Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 mace (-32, 19, D:1) a +0 club 2 stones (-65, 20, D:1) a +0 club 3 stones (-33, 21, D:1) a stone a +0 club (-23, 21, D:1) a +0 dagger (-10, 22, D:1) a +0 club (-32, 27, D:1) a +0 club (-40, 31, D:1) a +0 leather armour (-54, 33, D:1) a +0 whip (-65, 36, D:1) 14 stones (-55, 40, D:1) a +0 whip (-46, 45, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (35, 13, D:2) a +0 mace (44, 17, D:2) a +0 whip (10, 20, D:2) 19 stones (29, 22, D:2) a +0 dagger (-1, 23, D:2) a +0 club (0, 23, D:2) a potion of degeneration (21, 23, D:2) 16 stones (3, 28, D:2) a +0 club (9, 29, D:2) a +0 club a +0 hunting sling 17 stones (5, 30, D:2) a +0 dagger (6, 30, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 1, D:3) a +0 club (-43, 3, D:3) 8 needles of paralysis (-49, 4, D:3) a +0 club (-39, 7, D:3) a +0 club (-8, 9, D:3) a +0 club (-12, 13, D:3) a +0 ring mail (3, 13, D:3) a +0 dagger (-3, 14, D:3) a +0 ring mail (-26, 19, D:3) a +0 ring mail (-35, 31, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-25, 10, D:4) 4 large rocks (-13, 15, D:4) 15 stones a +0 hunting sling a +0 trident (-16, 18, D:4) a +0 club (-17, 19, D:4) a stone (-18, 20, D:4) a stone (6, 29, D:4) a +0 scale mail (16, 32, D:4) a cursed -2 giant spiked club (-23, 33, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (36, 3, D:5) a potion of poison a cursed -1 dagger a +0 robe (37, 3, D:5) a +0 trident (36, 4, D:5) a +0 flail (35, 5, D:5) a +0 flail (32, 14, D:5) 20 stones (10, 16, D:5) a +0 robe (11, 16, D:5) a +1 hand axe (33, 16, D:5) a +0 spear (-2, 22, D:5) 25 stones (44, 26, D:5) a +3 long sword a +0 robe (45, 26, D:5) a +0 battleaxe a +0 robe (35, 28, D:5) a +0 shortbow (23, 33, D:5) a +1 falchion (22, 42, D:5) 23 stones (21, 45, D:5) a cursed -2 flail a +0 leather armour Level 6 of the Dungeon [Shop] Ning's Antique Armour Shoppe a cursed +0 leather armour (50 gold) a +3 leather armour of cold resistance (50 gold) a +1 hat (100 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (927 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +2 cloak (112 gold) a +0 leather armour of magic resistance (50 gold) a +0 plate armour (575 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) (0, 0, D:6) a +0 dagger (-34, 2, D:6) a +3 scale mail (-4, 5, D:6) a +0 dagger a +0 robe (-3, 5, D:6) a +0 hand axe a +0 robe (-2, 5, D:6) a +0 dagger a +0 robe (-3, 6, D:6) a +0 short sword a +0 club a +0 leather armour (-14, 16, D:6) 2 stones (-13, 16, D:6) a stone (-12, 16, D:6) a stone (-11, 16, D:6) a stone (-35, 21, D:6) a +0 leather armour (10, 24, D:6) a +0 robe a cursed +0 dire flail (6, 25, D:6) a +0 club (3, 27, D:6) a +1 flail of draining (18, 27, D:6) a cursed +0 dagger a +0 robe a cursed +2 scimitar a +0 robe a cursed +0 whip a +2 trident a +2 robe of positive energy (17, 28, D:6) a +1 dire flail a +0 robe (-14, 37, D:6) a +0 short sword a +0 ring mail a +0 flail (15, 39, D:6) a +0 dagger a +0 robe (10, 40, D:6) a +1 robe of positive energy (-8, 41, D:6) a +0 giant spiked club (-25, 43, D:6) a +0 club (-6, 44, D:6) a +0 giant club (-13, 48, D:6) a +0 robe a +0 dagger (-14, 49, D:6) a +0 glaive a +0 plate armour (15, 51, D:6) a potion of poison Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (-10, 1, D:7) a +0 scale mail (23, 8, D:7) a +0 hand axe (-16, 11, D:7) an uncursed ring of see invisible (-20, 18, D:7) a +0 leather armour (14, 21, D:7) a +3 hand axe (27, 31, D:7) a +2 short sword of speed a +0 dagger a +0 robe a +0 war axe (8, 33, D:7) a +0 robe a +0 dagger (27, 33, D:7) a +0 whip (-22, 38, D:7) 18 stones (20, 44, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (-38, 1, D:8) an uncursed ring of loudness (-3, 3, D:8) a +0 flail a +1 flail of protection (7, 4, D:8) a cursed -1 giant spiked club a cursed +0 robe (-2, 7, D:8) a +0 long sword (-23, 16, D:8) a +2 dagger of chaos a +0 robe (-8, 17, D:8) 28 stones (8, 30, D:8) a +0 ring mail (-31, 32, D:8) a +0 ring mail (-31, 37, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 giant club a +0 giant club (2, 1, D:9) a +0 giant club (14, 1, D:9) a wand of magic darts (20) (17, 1, D:9) 3 stones (0, 2, D:9) a +1 scimitar of flaming a +0 robe (-18, 3, D:9) a +0 trident of pain (14, 3, D:9) a cursed staff of wizardry (31, 3, D:9) a +0 robe (21, 6, D:9) a +3 ring mail of cold resistance (22, 6, D:9) a +0 quarterstaff a +0 hunting sling (5, 8, D:9) a +0 dagger a +0 robe (-12, 11, D:9) a +2 long sword of holy wrath (20, 11, D:9) a +0 shortbow (-10, 13, D:9) a +0 robe (-10, 18, D:9) 13 gold pieces (-3, 20, D:9) a +0 shortbow a +0 leather armour a +0 flail a +0 leather armour a +0 club (-2, 20, D:9) a +0 hand axe a +0 scale mail a +0 hand axe (28, 26, D:9) the cursed +1 short sword of Neemioq {pierce, +Rage +Fly rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you fly. It lets you go berserk. It has a curse placed upon it. (26, 27, D:9) a +0 robe a +0 dagger (26, 28, D:9) a +0 leather armour a +0 robe a +0 scimitar of slicing a +0 chain mail a +0 flail of protection a +0 dagger (35, 35, D:9) a +0 ring mail (24, 40, D:9) a +0 hand axe (34, 40, D:9) a cursed +0 shortbow (38, 41, D:9) a +0 dagger a +0 robe (41, 43, D:9) a +0 club (41, 45, D:9) a +0 scimitar a +0 plate armour (42, 45, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (26, 8, D:10) a +1 centaur barding (34, 8, D:10) a stone (35, 9, D:10) a stone (36, 10, D:10) a stone (39, 11, D:10) a +0 short sword (-14, 14, D:10) a scroll of random uselessness (3, 16, D:10) a +0 mace (3, 17, D:10) a cursed +0 robe a +0 dagger (3, 18, D:10) a +0 trident a +2 hand axe of freezing (3, 19, D:10) a +0 flail of holy wrath (-17, 24, D:10) a +0 club (16, 31, D:10) a +0 mace (32, 39, D:10) a stone (-8, 41, D:10) a +0 dagger (28, 43, D:10) a +0 short sword (-15, 45, D:10) a cursed -2 flail (0, 45, D:10) a potion of degeneration (23, 45, D:10) a +0 shortbow (20, 46, D:10) a cursed -2 trident (6, 52, D:10) a +0 whip 3 stones Level 11 of the Dungeon [Shop] Nungisae's Jewellery Shop a +6 ring of evasion (1092 gold) an uncursed amulet of rage (560 gold) an uncursed ring of flight (245 gold) a +3 ring of dexterity (219 gold) an uncursed ring of see invisible (210 gold) a +3 ring of strength (219 gold) a cursed ring of loudness (63 gold) the ring of Fanaticism {rElec Int+4 Dex+3 SInv} (611 gold) [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. the amulet "Sopemnig" {rCorr rN+ Str+2 Int-2} (436 gold) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (+2). It affects your intelligence (-2). It protects you from negative energy. an uncursed ring of positive energy (280 gold) [Shop] Zuut's Antique Weapon Shop a +0 scimitar (92 gold) a +0 arbalest (103 gold) a +0 mace of crushing (69 gold) a +4 flail (80 gold) a +0 quarterstaff (92 gold) a +2 double sword of holy wrath (345 gold) a +0 arbalest of flaming (103 gold) a +4 flail of protection (80 gold) the +5 scimitar "Waytwotu" {vamp, +Blink Int+4 Dex+4} (207 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It affects your dexterity (+4). It lets you blink. a +0 greatsling (345 gold) a +0 long sword (80 gold) the +9 long sword "Demonspawn's Doom" {speed, *Corrode +Fly rElec Int-5} (195 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-5). It insulates you from electricity. It lets you fly. It may corrode your equipment when you take damage. a +0 club (23 gold) a +0 spear (69 gold) (0, 0, D:11) a +0 greatsling (48, 7, D:11) a +0 dagger a +0 robe (7, 13, D:11) a cursed +0 mace a +0 robe a +1 dagger a +0 robe (8, 13, D:11) a +1 short sword a +0 robe a +2 battleaxe a +0 robe (27, 13, D:11) a +0 trident (47, 21, D:11) a +0 giant spiked club (37, 24, D:11) a +0 falchion (38, 27, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +4 war axe a +0 chain mail (10, 2, D:12) a +0 war axe a +0 robe a +0 dagger a cursed -2 plate armour a +1 scimitar of flaming a +0 chain mail a +2 demon trident of flaming (14, 4, D:12) a cursed -3 spear (0, 5, D:12) a +0 giant spiked club (8, 5, D:12) a +5 battleaxe of draining a +0 plate armour a +3 battleaxe of distortion a +0 chain mail (-19, 7, D:12) a +0 shortbow (-8, 7, D:12) a +0 giant spiked club (7, 7, D:12) a +5 glaive a +0 chain mail (-19, 8, D:12) a +0 giant club (-35, 13, D:12) a +0 arbalest a +1 robe of positive energy (-3, 17, D:12) 23 stones (-16, 18, D:12) a +0 short sword (-15, 18, D:12) a +0 mace a +0 chain mail (-15, 19, D:12) a +0 dagger a +0 robe (-29, 26, D:12) 11 stones (-14, 27, D:12) an arrow (-14, 29, D:12) an arrow (-7, 29, D:12) a +1 centaur barding (-16, 33, D:12) 28 gold pieces (-8, 33, D:12) a +0 flail (-7, 33, D:12) a +0 scale mail a +0 club (-6, 34, D:12) a +0 mace (-6, 35, D:12) a +0 short sword a +0 hand axe a +0 hand axe (-36, 42, D:12) 7 gold pieces the Ecumenical Temple