounded. The sphinx is heavily wounded. The manticore is severely wounded. The merfolk impaler is moderately wounded. You kill the merfolk! Vehumet accepts your kill. The merfolk is severely wounded. The faun shoots a stone. The stone completely misses your battlesphere. The stone hits you!! The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The merfolk impaler hits you from afar with a +0 trident!! You die... ≈≈≈≈≈≈. .<.≈#. ≈≈≈≈≈.. ...≈.. ≈≈≈≈≈.. #...≈.. ≈≈≈≈≈..#....≈# ≈≈≈≈≈.......≈+ ≈≈≈≈≈...[...≈+ ≈≈≈≈≈.......# ≈≈≈≈≈..@..##≈.. ≈≈≈≈≈.9<*)'.HE. ≈≈≈≈ ≈≈≈≈≈.m))†##..) #≈m8 ≈≈≈≈≈..c.(.###.#.≈≈# ≈≈≈≈≈..)c.mc≈+ ....# ≈≈≈≈≈....()≈$+ .E..# ≈≈≈≈≈...#..H≈# ^..# ≈≈≈≈≈..#...≈≈##m†=## ≈≈≈≈≈......