ChaosChampion Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 22, D:1) a +0 whip 2 stones (11, 32, D:1) a +0 whip (13, 11, D:1) a +0 dagger (15, -8, D:1) a +0 short sword (16, 23, D:1) a +0 whip (34, -12, D:1) a +0 falchion (40, -13, D:1) a +0 hand axe (40, 4, D:1) a +0 club (48, -16, D:1) a +0 hand axe (48, 22, D:1) a +0 ring mail (50, 26, D:1) a +0 quarterstaff (57, 11, D:1) a +0 whip (62, -9, D:1) a +0 short sword (64, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 whip (1, 4, D:2) a +0 scale mail (5, 28, D:2) a +0 war axe (7, 39, D:2) a +0 club (8, 39, D:2) a +0 spear (11, 42, D:2) 18 bolts (12, 39, D:2) 16 arrows (17, 10, D:2) a +0 spear (28, 35, D:2) 14 stones (29, 21, D:2) a +0 dagger (40, 26, D:2) a +0 whip 2 stones (41, 14, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Citzous's Antique Weapon Emporium a +0 hunting sling (30 gold) a +0 falchion (60 gold) a +0 dagger (40 gold) a +0 dagger (40 gold) a +0 falchion (60 gold) the +5 great mace of Evolution {drain, rC+ Str+4} (1182 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rC: It protects you from cold. a +5 hand crossbow (610 gold) a +3 shortbow of flaming (448 gold) a +0 trident (70 gold) [Shop] Ibbas's Jewellery Emporium a ring of protection from fire (250 gold) a ring of magical power (200 gold) an amulet of guardian spirit (300 gold) a +6 ring of intelligence (585 gold) a ring of protection from cold (250 gold) a +4 ring of evasion (360 gold) a ring of ice (250 gold) a +4 ring of evasion (360 gold) an amulet of the acrobat (300 gold) an amulet of guardian spirit (300 gold) a ring of positive energy (200 gold) [Shop] Ubejoc's Jewellery Emporium a ring of protection from fire (325 gold) a ring of ice (325 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) a ring of positive energy (260 gold) a ring of poison resistance (260 gold) a +6 ring of strength (760 gold) the amulet of Vuyqaguz {Will+ Regen+ rCorr MP+9 Dex-5} (735 gold) [amulet of regeneration] Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +6 ring of strength (760 gold) a ring of wizardry (390 gold) a ring of flight (227 gold) [Shop] Tuavvewn's Magic Scroll Shop a scroll of noise (13 gold) a scroll of teleportation (39 gold) 2 scrolls of vulnerability (195 gold) a scroll of identify (26 gold) a scroll of silence (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) (0, 0, D:3) a +0 short sword a stone (2, 33, D:3) a +0 short sword (4, 15, D:3) a +0 dagger (10, 2, D:3) 12 stones (18, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +10 dagger of Theory {spect, Will+ Int-5 Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). Will: It increases your willpower. (6, 17, D:4) 18 stones (6, 43, D:4) a +0 dagger a +0 robe (7, 44, D:4) a +0 trident (7, 45, D:4) a +0 short sword a +0 leather armour of poison resistance (21, 27, D:4) a +0 dagger (22, 40, D:4) a +0 giant club (34, 33, D:4) 20 arrows (42, 1, D:4) a +0 tower shield (43, 34, D:4) 17 stones (45, 22, D:4) a +0 club (50, 22, D:4) a +0 dagger (51, 22, D:4) 17 arrows (53, 28, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (1, -1, D:5) a +0 club (2, -2, D:5) a +0 whip a +0 leather armour a +0 whip (3, -5, D:5) a +0 club (9, -25, D:5) 18 stones (12, -34, D:5) 7 bolts (13, -24, D:5) a +0 trident (14, 1, D:5) a +0 flail (28, -5, D:5) a +0 scale mail (29, 13, D:5) 10 stones (31, -39, D:5) 6 poisoned darts (40, -29, D:5) 21 stones (51, -8, D:5) a +0 trident (52, -8, D:5) a +0 club a +0 dagger a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (7, -7, D:6) a yak corpse (11, -1, D:6) a +0 giant spiked club the Ecumenical Temple