Dungeon Crawl Stone Soup version 0.28-a0-1406-ga8dd43b1d0 (webtiles) character file. Game seed: 765386441514255126 11 Cheeritup the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Jan 6, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:51 (780 turns). Cheeritup the Caller (Merfolk Summoner) Turns: 780, Time: 00:02:51 Health: 0/19 AC: 2 Str: 6 (8) XL: 2 Next: 25% Magic: 5/5 EV: 12 Int: 11 (14) God: Gold: 9 SH: 0 Dex: 12 (14) Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions c - a potion of degeneration Skills: * Level 0.5 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 11% N/A 7% 2 Call Canine Familiar Summ 11% N/A 14% 3 Summon Guardian Golem Hex/Summ 6% N/A 34% 3 Summon Lightning Spire Summ/Air 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your quokka barely misses the jackal. The jackal misses your bat. Your quokka bites the jackal but does no damage. Your bat hits the jackal but does no damage. The jackal closely misses your bat. Something misses your bat. The jackal barely misses you. Your bat hits the jackal but does no damage. Something bites your quokka. The jackal bites your quokka but does no damage. The jackal closely misses you. Found a scroll labelled QOOKLAN XYCEC. Your bat hits the jackal but does no damage. Your bat hits the jackal. The jackal barely misses your bat. Your bat hits the jackal but does no damage. The jackal misses your bat. Your bat closely misses the jackal. The jackal barely misses you. Your quokka disappears in a puff of smoke! Your bat closely misses the jackal. The jackal bites your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. Your bat misses the jackal. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The jackal barely misses you. Your bat disappears in a puff of smoke! The jackal closely misses you. You feel your willpower return. There is an open door here. There's a creature in the doorway! The jackal misses you. Reach: e) +0 spear Press: ? - help, Dir - move target, f - jackal Aim: a jackal (heavily wounded, about 49% to evade your +0 spear) Okay, then. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... # #. ##.. ##...########### ...............######### ........................ #...##'###+##.#.####### . #.hh#...#.#.##..... #.@.#.>.#.#.##.#### #...#...#.#.# # #.<.#.>.#.#.## # #...#...#....# # #...#.>.#.#..# #...#...#....###### ##+###+##.......... .........#####. .......#..# #. You could see 2 jackals. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 jackals (D:1) A ball python (D:1) 2 kobolds (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cheeritup the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 780 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, shapermc_ecumenical_altar_hornbeckon, st_stairs_4, patterned_corridor Action || total -------------------------++------- Melee: Unarmed || 16 Club || 15 Spear || 8 Cast: Summon Small Mamm || 11 Use: Scroll || 2 Potion || 1 Stab: Distracted || 1 Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 784 | 784 | 0 | 270 | 356 | 1 | 784.0 | Dungeon | 784 | 784 | 0 | 270 | 356 | 1 | 784.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts