Chiseanne Level 1 of the Dungeon (0, 0, D:1) 20 stones (-8, 3, D:1) a +0 club (24, 3, D:1) 4 stones (27, 3, D:1) a stone (-9, 5, D:1) a +0 club (-11, 11, D:1) a +0 club (-12, 16, D:1) 22 bolts (6, 22, D:1) 16 stones (8, 23, D:1) a +0 spear (-19, 29, D:1) a +0 robe (3, 31, D:1) a +0 club (-17, 34, D:1) a +0 club (0, 34, D:1) a +0 dagger (-8, 41, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (24, 5, D:2) 17 stones (13, 9, D:2) a +0 club (23, 9, D:2) a +0 dagger (16, 27, D:2) a +0 club (-26, 32, D:2) a +0 club (7, 41, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (46, 1, D:3) a cursed -2 mace a +0 chain mail a +0 whip a cursed -2 flail a +0 scale mail (4, 5, D:3) a meat ration (4, 8, D:3) a +0 leather armour (-12, 11, D:3) a +0 club (2, 11, D:3) a +0 short sword a +0 leather armour a +0 flail (7, 11, D:3) a +0 dagger a +0 falchion (36, 12, D:3) a +0 ring mail (1, 17, D:3) a +0 plate armour (-13, 25, D:3) a meat ration (-11, 25, D:3) a +0 club a stone (28, 25, D:3) a +0 robe (3, 29, D:3) a cursed -3 club (-5, 38, D:3) a cursed -1 mace (18, 54, D:3) a +0 club (13, 55, D:3) a +0 dagger Level 4 of the Dungeon (6, 7, D:4) a +0 club a +0 trident a +0 leather armour (-3, 8, D:4) 5 large rocks (2, 12, D:4) a +0 ring mail (-1, 13, D:4) a +0 flail a +0 chain mail (0, 13, D:4) a +0 dagger (1, 13, D:4) a +0 hand axe (2, 13, D:4) a +0 war axe a +0 ring mail (23, 16, D:4) a +0 chain mail (12, 19, D:4) a +0 helmet (34, 23, D:4) a +0 leather armour 16 sling bullets (31, 31, D:4) a +0 ring mail 26 stones (12, 38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (-9, 5, D:5) a +0 mace a +0 leather armour (-13, 6, D:5) a +0 quarterstaff (-12, 7, D:5) a potion of poison (12, 8, D:5) a +0 club a +0 ring mail a cursed -2 dagger a +0 leather armour a +0 scale mail (-6, 9, D:5) 19 stones (5, 9, D:5) the +2 chain mail "Mahoumuvyf" {rC+ rN+ MR++ rCorr} It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (-12, 10, D:5) a beef jerky (-22, 13, D:5) a +0 dagger 2 stones (22, 15, D:5) a meat ration (-3, 23, D:5) the +2 helmet of Twera {MR++ Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It enhances your eyesight. (5, 35, D:5) 5 large rocks (19, 39, D:5) 4 large rocks Level 6 of the Dungeon (9, 3, D:6) a plain deck of destruction (32, 10, D:6) 18 bolts (10, 15, D:6) a +0 robe (5, 26, D:6) a +0 mace (-8, 30, D:6) a +0 club (-21, 31, D:6) a +0 dagger a +0 robe (21, 32, D:6) a cursed -3 war axe a +0 leather armour (22, 32, D:6) 9 bolts (-21, 33, D:6) a cursed +0 hand axe (19, 34, D:6) a +0 glaive a +0 plate armour (20, 34, D:6) a +0 morningstar (-11, 37, D:6) a +0 hand axe a +0 chain mail a +0 club (-11, 38, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour a cursed -3 dagger a +0 robe (-12, 39, D:6) a +0 dire flail a +0 chain mail a +0 short sword a +0 chain mail (-17, 40, D:6) a +0 mace a cursed +0 ring mail (32, 40, D:6) a +0 ring mail (-2, 44, D:6) a beef jerky (15, 45, D:6) a +0 mace a +0 leather armour (33, 45, D:6) a +0 leather armour (15, 46, D:6) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 club Level 7 of the Dungeon [Shop] Imyiso's General Store a potion of ambrosia (112 gold) a +0 chain mail (63 gold) 22 bolts (61 gold) 8 poisoned bolts (44 gold) 14 stones (19 gold) a bread ration (70 gold) a +0 trident (49 gold) a wand of disintegration (19) (322 gold) [Shop] Amik's General Store an uncursed amulet of rage (440 gold) a wand of magic darts (31) (108 gold) a potion of mutation (27 gold) a +0 helmet (49 gold) 9 bolts of flame (49 gold) 26 stones (28 gold) a +0 morningstar (44 gold) 11 stones (12 gold) a +2 great mace of draining (260 gold) [Shop] Philuoq's Jewellery Boutique an uncursed ring of protection from magic (350 gold) an uncursed ring of flight (245 gold) a cursed -3 ring of strength (28 gold) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} (562 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. an uncursed amulet of warding (210 gold) a +2 ring of dexterity (105 gold) a +2 ring of intelligence (105 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of rage (560 gold) the ring of the Mage {Wiz MR++ Int+3} (723 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed ring of see invisible (210 gold) [Shop] Frocsusm's Antique Armour Boutique a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a +0 pair of boots (99 gold) a +0 ring mail (88 gold) a +1 shield of positive energy (99 gold) a +0 chain mail (99 gold) a +0 chain mail (99 gold) (0, 0, D:7) a meat ration (23, 4, D:7) a cursed +0 leather armour (6, 18, D:7) a +0 spear (-4, 39, D:7) 19 stones (19, 43, D:7) a +0 dagger a +0 robe (7, 44, D:7) a +0 falchion (-12, 55, D:7) a +0 halberd (-10, 55, D:7) a +0 giant club (-11, 56, D:7) a +0 whip (-11, 57, D:7) a +1 whip of electrocution a cursed +0 robe (14, 59, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (6, 3, D:8) a meat ration (27, 7, D:8) a cursed -3 dire flail a +0 plate armour (0, 21, D:8) a +0 hand axe (18, 21, D:8) a poisoned bolt (17, 23, D:8) a +0 club (28, 23, D:8) a +0 giant club (4, 25, D:8) a +0 hand crossbow 2 poisoned bolts (2, 26, D:8) a poisoned bolt (13, 27, D:8) a poisoned bolt (3, 29, D:8) a poisoned bolt (18, 35, D:8) a +0 plate armour (20, 36, D:8) a +0 giant spiked club Level 9 of the Dungeon (-42, 6, D:9) a stone (-41, 7, D:9) a stone (-42, 8, D:9) a +0 club (-43, 9, D:9) a +0 whip a stone (-47, 35, D:9) a +0 flail (-46, 35, D:9) a cursed -2 hand axe a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (-21, 35, D:9) a +2 large shield 7 bolts a +0 scale mail (-45, 44, D:9) a +0 cloak a +0 dagger (-48, 45, D:9) a +0 cloak (0, 46, D:9) a +0 hand axe a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (-43, 17, D:10) a +0 dagger a +0 blowgun (-42, 17, D:10) a +0 short sword 3 stones (-43, 18, D:10) a +0 dagger (-42, 18, D:10) a +0 short sword (4, 18, D:10) a +0 arbalest (-43, 19, D:10) a +0 short sword (-42, 19, D:10) a +0 club a +0 blowgun (2, 28, D:10) 15 bolts (-40, 29, D:10) a +0 flail (-5, 29, D:10) a +0 giant club a cursed -3 giant spiked club (-40, 30, D:10) a +0 giant club (-35, 34, D:10) a +0 robe a cursed +0 dagger (-34, 34, D:10) a +0 dagger a +0 leather armour (-17, 34, D:10) a +0 hand axe (-33, 36, D:10) a +0 dagger a +0 robe (-31, 36, D:10) a +0 dagger a cursed +0 robe (-7, 38, D:10) a +0 whip (-6, 38, D:10) a +0 whip (-6, 39, D:10) a +0 dagger a stone (-6, 40, D:10) a +0 dagger (-34, 48, D:10) a cursed amulet of inaccuracy (-5, 55, D:10) a +0 hunting sling (-1, 55, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a cursed +0 long sword (32, 0, D:11) a +0 club (0, 2, D:11) a +0 scimitar (-20, 9, D:11) a +0 hand axe a +0 leather armour (-19, 9, D:11) a +0 club a +0 leather armour a +0 club a +0 leather armour (-20, 10, D:11) a +0 short sword (-19, 10, D:11) a +0 dagger a +0 robe (-28, 13, D:11) 12 stones (24, 14, D:11) a +1 ring of intelligence (37, 15, D:11) 18 poisoned bolts (-29, 16, D:11) a +2 robe (28, 16, D:11) a +0 giant club (23, 18, D:11) 13 stones (-28, 19, D:11) a +1 scimitar (39, 19, D:11) a cursed +0 chain mail (-28, 20, D:11) a cursed +2 war axe a +0 robe (-27, 20, D:11) a +1 mace a cursed +0 robe (4, 34, D:11) a +0 trident (-4, 35, D:11) 23 stones (43, 41, D:11) a +0 giant club a +0 giant spiked club (-11, 42, D:11) a +0 trident a +0 chain mail (-9, 42, D:11) a +2 leather armour of cold resistance (28, 46, D:11) a +0 giant spiked club (34, 46, D:11) a +0 short sword (-4, 47, D:11) a +0 ring mail (-3, 48, D:11) a +0 falchion (6, 48, D:11) a +0 chain mail (-4, 49, D:11) a +0 club (-3, 49, D:11) a +0 scimitar a +0 plate armour a +0 morningstar a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 animal skin (5, 1, D:12) a +0 mace (2, 2, D:12) a +2 spear of piercing (8, 6, D:12) a +0 robe (21, 8, D:12) a +0 hand axe a +0 chain mail (33, 11, D:12) a +0 giant spiked club a +0 giant spiked club (41, 14, D:12) a +2 flail of venom (22, 16, D:12) a cursed +2 short sword a +0 robe a cursed +0 halberd a +0 robe (-20, 17, D:12) a scroll of random uselessness (21, 17, D:12) a cursed +0 spear a +0 robe (23, 17, D:12) a +0 falchion a +0 robe (12, 19, D:12) a +0 dagger a +0 robe (12, 20, D:12) a +0 hand axe (31, 24, D:12) a +0 ring mail (16, 25, D:12) a +0 short sword (9, 28, D:12) a +2 mace of holy wrath a +0 chain mail a +0 club a +0 scale mail (8, 30, D:12) a cursed -1 club a +0 ring mail (21, 30, D:12) 18 stones (10, 33, D:12) 14 stones (42, 34, D:12) a scroll of random uselessness (11, 44, D:12) 17 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (21) a +0 chain mail (0, 1, Lair:1) a crystal ball of energy (14, 4, Lair:1) a throwing net (11, 5, Lair:1) a +2 ring of dexterity an uncursed ring of positive energy an uncursed amulet of faith (17, 5, Lair:1) an uncursed staff of conjuration (10, 6, Lair:1) a Fen Folio a book of Battle a Young Poisoner's Handbook a book of Air (9, 7, Lair:1) 3 scrolls of recharging a scroll of amnesia 4 scrolls of enchant armour (11, 21, Lair:1) a scroll of noise (14, 22, Lair:1) a beef jerky (15, 24, Lair:1) a cursed -2 robe (-25, 29, Lair:1) a wand of flame (28) (-27, 30, Lair:1) a +0 blowgun (8, 37, Lair:1) 12 stones (-34, 39, Lair:1) 5 stones (-1, 39, Lair:1) a meat ration (-41, 47, Lair:1) a +0 robe (-34, 47, Lair:1) a +0 leather armour (-9, 53, Lair:1) a +0 rapier (-28, 55, Lair:1) a +0 leather armour (-21, 56, Lair:1) a meat ration