Chiseanne Level 1 of the Dungeon (21, 15, D:1) a +0 dagger (21, 18, D:1) a cursed +0 club (26, 7, D:1) 5 javelins (32, -12, D:1) a +0 club (37, -8, D:1) a +0 club (39, 10, D:1) a +0 club (41, -6, D:1) a +0 club (49, -11, D:1) a +0 dagger (52, -1, D:1) an uncursed amulet of dismissal Level 2 of the Dungeon (10, -20, D:2) a +0 dagger a +0 club (10, 18, D:2) a +0 club (13, 14, D:2) 3 fruits (14, 13, D:2) a fruit (15, 12, D:2) 3 fruits (15, 13, D:2) 2 fruits (16, 13, D:2) a fruit (17, 13, D:2) a fruit (19, 0, D:2) a +0 war axe (20, -2, D:2) a +0 robe (25, -15, D:2) a +0 short sword (34, -19, D:2) a +0 hand axe (34, -12, D:2) a +0 dagger (43, -11, D:2) a +0 club (43, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a meat ration (6, -44, D:3) a +0 chain mail (8, -16, D:3) a +0 club a +0 dagger (9, -17, D:3) a +0 club (11, -18, D:3) a +0 falchion a +0 helmet (16, -23, D:3) a +0 dagger (20, -25, D:3) a +0 hand axe (20, -16, D:3) a +0 club (22, -51, D:3) a +0 ring mail (22, -27, D:3) a +2 mace of draining (24, -48, D:3) a +0 robe (24, -20, D:3) a +0 club (25, -20, D:3) a +0 dagger a +0 scale mail (28, -14, D:3) a +0 club (49, -44, D:3) a +0 whip Level 4 of the Dungeon [Shop] Olaneil's Distillery a potion of might (56 gold) a potion of haste (140 gold) a potion of cure mutation (350 gold) a potion of flight (42 gold) a potion of lignification (42 gold) a potion of mutation (35 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) 2 potions of might (112 gold) (0, 0, D:4) a +0 helmet (0, 29, D:4) a beef jerky (12, -8, D:4) a +0 scimitar (19, 23, D:4) a +0 dagger a +0 robe (19, 24, D:4) a +0 dagger a +0 robe (19, 25, D:4) a +0 dagger a +0 hand axe (23, -12, D:4) the +8 ring mail "Docrism" {rCorr Str-5 Dex+4 Slay+4} It affects your strength (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from acid and corrosion. Level 5 of the Dungeon (4, -43, D:5) 8 javelins (5, -40, D:5) a +0 robe (7, 0, D:5) a +0 shortbow (27, 1, D:5) a +0 flail (27, 2, D:5) a +0 whip a +0 robe (30, 0, D:5) a +0 robe a cursed +0 short sword (36, 0, D:5) a +0 leather armour (43, -25, D:5) a meat ration (43, -2, D:5) a +2 trident of piercing (44, -29, D:5) a +0 dagger (47, -39, D:5) a meat ration (54, -18, D:5) a +0 chain mail a +0 flail (56, -21, D:5) a +0 chain mail (57, -19, D:5) a +0 dagger (59, -22, D:5) a +0 scale mail a +0 dagger Level 6 of the Dungeon [Shop] Coosselekh's Weapon Shop a +4 whip of flaming (344 gold) a +3 whip of electrocution (301 gold) the cursed +1 blowgun of the Valley of Death {speed, rC- MR++ Str+3 Int+4} (423 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. 13 bolts (33 gold) the cursed +1 greatsling of Ecur {venom, +Blink} (442 gold) It poisons the ammo it fires. It lets you blink. It has a curse placed upon it. a +1 scythe of venom (137 gold) a +1 mace of holy wrath (161 gold) the +3 shortbow of Invincibility {velocity, rN+ Dex+4 SInv} (562 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. a +2 war axe of chopping (223 gold) (0, 0, D:6) a scroll of noise (17, -8, D:6) an uncursed ring of stealth (21, 21, D:6) a scroll of noise (23, 6, D:6) a +0 plate armour a +0 short sword (25, 4, D:6) a cursed -3 shortbow (26, 6, D:6) a +0 hunting sling (42, -24, D:6) a scroll of random uselessness (45, 1, D:6) the cursed +0 hunting sling "Plog" {velocity, *Confuse rElec rC+ SInv} Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It lets you see invisible. It may confuse you when you take damage. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 2, D:7) a +0 robe (3, 2, D:7) 3 potions of mutation (7, 20, D:7) a meat ration (25, 23, D:7) a +0 flail (31, 17, D:7) a +0 robe (39, 2, D:7) a +1 flail a +0 robe (40, -16, D:7) a +0 war axe a cursed +0 robe (40, -9, D:7) a cursed +0 short sword a +0 robe (41, -11, D:7) a +0 long sword (41, -1, D:7) a cursed -1 whip (41, 0, D:7) a +0 spear (43, -5, D:7) a +0 short sword (43, -2, D:7) a +0 spear (45, -2, D:7) a cursed +3 long sword a +0 robe (52, -12, D:7) a +2 spear of venom a +0 robe (64, 30, D:7) a +3 dagger (65, 30, D:7) a +0 short sword of venom Level 8 of the Dungeon [Shop] Hygrodenk's Antique Weapon Shop a +0 quarterstaff (100 gold) a +0 rapier (100 gold) a +0 double sword (375 gold) a +1 shortbow of flaming (310 gold) a +0 hand axe (75 gold) a +0 shortbow (75 gold) a +0 bardiche (225 gold) a +0 great sword (162 gold) a +0 arbalest (112 gold) a +1 glaive of flaming (467 gold) a +0 great mace (162 gold) a +0 club (25 gold) a +0 short sword (75 gold) a +1 rapier of venom (295 gold) a cursed +0 scimitar (25 gold) the cursed +1 great sword "Qeyf" {speed, +Fly Str+6} (1080 gold) Attacks with this weapon are significantly faster. It affects your strength (+6). It lets you fly. It has a curse placed upon it. (0, 0, D:8) a +0 falchion of slicing (3, 17, D:8) a +0 giant club (5, 21, D:8) a potion of mutation (6, 18, D:8) a +0 giant club a +0 giant spiked club (8, 30, D:8) a +0 dagger (11, -3, D:8) an uncursed staff of conjuration (14, 51, D:8) a +0 dagger a +0 robe a +0 mace (18, 54, D:8) a +0 quarterstaff (19, 55, D:8) a +0 hand axe a +0 leather armour (24, 56, D:8) a +0 dagger a +0 robe (33, 12, D:8) a +0 leather armour (35, 12, D:8) a +0 robe a +0 flail (35, 14, D:8) a +0 hand axe (35, 23, D:8) a beef jerky (36, 20, D:8) a +0 morningstar a +0 robe (49, 45, D:8) a +0 robe a cursed +0 dagger a +0 robe (50, 12, D:8) a +0 trident (52, 13, D:8) a +0 flail a +0 leather armour a +0 trident a +0 plate armour (69, 42, D:8) an uncursed amulet of dismissal Level 9 of the Dungeon [Shop] Hyomed's Jewellery Shoppe an uncursed ring of protection from cold (350 gold) an uncursed ring of ice (350 gold) a +1 ring of protection (42 gold) a cursed ring of loudness (63 gold) a cursed ring of teleportation (63 gold) a cursed -3 ring of strength (28 gold) the ring of Evujudach {+Inv rElec MP+9} (574 gold) [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. an uncursed amulet of the gourmand (420 gold) an uncursed amulet of magic regeneration (420 gold) (0, 0, D:9) a +0 giant club (9, -17, D:9) a +0 dagger a +0 robe (10, -30, D:9) a +0 dagger (11, -31, D:9) a +0 dagger a cursed +0 scale mail (14, -26, D:9) a +0 hand axe (18, -20, D:9) a +0 glaive (20, -19, D:9) a +0 dagger a +0 robe (26, -24, D:9) a +0 leather armour (26, -13, D:9) a +0 shortbow (34, -24, D:9) a +0 club a +0 ring mail (34, -23, D:9) a +0 dagger a +0 scale mail (37, -25, D:9) a +1 scimitar of distortion a cursed +0 plate armour (40, -20, D:9) a +0 dagger a +0 robe (42, -19, D:9) a +0 dagger a +0 leather armour (43, -19, D:9) a +0 club a +0 leather armour (46, -36, D:9) a +0 giant club (48, -38, D:9) a +0 dagger a +0 robe (49, -32, D:9) a +0 dagger (51, -40, D:9) a +0 hand axe a +0 dagger (51, -39, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon [Shop] Qukups's Armour Emporium the cursed +0 plate armour of Henotheism {rPois rN++ Int-3 SInv} (594 gold) It affects your intelligence (-3). It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. the +1 pair of gloves of Ocoob {MR++ Int+4} (499 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 helmet of see invisible (172 gold) a +3 chain mail of positive energy (352 gold) a +3 plate armour of positive energy (630 gold) the +4 pair of gloves of Kocviwen {*Confuse Str+9 Int+3} (766 gold) It affects your strength (+9). It affects your intelligence (+3). It may confuse you when you take damage. a +0 plate armour of cold resistance (450 gold) the +7 Kryia's mail coat {DeviceHeal*2 rC+} (795 gold) It protects you from cold. the +3 robe "Joso Rie" {Str+6 Dex+3} (624 gold) It affects your strength (+6). It affects your dexterity (+3). a +2 shield of cold resistance (322 gold) the +3 ring mail "Tiom" {+Blink rElec rCorr Str-2} (621 gold) It affects your strength (-2). It insulates you from electricity. It lets you blink. It protects you from acid and corrosion. a +0 large shield of reflection (127 gold) a +3 ring mail of poison resistance (345 gold) (0, 0, D:10) a +0 ring mail (0, 5, D:10) a +0 mace (8, 5, D:10) a +0 robe (8, 26, D:10) a +0 trident (17, 24, D:10) a book of Flames (20, 3, D:10) a +0 club (21, 3, D:10) a +0 club a +0 dagger a +0 robe (22, 27, D:10) a +0 club (24, 4, D:10) a +0 robe a +0 dagger (27, 5, D:10) a +0 leather armour a +0 whip (27, 14, D:10) a +0 giant club (29, -7, D:10) a +0 falchion (30, 3, D:10) a +0 robe a +0 giant spiked club (30, 32, D:10) a +0 hand axe (32, 21, D:10) a +0 giant spiked club (32, 23, D:10) a +0 shortbow (34, 8, D:10) a +1 animal skin (42, 28, D:10) a scroll of noise Level 11 of the Dungeon [Shop] Plog's Distillery a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of resistance (120 gold) a potion of agility (48 gold) a potion of invisibility (96 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of agility (48 gold) (0, 0, D:11) a +0 dagger a +0 robe (0, 5, D:11) a +0 dagger a +0 robe (4, 0, D:11) a +0 hand axe (7, 9, D:11) a +0 halberd (10, -37, D:11) a +0 dagger a +0 robe (11, 10, D:11) a wand of flame (23/48) (13, -8, D:11) a +0 giant spiked club (17, -17, D:11) a +0 scale mail (17, -15, D:11) a cursed -3 falchion (22, -30, D:11) a large rock (25, -4, D:11) a +0 dagger (27, -12, D:11) an uncursed ring of wizardry (28, -14, D:11) a +0 giant spiked club (39, -4, D:11) a +0 giant club (41, -38, D:11) a large rock (42, -38, D:11) a large rock (54, -29, D:11) a +0 giant spiked club (54, -11, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (6, 4, D:12) 2 curare-tipped needles (22, 37, D:12) 17 gold pieces (26, 7, D:12) 12 gold pieces (27, 19, D:12) 16 gold pieces Level 13 of the Dungeon (0, 0, D:13) 6 gold pieces (0, 1, D:13) 3 gold pieces (1, 0, D:13) 4 gold pieces (5, -12, D:13) 12 gold pieces (17, -19, D:13) 19 gold pieces