Charly Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (0, 4, D:1) 6 tomahawks (5, 19, D:1) a +0 short sword Level 2 of the Dungeon (-35, 1, D:2) a stone (-34, 1, D:2) a stone (-32, 1, D:2) 2 stones (-12, 3, D:2) a +0 chain mail (-37, 7, D:2) a +0 club (-10, 31, D:2) a +0 buckler Level 3 of the Dungeon (-13, 10, D:3) 2 stones (-9, 10, D:3) a +0 dagger (-8, 10, D:3) a stone (-5, 10, D:3) a stone (4, 10, D:3) a +1 whip of venom (-3, 11, D:3) a +0 ring mail (-13, 20, D:3) 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 dagger a +0 dagger a +0 robe (-3, 2, D:4) an uncursed ring of teleportation (4, 8, D:4) a +0 ring mail (5, 11, D:4) a +0 scale mail (26, 22, D:4) 16 stones (30, 39, D:4) a +0 whip of pain (11, 41, D:4) a +0 giant club Level 5 of the Dungeon (-27, 1, D:5) a +0 war axe (1, 12, D:5) a +0 robe (20, 14, D:5) a +0 shortbow 8 arrows (-23, 16, D:5) a +2 flail of pain a +0 scale mail (20, 16, D:5) an arrow (19, 17, D:5) an arrow (29, 17, D:5) 18 arrows (-5, 20, D:5) a +0 spear (14, 29, D:5) 23 stones (22, 33, D:5) 16 stones (-1, 44, D:5) 8 stones (19, 44, D:5) a cursed -2 hand axe (-29, 50, D:5) a cursed -3 giant club (-28, 56, D:5) a +0 helmet Level 6 of the Dungeon (2, 2, D:6) a +0 falchion (16, 15, D:6) 3 large rocks (25, 20, D:6) a +0 leather armour (23, 24, D:6) a +0 dagger a +0 robe a cursed +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 23 bolts (6, 4, D:7) 16 arrows (20, 9, D:7) a +2 dire flail of holy wrath (25, 11, D:7) 19 arrows (-2, 16, D:7) 11 stones (13, 19, D:7) a +0 hunting sling (13, 20, D:7) a +0 giant club (17, 23, D:7) 20 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 2, D:8) a +0 dagger a +0 robe (-1, 3, D:8) a +0 mace a +0 dagger a +0 robe (-1, 4, D:8) a +0 dagger a +0 robe (-4, 5, D:8) a tomahawk (-1, 5, D:8) a +0 dagger a +0 robe a +0 trident (5, 6, D:8) a +0 robe (-9, 9, D:8) 14 stones (4, 11, D:8) a +0 mace a +0 chain mail (6, 13, D:8) 2 tomahawks (9, 16, D:8) a tomahawk (-20, 17, D:8) a +1 short sword of flaming (-18, 18, D:8) a +0 robe (-16, 26, D:8) a +0 ring mail (0, 28, D:8) a +0 short sword a +0 ring mail (1, 29, D:8) a +0 war axe a +0 plate armour Level 1 of the Lair of Beasts (-4, 14, Lair:1) 20 stones (-2, 24, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 bolts (16, 0, Lair:2) a +0 longbow (-24, 14, Lair:2) a +0 quarterstaff (-25, 15, Lair:2) a +0 leather armour (-9, 15, Lair:2) a +0 robe (3, 23, Lair:2) 10 stones (-19, 24, Lair:2) a slice of pizza (-19, 26, Lair:2) a beef jerky (13, 28, Lair:2) 20 stones Level 3 of the Lair of Beasts (12, 1, Lair:3) a +0 dagger (-5, 5, Lair:3) a +0 robe (23, 26, Lair:3) a +0 robe (25, 36, Lair:3) a +1 dire flail of draining Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (-25, 1, Lair:4) 25 bolts (-33, 2, Lair:4) 27 stones (-18, 7, Lair:4) 13 arrows of frost (-15, 7, Lair:4) a wand of random effects (7) (-64, 20, Lair:4) a water moccasin corpse (skeletalised by now) (-37, 22, Lair:4) a yak corpse (skeletalised by now) (-36, 22, Lair:4) a yak corpse (skeletalised by now) (-38, 23, Lair:4) a yak corpse (skeletalised by now) (-37, 23, Lair:4) a yak corpse (skeletalised by now) (-36, 23, Lair:4) a spiny frog corpse (skeletalised by now) (-36, 24, Lair:4) 9 bolts (4, 40, Lair:4) 2 silver javelins (-6, 42, Lair:4) (unseen) (-52, 53, Lair:4) a book of Fire Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (-1, 9, Lair:5) a +0 dire flail a +2 ring mail of magic resistance the human corpse of Harold (rotten by now) (0, 14, Lair:5) a +0 scale mail (-12, 15, Lair:5) a +0 whip (-6, 27, Lair:5) a crocodile corpse (4, 33, Lair:5) a +0 cloak (17, 35, Lair:5) a green rat corpse (rotten by now) (-3, 39, Lair:5) the cursed -2 scimitar of Dismemberment {flame, rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. (-3, 40, Lair:5) the +1 hand crossbow "Womeh" {penet, rElec Str+3} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It insulates you from electricity. (-7, 41, Lair:5) a throwing net (-3, 41, Lair:5) a +0 shortbow (-8, 42, Lair:5) 3 throwing nets (-3, 42, Lair:5) a +0 robe