Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 mace (40, 0, D:1) 26 stones (-8, 4, D:1) a +0 short sword (32, 7, D:1) a +0 short sword (34, 8, D:1) a stone (38, 10, D:1) a +0 short sword (-9, 12, D:1) a +0 hand axe (14, 25, D:1) a cursed -3 club (15, 30, D:1) a stone (17, 30, D:1) a stone (17, 31, D:1) a +0 short sword (-10, 37, D:1) a +0 club (-9, 46, D:1) 13 stones Level 2 of the Dungeon (-11, 5, D:2) a +0 club a +0 dagger (9, 5, D:2) a +0 flail a cursed +0 scale mail (-10, 10, D:2) a +0 robe (2, 13, D:2) 3 large rocks (19, 17, D:2) a +0 club (8, 20, D:2) a +0 short sword (6, 21, D:2) a stone (7, 21, D:2) a stone (6, 22, D:2) a stone (-14, 23, D:2) a +0 dagger (-9, 26, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 morningstar a +0 ring mail (-2, 3, D:3) a +0 dagger a +0 robe (-1, 3, D:3) a +0 club a +0 scale mail (7, 4, D:3) a stone (-22, 6, D:3) a cursed -2 dagger a +0 robe a +0 club a +0 leather armour a +0 falchion a +0 scale mail (21, 6, D:3) a +0 club (8, 8, D:3) a stone (9, 8, D:3) 4 stones (9, 9, D:3) a +0 dagger (29, 9, D:3) 23 stones (9, 10, D:3) a +0 hunting sling 17 stones (30, 10, D:3) a potion of poison (15, 14, D:3) a +0 dagger a +0 club (33, 19, D:3) a +0 dagger (-11, 20, D:3) a +0 club (-10, 24, D:3) a +0 short sword (-10, 25, D:3) a +0 club (21, 25, D:3) a +0 whip of flaming (-10, 26, D:3) a stone Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +2 dagger "Killer Bee's Foe" {venom, Stlth+} (1920 gold) It poisons the flesh of those it strikes. It makes you more stealthy. It has a curse placed upon it. the +6 mace of Tweisobb {freeze, +Rage +Fly Int+6} (6060 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It lets you fly. It lets you go berserk. the cursed +0 leather armour "Xeroir" {Regen+ Str+3 Dex+2} (1650 gold) It affects your strength (+3). It affects your dexterity (+2). It increases your rate of regeneration. It has a curse placed upon it. the ring "Arhazet" {rPois MP+9 Str-3 Dex+3} (3120 gold) [ring of magical power] It affects your strength (-3). It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). (0, 0, D:4) a +0 club (10, 2, D:4) 12 gold pieces (-40, 18, D:4) a stone (-40, 19, D:4) a stone (-40, 20, D:4) a stone (-21, 25, D:4) a potion of poison (-13, 25, D:4) a +0 short sword (-24, 29, D:4) a +0 leather armour (-36, 30, D:4) a +0 chain mail (-23, 30, D:4) a +0 flail (-26, 31, D:4) a +0 mace (-19, 31, D:4) a +0 ring mail (-38, 32, D:4) 14 stones (-13, 35, D:4) a +1 falchion of draining (-30, 43, D:4) a potion of poison (-26, 48, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-16, 4, D:5) a +0 dagger (-10, 5, D:5) 22 stones (16, 11, D:5) a stone (5, 13, D:5) a +0 plate armour (16, 13, D:5) a +0 whip (-15, 15, D:5) a +0 war axe (-23, 18, D:5) a +0 robe (19, 19, D:5) a +0 ring mail (-29, 21, D:5) a +0 scale mail (23, 35, D:5) a +0 dagger (-20, 36, D:5) a +0 leather armour (-19, 36, D:5) a +0 dagger a +0 robe a +0 leather armour (1, 50, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (-13, 2, D:6) a +0 hand axe (31, 2, D:6) a +0 scale mail (-24, 26, D:6) 16 stones (21, 30, D:6) a +0 quarterstaff (15, 37, D:6) a wand of flame (0) (24, 40, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) 10 gold pieces (3, 13, D:7) 25 stones (43, 16, D:7) 15 gold pieces (48, 24, D:7) 12 gold pieces (51, 34, D:7) 16 gold pieces (29, 39, D:7) 7 gold pieces (58, 49, D:7) 16 gold pieces Level 8 of the Dungeon (0, 0, D:8) a beef jerky (-39, 1, D:8) 20 gold pieces (-1, 1, D:8) 6 gold pieces (unseen) (1, 1, D:8) a +0 mace a +0 whip a +0 leather armour (0, 7, D:8) 17 stones (-2, 8, D:8) a +0 quarterstaff (-36, 14, D:8) 15 gold pieces (-26, 14, D:8) 14 gold pieces (2, 19, D:8) a +0 whip (18, 24, D:8) 10 gold pieces (1, 29, D:8) 19 gold pieces