Cheeritup Level 1 of the Dungeon [Shop] Icosmiur's Book Boutique a book of Burglary (280 gold) the Almanac of Conjuration and Calling (588 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Freezing Cloud Conjuration/Ice/Air 5 no d - Conjure Ball Lightning Conjuration/Air 6 no a manual of Translocations (1120 gold) a book of the Hunter (364 gold) a Young Poisoner's Handbook (280 gold) a book of Callings (280 gold) a book of Armaments (504 gold) a book of Minor Magic (252 gold) (18, -22, D:1) a +0 dagger (39, -39, D:1) 19 stones (40, -14, D:1) a +0 dagger (53, -19, D:1) a +0 dagger Level 2 of the Dungeon (5, 9, D:2) 38 stones (20, 13, D:2) a +0 leather armour (35, -27, D:2) 15 sling bullets (49, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 0, D:3) a +0 ring mail (6, -4, D:3) a +0 leather armour (7, 16, D:3) 23 bolts (13, -8, D:3) a +0 club (16, 13, D:3) a +0 long sword (25, 12, D:3) 21 bolts (27, 8, D:3) a +0 whip (40, 9, D:3) a +0 ring mail (51, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Allovuam's Antique Armour Shoppe a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) (0, 0, D:4) 18 arrows (13, 12, D:4) a +0 dagger a +0 dagger 2 stones (27, 4, D:4) a +0 hand axe a +0 ring mail a +0 short sword 3 stones (31, 5, D:4) a +4 long sword (33, -8, D:4) a +0 dagger (34, -3, D:4) the +0 ring mail of the Eternal Fruit {Harm rC+ MP+9 Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (43, 17, D:4) a +0 robe (63, 17, D:4) a +0 short sword (64, 16, D:4) 2 stones a +0 club (67, -18, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (6, -4, D:5) a +0 giant spiked club (7, 7, D:5) a +0 long sword (26, -28, D:5) a +0 giant club (30, -31, D:5) a +0 whip (30, -25, D:5) 15 stones (36, -5, D:5) 8 stones a +0 dagger a +0 short sword a +0 dagger (36, -4, D:5) a +0 short sword (37, -4, D:5) a +0 dagger (41, -23, D:5) a +0 whip (42, -29, D:5) a +0 whip (42, -11, D:5) a +0 great sword (47, -15, D:5) a +0 quarterstaff (48, -15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 12 arrows (1, -30, D:6) 14 stones (2, -15, D:6) a +0 robe (17, -21, D:6) 20 stones (22, -1, D:6) a +0 giant club (23, -21, D:6) 15 bolts (23, 0, D:6) a +0 chain mail (26, -11, D:6) a +0 falchion (28, -37, D:6) a +0 shortbow 25 arrows (32, 9, D:6) a +0 whip of electrocution (38, -14, D:6) a +1 halberd a +0 robe (39, -14, D:6) a +3 flail a +0 robe a +0 hand axe a +0 robe (40, -14, D:6) a +1 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (still there?) a +0 robe (still there?) (2, -4, D:7) a +0 long sword (6, 3, D:7) 2 silver javelins (7, -10, D:7) a +0 flail (still there?) a +0 scale mail (still there?) (8, -10, D:7) a +0 dagger (17, -18, D:7) a ring of poison resistance (19, -29, D:7) a +0 trident (22, -28, D:7) a +0 trident an orc corpse (skeletalised by now) (24, -29, D:7) a +0 hand axe a +2 dagger of draining a +0 robe