Dungeon Crawl Stone Soup version 0.16-a0-4004-g8d6611c (webtiles) character file. 15 Charly the Charmwright (level 2, 0/15 HPs) Began as a Vine Stalker Skald on Feb 15, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:53 (179 turns). Charly the Charmwright (Vine Stalker Skald) Turns: 179, Time: 00:01:53 Health: 0/15 AC: 3 Str: 14 XL: 2 Next: 50% Magic: 0/5 EV: 11 Int: 12 God: Gold: 6 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (0 -> -2), infused, not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of recharging {unknown} Potions e - 2 potions of curing {unknown} g - a potion of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 1.7 Fighting + Level 2.1 Polearms - Level 0.7 Armour - Level 0.7 Dodging - Level 2.1 Spellcasting + Level 3.5 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You begin infusing your attacks with magical energy. Attack whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder You reach to attack! Your leather armour prevents you from hitting the adder. You barely miss the adder. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you. You hit the adder. Your bite misses the adder. The adder is severely wounded. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! You have reached level 2! You die... ### #<# #.# #.# #.# #.# #####.### +...@...# #...#.#.# .......#<#.# ##.#...#.# # .......#.# #.......# ###..### ... # There were no monsters in sight! Vanquished Creatures An adder (D:2) A jackal (D:1) 3 bats (D:1) A giant newt (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Charly, the Vine Stalker Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:2 | Reached XP level 2. HP: 1/15 MP: 0/5 179 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Spear || 22 Cast: Infusion || 3