Dungeon Crawl Stone Soup version 0.28-a0-1190-g77e1c55843 (webtiles) character file. Game seed: 11492754259845778922 110 ChaosChampion the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Dec 18, 2021. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:32 (3124 turns). ChaosChampion the Magician (Deep Elf Conjurer) Turns: 3124, Time: 00:01:33 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 11/13 EV: 12 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn e - ring of positive energy MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of magic mapping {unknown} d - 4 scrolls of identify {unknown} Potions f - a potion of cancellation {unknown} g - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting + Level 5.2 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Passage of Golubria Tloc 7% N/A 58% 4 Agony Necr 7% N/A 91% 5 Silence Hex/Air 3% N/A 91% 5 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Done waiting. You climb downwards. The centaur shoots an arrow. The arrow misses you. The hobgoblin hits you. The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up, spattered with blood here. The centaur shoots an arrow. The arrow barely misses you. The hobgoblin barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (81% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The hobgoblin hits you. The searing ray misses the hobgoblin. The hobgoblin hits you. The searing ray hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (88% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. You die... ..#. .. ... ..#. .##..## ..... ....... #.... ....... ...... ....... ......##..... . ..........#.... .....c.@....... ....#.......... . ###........ ......... ......... ...##....# #.## ...## .. .... You could see a centaur. Vanquished Creatures 4 gnolls (D:2) 3 adders 4 dart slugs An orc (D:3) 2 endoplasms (D:1) 3 giant cockroaches 4 goblins 8 hobgoblins 4 ball pythons A frilled lizard (D:3) A kobold (D:1) 5 rats (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ChaosChampion the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 966 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 983 | D:1 | Learned a level 2 spell: Searing Ray 1263 | D:2 | Reached skill level 5 in Spellcasting 1263 | D:2 | Reached skill level 5 in Conjurations 1353 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/13 2285 | D:3 | Found a faded altar of an unknown god. 2587 | D:4 | Noticed a centaur 3124 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, minmay_tetromino_i2 D:2: cheibrodos_helix_gallery, layout_basic D:3: layout_loops_ring, shapermc_ecumenical_altar_ellora D:4: layout_cave_pools, corexii_hall_statues_deadend, hangedman_decor_clover_reticule Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 50 | 33 || 83 Searing Ray | 1 | 5 || 6 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3126 | 3078 | 48 | 820 | 2047 | 4 | 781.5 | Dungeon | 3126 | 3078 | 48 | 820 | 2047 | 4 | 781.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1321 daAuts D:1: 1089 daAuts D:2: 708 daAuts D:4: 7 daAuts