Chimkentus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -5, D:1) a +0 club (3, -4, D:1) a +0 club (13, 23, D:1) a +0 short sword (26, 7, D:1) a +0 robe (32, 23, D:1) a +0 club (32, 24, D:1) a +0 short sword (43, 1, D:1) a +0 dagger (59, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a cursed -2 club a +0 whip (11, -24, D:2) a +0 whip (18, -15, D:2) a +0 club (24, 15, D:2) a +0 ring mail (29, -9, D:2) a +0 mace (32, 9, D:2) a +0 leather armour (39, 27, D:2) a +0 hand axe (41, -8, D:2) a +0 buckler (41, 0, D:2) a +0 robe a +0 dagger (41, 1, D:2) a +0 whip (46, -1, D:2) a +0 hand axe (52, -2, D:2) a +0 dagger (59, -3, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a cursed -2 leather armour (9, 9, D:3) a scroll of remove curse (10, 9, D:3) 9 stones (19, 18, D:3) a +1 scale mail of cold resistance (24, 5, D:3) a +0 dagger (26, -9, D:3) a +0 short sword a +0 leather armour (42, -7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, 13, D:4) a +0 falchion a +0 leather armour (7, 18, D:4) a +0 short sword (14, 31, D:4) a +0 pair of boots (18, 33, D:4) a +0 dagger (20, 3, D:4) a +0 helmet (30, 25, D:4) a +0 ring mail (31, 30, D:4) a +0 dagger (34, 13, D:4) a +0 leather armour (35, 19, D:4) a +0 shortbow (57, 31, D:4) a +0 club Level 5 of the Dungeon [Shop] Ugutsoyto's Weapon Shop a +0 club (15 gold) a +0 long sword (52 gold) a +0 falchion (45 gold) the +9 eveningstar of the Destroying Madman {protect, rPois rC++ Str-2} (1312 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-2). It greatly protects you from cold. It protects you from poison. a +0 arbalest (67 gold) a +0 battleaxe (97 gold) 28 sling bullets (210 gold) a +0 scimitar (60 gold) a +0 long sword (52 gold) (0, 0, D:5) a +0 club (27, -40, D:5) a +0 giant club (53, -27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the cursed +0 leather armour of Assaxetatz {*Contam MR+ rCorr Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (6, -1, D:6) a +0 leather armour (15, 32, D:6) a +0 mace (17, 45, D:6) a +0 dagger (18, 22, D:6) a +0 war axe a +0 robe (22, 44, D:6) a cursed +0 robe (22, 49, D:6) a +0 leather armour (24, 36, D:6) a +0 scale mail (27, 8, D:6) a +0 leather armour (27, 16, D:6) a +0 trident a +0 plate armour (27, 20, D:6) a +0 mace a +0 robe (33, 21, D:6) a +0 dagger (43, 1, D:6) a +0 spear (47, 6, D:6) the +3 leather armour "Rityqaot" {Int-5 Dex+7} It affects your intelligence (-5). It affects your dexterity (+7). (47, 24, D:6) 3 potions of degeneration (63, 5, D:6) a +1 pair of gloves of dexterity Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (11, 19, D:7) a +0 leather armour (17, -4, D:7) a +0 club (22, 13, D:7) a +0 scale mail (34, 12, D:7) a +0 shortbow (37, 2, D:7) a +0 robe (38, 8, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (10, 6, D:8) a +0 trident (15, -2, D:8) a +0 robe a cursed +0 dire flail (16, 30, D:8) a +0 chain mail (18, -2, D:8) a +0 robe a cursed +4 great sword (19, -2, D:8) a cursed +0 robe (21, -2, D:8) a cursed +1 battleaxe of electrocution a +0 robe (38, 13, D:8) a +1 shortbow of freezing Level 9 of the Dungeon [Shop] Pikyt's Weapon Emporium a +0 rapier (56 gold) a +0 arbalest (63 gold) a +0 dire flail (56 gold) a +0 long sword (49 gold) a +0 halberd (56 gold) 24 arrows (67 gold) a +0 great mace (91 gold) 23 stones (32 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) the +11 falchion of Niq Romp {vorpal, rPois rF+ Int-5 Dex+3} (1029 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from fire. It protects you from poison. (0, 0, D:9) 2 poisoned darts (2, 20, D:9) a cursed +0 leather armour a +0 hand axe (3, -2, D:9) a +0 giant spiked club (3, 20, D:9) a +0 war axe (10, 16, D:9) 14 gold pieces (11, 9, D:9) 16 gold pieces (14, -3, D:9) a +0 leather armour a cursed -1 hand axe (24, 3, D:9) a +0 rapier (24, 11, D:9) a potion of curing (26, 7, D:9) 7 stones Level 10 of the Dungeon (3, 0, D:10) a +0 club (unseen) (8, 2, D:10) a scroll of identify (16, 31, D:10) a +0 flail (unseen) (16, 33, D:10) a +0 giant club (17, -17, D:10) a gnoll skeleton (18, -18, D:10) a +0 halberd a +0 whip (19, -18, D:10) a +0 club (20, 40, D:10) 6 large rocks (29, -18, D:10) a +0 robe (30, -20, D:10) a +1 vorpal falchion a +0 robe (30, -18, D:10) a cursed +0 scimitar a cursed -1 robe (36, 0, D:10) 13 gold pieces (52, 14, D:10) the cursed +1 chain mail of the Amoeba {*Drain rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. It causes draining when unequipped. It has a curse placed upon it. (53, 19, D:10) a +0 dagger a cursed -2 club a +0 dagger (54, 14, D:10) a poisoned dart (55, 7, D:10) a poisoned dart (55, 10, D:10) a curare-tipped dart (55, 12, D:10) a poisoned dart the Ecumenical Temple