Dungeon Crawl Stone Soup version 0.28-a0-1182-g381e24db82 (webtiles) character file. Game seed: 12135915423399732069 107 ChaosChampion the Magician (level 4, -10/24 HPs) Began as a Deep Elf Conjurer on Dec 17, 2021. Mangled by a gnoll (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:11 (2661 turns). ChaosChampion the Magician (Deep Elf Conjurer) Turns: 2661, Time: 00:01:12 Health: -10/24 AC: 2 Str: 4 XL: 4 Next: 57% Magic: 5/13 EV: 12 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of poison resistance Wands g - a wand of iceblast (8) Scrolls e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of flight {unknown} d - a potion of curing {unknown} h - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting + Level 5.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Confusing Touch Hex 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Done waiting. You climb downwards. The gnoll hits you with a +0 whip. The gnoll barely misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ####### ♣.. #.)@..# ♣... ###g### ♣.... #.# ♣..... #.#♣♣.).... #.#♣.)....# #.#♣.....# #.'..# #.'..# #.#♣.....# You could see a gnoll. Vanquished Creatures A gnoll shaman (D:3) 3 gnolls (D:3) An adder (D:2) A worm (D:2) A dart slug (D:2) 2 ball pythons (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins 4 jackals (D:2) 7 kobolds 5 bats 5 frilled lizards 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChaosChampion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1115 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1167 | D:2 | Learned a level 2 spell: Searing Ray 1320 | D:2 | Found a faded altar of an unknown god. 1867 | D:2 | Reached skill level 5 in Spellcasting 1920 | D:2 | Reached skill level 5 in Conjurations 2255 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/13 2661 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross D:2: minmay_angry_zag, layout_loops_ring, ebering_ecumenical_altar_sacrificial D:3: kennysheep_goblin_castle, layout_basic, kennysheep_cross_room Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 72 | || 72 Searing Ray | 6 | 4 || 10 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2661 | 2548 | 113 | 386 | 1985 | 3 | 887.0 | Dungeon | 2661 | 2548 | 113 | 386 | 1985 | 3 | 887.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1622 daAuts D:1: 1001 daAuts D:3: 38 daAuts