Chiseanne Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 dagger (2, 12, D:1) a +0 club (11, 25, D:1) a +0 dagger (12, -7, D:1) a +0 club (44, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (7, -26, D:2) a +0 dagger (8, 14, D:2) a +0 leather armour (12, -35, D:2) a +0 spear (13, -36, D:2) a +0 dagger (18, -37, D:2) a +0 quarterstaff (28, -3, D:2) a +0 club (34, -27, D:2) a +0 club (41, -14, D:2) a +0 dagger a +0 robe (47, -2, D:2) an uncursed ring of wizardry (48, 4, D:2) a +0 club (52, -34, D:2) a +0 spear (53, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, -3, D:3) a +0 club a +0 dagger (10, -6, D:3) a +0 club (17, 12, D:3) a +0 ring mail a +0 dagger (30, 9, D:3) a +0 ring mail (35, -8, D:3) a +0 hunting sling (39, 2, D:3) a +0 hand axe a +0 ring mail (46, 13, D:3) a +0 dagger (47, 12, D:3) a +0 whip a +0 dagger a +0 robe (47, 13, D:3) a +0 flail a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Nuisin's Food Shop 3 fruits (45 gold) a meat ration (50 gold) 3 fruits (45 gold) 2 fruits (30 gold) a meat ration (50 gold) a fruit (15 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (1, 21, D:4) a +0 giant club (7, -13, D:4) a +0 hand axe (13, -10, D:4) a +0 giant spiked club (15, 18, D:4) a large rock (28, -6, D:4) a +0 dagger (44, 25, D:4) a +0 leather armour (45, 7, D:4) a +0 dagger (48, 23, D:4) a +0 spear (52, 26, D:4) a potion of lignification (57, 26, D:4) a +0 robe (59, -1, D:4) a +0 leather armour (59, 0, D:4) a +0 hand axe (59, 1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 plate armour (1, 0, D:5) a +0 mace (26, 13, D:5) a +0 leather armour (28, 24, D:5) a +0 hand axe of flaming Level 6 of the Dungeon (0, 0, D:6) a +4 spear (2, -19, D:6) a +0 shortbow (16, 12, D:6) a +0 giant club (17, -10, D:6) the +8 rapier "Ezorch" {flame, *Contam rC+ Str+10 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+10). It protects you from cold. It lets you see invisible. It causes magical contamination when unequipped. (22, -25, D:6) a +0 ring mail (26, -26, D:6) a +0 war axe (30, -28, D:6) a +0 dagger a +0 robe a +0 flail a +0 chain mail (31, -28, D:6) a cursed +0 dagger a +0 robe (31, -27, D:6) a +0 robe a +0 dagger (31, -14, D:6) a +0 dagger (32, -28, D:6) a +0 leather armour (39, 0, D:6) a +0 animal skin (40, 0, D:6) a +0 robe a +0 animal skin (51, -21, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of summoning (5, 5, D:7) a +0 dagger a +2 robe of magic resistance (8, 10, D:7) a +0 buckler a +4 rapier of speed a cursed +0 scale mail (16, 15, D:7) an uncursed staff of conjuration (26, -17, D:7) a +0 hand axe (31, -29, D:7) a +0 robe (33, 8, D:7) a +0 hand axe (47, -24, D:7) a +0 mace (47, -22, D:7) a +0 mace (48, -31, D:7) a +0 mace (48, -29, D:7) a +0 mace (48, -26, D:7) a +0 mace (48, -25, D:7) a +0 mace (48, -23, D:7) a +0 mace of draining (49, -30, D:7) a +0 mace (49, -29, D:7) the cursed +0 mace of Giryty {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It has a curse placed upon it. a +4 quarterstaff of chaos a +0 mace (49, -27, D:7) a +0 mace (50, -31, D:7) a +0 mace (50, -30, D:7) a +0 mace (50, -29, D:7) a +0 mace (51, -13, D:7) a +0 spear (51, -12, D:7) a +0 scimitar a +0 robe a +2 hand axe a +0 robe a +0 spear (51, -11, D:7) a +2 flail of crushing a cursed +0 giant spiked club a +3 hand axe a +0 robe (54, -7, D:7) a +0 dagger a +0 short sword a potion of lignification Level 8 of the Dungeon [Shop] Ramireg's Food Boutique a bread ration (70 gold) a fruit (21 gold) a meat ration (70 gold) a royal jelly (28 gold) a royal jelly (28 gold) 3 fruits (63 gold) a royal jelly (28 gold) a royal jelly (28 gold) a royal jelly (28 gold) 4 fruits (84 gold) a royal jelly (28 gold) (0, 0, D:8) a +2 dagger of venom a +0 club (0, 1, D:8) a +0 dagger a +0 short sword (8, 9, D:8) a +0 plate armour (13, -38, D:8) a +0 hunting sling (20, -30, D:8) a +0 cloak (20, -17, D:8) the +3 quarterstaff of Broken Luck {protect, rPois rF+ Int-3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-3). It protects you from fire. It protects you from poison. (23, -5, D:8) a +0 shortbow (25, -18, D:8) an uncursed ring of teleportation a wand of iceblast (0/15) a +0 spear (26, -19, D:8) a cursed +0 flail (27, -18, D:8) a +0 halberd (28, 10, D:8) a +0 shortbow (31, 1, D:8) a +0 shortbow (34, -19, D:8) a +0 rapier (36, -30, D:8) a +0 great mace a cursed -1 giant spiked club (44, -5, D:8) a +0 mace a +0 ring mail (44, -4, D:8) a +0 dagger a +0 robe (48, -6, D:8) a +0 giant club (50, -5, D:8) a +0 mace (58, -15, D:8) 2 needles of sleeping 3 exploding tomahawks 196 arrows (61, -16, D:8) a +0 dagger (63, -6, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 hunting sling of flaming a +0 quarterstaff (0, 3, D:9) a +0 troll leather armour (3, -4, D:9) a +0 mace (9, -4, D:9) a +0 mace (9, 4, D:9) a +0 war axe a +0 dagger a +0 robe (10, 5, D:9) a +0 dagger a +0 ring mail an orc corpse (12, 5, D:9) a +4 dagger a +0 robe an orc skeleton (15, 16, D:9) a +0 giant club a +0 robe (15, 23, D:9) a +0 mace a +0 leather armour (16, 23, D:9) a +0 dagger a +0 robe (16, 24, D:9) a +0 mace (17, 23, D:9) a +0 dagger a +0 scale mail (30, 52, D:9) a +0 hand crossbow (32, 32, D:9) a +0 ring mail (33, 38, D:9) a +0 flail a +0 club (34, 24, D:9) a potion of lignification (34, 37, D:9) a +0 spear a +0 scale mail (56, 10, D:9) a +0 ring mail (56, 38, D:9) a +0 antimagic giant spiked club (56, 39, D:9) a +0 giant club (56, 44, D:9) a +0 plate armour (59, 43, D:9) a +2 buckler Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 3, D:10) 18 arrows a cursed -2 shortbow (1, -4, D:10) an arrow (1, -2, D:10) an arrow (2, 15, D:10) 17 arrows (3, -24, D:10) 18 arrows (17, -16, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (35, 4, D:10) a +0 chain mail (42, -1, D:10) a +0 pair of gloves (43, 18, D:10) a +0 ring mail (56, 10, D:10) 16 arrows (59, -1, D:10) a wand of random effects (7/48) Level 11 of the Dungeon [Shop] Xoupoj's Armour Shop a +2 robe of positive energy (191 gold) a +0 robe (9 gold) quicksilver dragon scales (780 gold) a +0 buckler (58 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) [Shop] Vuloazuq's General Store a +0 leather armour (26 gold) a potion of brilliance (52 gold) a wand of polymorph (10/24) (156 gold) a wand of flame (22/48) (156 gold) a scroll of amnesia (45 gold) a cursed -2 flail (1 gold) a cursed +0 scale mail (13 gold) 13 stones (16 gold) [Shop] Kayst's General Store a +0 hand axe (39 gold) a royal jelly (26 gold) a +0 short sword (39 gold) 15 bolts (39 gold) a +0 arbalest (58 gold) a scroll of remove curse (39 gold) 2 potions of brilliance (104 gold) 4 silver tomahawks (78 gold) a wand of lightning (5/15) (117 gold) the +8 long sword of the Ecumenical Temple {pain, *Rage +Inv rElec MR+} (951 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make you go berserk in combat. 15 bolts (39 gold) (0, 0, D:11) a cursed +0 robe (14, 8, D:11) a scroll of noise 2 scrolls of random uselessness (18, -35, D:11) 23 arrows (19, -11, D:11) a potion of lignification (19, -3, D:11) a +1 whip of freezing (23, -17, D:11) a +0 chain mail (33, -11, D:11) a +0 chain mail a +0 mace (34, -10, D:11) a +0 dagger (35, -12, D:11) a +0 plate armour a +0 flail (35, -11, D:11) a +0 plate armour a cursed +0 mace (35, -10, D:11) a +0 hand axe (36, -10, D:11) a +0 chain mail a +0 trident (38, -9, D:11) a +1 ring mail of poison resistance a +2 long sword of electrocution Level 12 of the Dungeon (0, 0, D:12) a cursed amulet of inaccuracy an uncursed staff of air (0, 39, D:12) a +0 scale mail (3, 34, D:12) 17 arrows a +0 shortbow (3, 35, D:12) 22 arrows a +0 shortbow (4, 28, D:12) an arrow (4, 33, D:12) 4 arrows (4, 35, D:12) 11 arrows a +0 shortbow (5, 30, D:12) an arrow (6, 39, D:12) a +0 flail (7, 28, D:12) an arrow (21, 30, D:12) a +0 club a +0 hand crossbow a +0 whip (22, 30, D:12) a +0 whip a +0 short sword (23, 30, D:12) a +0 blowgun a +0 short sword (24, 38, D:12) an uncursed ring of fire (37, 14, D:12) 3 large rocks (38, 46, D:12) a +0 club a +0 chain mail (38, 47, D:12) a cursed +0 leather armour a +0 dagger a cursed +0 robe (39, 14, D:12) a large rock (40, 30, D:12) a +0 long sword a cursed +0 leather armour (42, 16, D:12) a large rock (42, 37, D:12) a scroll of noise (59, 19, D:12) a +0 giant club Level 13 of the Dungeon [Shop] Metam's Gadget Boutique a wand of acid (12/15) (608 gold) a phial of floods (760 gold) a fan of gales (760 gold) a phantom mirror (570 gold) a wand of enslavement (11/24) (247 gold) a crystal ball of energy (380 gold) a sack of spiders (380 gold) a wand of flame (29/48) (294 gold) a phantom mirror (570 gold) a fan of gales (760 gold) a phial of floods (760 gold) a fan of gales (760 gold) a wand of iceblast (9/15) (247 gold) a lamp of fire (760 gold) (0, 0, D:13) a +0 pair of gloves (18, 4, D:13) a +0 giant spiked club (18, 26, D:13) 2 arrows (20, 26, D:13) 2 arrows (21, 26, D:13) 4 arrows (22, 24, D:13) an arrow (22, 25, D:13) an arrow (22, 26, D:13) 2 arrows (23, 25, D:13) 12 arrows a +0 shortbow (23, 26, D:13) an arrow (24, 26, D:13) 13 arrows a +0 shortbow (24, 27, D:13) 16 arrows a +0 shortbow of freezing (25, 26, D:13) 13 arrows (26, 25, D:13) an arrow (26, 26, D:13) a +3 shortbow of flaming 10 arrows a +0 shortbow (26, 27, D:13) 14 arrows a +0 longbow (27, 26, D:13) an arrow (29, 17, D:13) a +0 falchion (29, 18, D:13) a +0 hand axe (29, 29, D:13) a +0 robe a cursed +1 flail of freezing (30, 12, D:13) a cursed -3 flail (30, 13, D:13) a +4 ring mail a +0 trident (30, 14, D:13) 392 stones (30, 29, D:13) a +0 robe a +0 short sword (31, 13, D:13) a +0 leather armour a +0 mace (31, 30, D:13) a +0 robe a +3 falchion (32, 13, D:13) a +0 chain mail a +0 dagger (32, 14, D:13) a +0 leather armour a +0 club (33, 13, D:13) a +0 club (39, 24, D:13) a +0 hand axe a +0 dagger a +0 robe (40, 8, D:13) 6 large rocks (40, 24, D:13) a +0 whip (44, 34, D:13) 19 stones (46, 32, D:13) a +5 long sword a +3 long sword (47, 8, D:13) a +0 hunting sling Level 14 of the Dungeon (0, 0, D:14) a +0 robe (6, 31, D:14) a +0 pair of boots (10, -1, D:14) a wand of iceblast (8/15) (10, 15, D:14) a +0 shortbow 13 arrows (11, 10, D:14) an arrow (11, 13, D:14) an arrow (11, 14, D:14) 5 arrows (11, 15, D:14) a +0 shortbow 15 arrows (11, 16, D:14) a cursed +0 shortbow 12 arrows (12, 11, D:14) an arrow (12, 15, D:14) a +0 shortbow 16 arrows (13, 44, D:14) a +0 short sword of venom (15, 11, D:14) a +0 giant spiked club (17, 38, D:14) a +2 whip of electrocution a +0 chain mail (18, 11, D:14) a wand of flame (17/48) (18, 37, D:14) a +0 flail a cursed -2 flail (18, 38, D:14) a +0 giant club a +0 giant club a +0 flail (20, 38, D:14) a +0 dagger a +0 robe (21, 40, D:14) a +0 robe (25, 6, D:14) 32 arrows (26, -3, D:14) a +0 ring mail (27, -2, D:14) 18 stones (28, 4, D:14) a +0 chain mail (28, 23, D:14) 29 arrows (31, 21, D:14) a +0 ring mail (33, 4, D:14) a +0 hand axe 7 tomahawks a +0 plate armour (33, 6, D:14) a +0 dagger a +0 robe (43, 2, D:14) 4 large rocks (47, 31, D:14) a +1 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) an arrow (0, 2, D:15) a +0 ring mail (0, 4, D:15) 24 stones (3, 34, D:15) an arrow (3, 37, D:15) a +0 shortbow 16 arrows (4, 0, D:15) 2 arrows (5, 0, D:15) an arrow (6, 35, D:15) 17 stones (7, 35, D:15) a +0 ring mail (8, 3, D:15) a +1 longbow of flaming 4 arrows a +2 centaur barding of flying (9, 0, D:15) an arrow (9, 8, D:15) a +0 shortbow 21 arrows (10, 0, D:15) an arrow (10, 20, D:15) a +0 battleaxe (11, 23, D:15) an arrow (12, 1, D:15) an arrow (12, 23, D:15) an arrow (15, 20, D:15) a +0 shortbow 17 arrows (16, 22, D:15) a +3 scimitar of flaming (17, 4, D:15) an uncursed ring of fire an uncursed ring of fire a wand of enslavement (7/24) 69 sling bullets 28 tomahawks 66 poisoned needles 14 arrows (18, 7, D:15) a +0 vampiric broad axe (18, 21, D:15) a cursed +0 ring mail (18, 38, D:15) 4 large rocks (18, 39, D:15) a +0 longbow 17 arrows (19, 12, D:15) 2 scrolls of amnesia 4 scrolls of enchant weapon (20, 12, D:15) a book of Clouds a book of Necromancy a book of Minor Magic a Young Poisoner's Handbook (21, 12, D:15) a potion of magic a potion of mutation 2 potions of brilliance (22, 7, D:15) +0 acid dragon scales (29, 25, D:15) an arrow (30, 26, D:15) a +0 giant club a +0 giant club (31, 27, D:15) a +0 shortbow 18 arrows (32, 26, D:15) 13 stones (34, 7, D:15) a +0 robe (40, -5, D:15) a +0 leather armour (40, -4, D:15) 26 arrows (42, -2, D:15) a wand of random effects (34/48) (53, 8, D:15) a large rock (53, 9, D:15) a large rock (53, 11, D:15) a large rock Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail (0, 2, Orc:1) a javelin (1, 1, Orc:1) a javelin (1, 2, Orc:1) a javelin (2, 0, Orc:1) a javelin (2, 1, Orc:1) a cursed +0 giant club (4, -2, Orc:1) a +0 scale mail a +2 demon trident a wand of iceblast (13/15) (6, 2, Orc:1) a +0 robe a +0 dagger (6, 3, Orc:1) a +1 chain mail of poison resistance a +0 dagger a +1 vampiric dagger a +0 robe (7, 5, Orc:1) a +0 leather armour (still there?) a +0 dagger (still there?) (7, 7, Orc:1) a +0 leather armour a +0 trident (8, 6, Orc:1) a +0 plate armour a +0 morningstar of crushing a +2 mace of protection (8, 7, Orc:1) a +0 whip (31, 14, Orc:1) a +0 giant club a +0 giant club (32, 17, Orc:1) a +0 giant club (35, 21, Orc:1) a cursed -2 giant spiked club (36, 23, Orc:1) a +0 chain mail a +0 dagger a +0 robe (37, 23, Orc:1) a +0 short sword a +0 chain mail (37, 25, Orc:1) a +0 halberd a +0 chain mail Level 2 of the Orcish Mines [Shop] Herr's Gadget Emporium a phantom mirror (420 gold) a phantom mirror (420 gold) a wand of flame (4/48) (42 gold) a wand of random effects (35/48) (259 gold) a phantom mirror (420 gold) a lightning rod (4/4) (560 gold) a lightning rod (4/4) (560 gold) a wand of confusion (32/48) (357 gold) a wand of lightning (2/15) (84 gold) a phantom mirror (420 gold) [Shop] Afrusk's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of noise (14 gold) [Shop] Xofuycuj's Antique Weapon Shop a +0 great sword (136 gold) a +2 vampiric battleaxe (661 gold) the +1 quarterstaff of Analysis {crush, rF+} (525 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 shortbow (63 gold) a +5 rapier of electrocution (777 gold) a +3 great mace of venom (520 gold) a +0 shortbow (63 gold) the +6 scimitar of Azxalop {drain, rElec rC+ MP+9} (1619 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 falchion (63 gold) a +0 shortbow (63 gold) a +0 falchion (63 gold) [Shop] Tiym's Antique Armour Boutique a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 buckler (135 gold) a +1 scale mail of cold resistance (480 gold) a +0 leather armour (60 gold) a +0 helmet (135 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 buckler (135 gold) a +0 helmet (135 gold) a +4 plate armour of poison resistance (1410 gold) a +0 scale mail (120 gold) (0, 0, Orc:2) a +0 flail of holy wrath a +0 plate armour a +0 flail (1, 0, Orc:2) a +0 chain mail (1, 1, Orc:2) a +0 halberd a cursed +0 plate armour (2, 21, Orc:2) a +0 dagger a +0 robe (3, 21, Orc:2) a +0 dagger a +0 robe (3, 25, Orc:2) a +0 whip (4, 21, Orc:2) a +0 club a +0 leather armour a +0 hand axe (4, 22, Orc:2) a +0 short sword a +0 ring mail (4, 25, Orc:2) a cursed -2 mace (5, 25, Orc:2) a +0 ring mail (6, 35, Orc:2) a +2 antimagic dire flail a +0 plate armour (7, 35, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 dagger (11, 24, Orc:2) a +0 mace (11, 25, Orc:2) a +0 chain mail a +0 great mace a +0 war axe (11, 26, Orc:2) a +0 chain mail a +0 battleaxe (12, 25, Orc:2) a +0 mace (12, 26, Orc:2) a +0 chain mail a +0 trident a +0 ring mail a +0 dagger (13, -2, Orc:2) a +0 club (13, 24, Orc:2) a +0 robe a +0 dagger (13, 25, Orc:2) a +0 plate armour a +0 mace (14, 1, Orc:2) a +0 leather armour a +0 hand axe (14, 24, Orc:2) a +0 robe a +0 dagger (15, -15, Orc:2) a +0 dagger (15, 1, Orc:2) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 plate armour a +0 mace a +1 falchion of electrocution (15, 2, Orc:2) a +0 robe of cold resistance a +0 dagger a +0 club a +4 plate armour of fire resistance (16, 1, Orc:2) a +0 whip (17, -14, Orc:2) a +0 long sword a +0 plate armour (17, -10, Orc:2) a tomahawk (17, -9, Orc:2) a +0 giant club (17, 1, Orc:2) a +0 giant club (18, -14, Orc:2) a +0 short sword 5 tomahawks a cursed +0 ring mail a +0 club a +0 leather armour (18, -11, Orc:2) a tomahawk (20, -13, Orc:2) a tomahawk a +0 ring mail (22, -10, Orc:2) a +0 war axe a +0 ring mail (22, -9, Orc:2) a +0 falchion (22, -8, Orc:2) a +0 mace a +0 chain mail (23, -8, Orc:2) a +0 dagger a +0 robe (26, 11, Orc:2) a +4 scimitar of flaming (27, 36, Orc:2) a +0 dagger (27, 37, Orc:2) a cursed -3 mace a +0 leather armour (28, 21, Orc:2) a cursed +0 falchion a +0 leather armour (28, 22, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword 5 tomahawks a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 long sword a +0 plate armour (28, 23, Orc:2) a +0 flail a +0 leather armour a cursed -2 dagger a +0 robe a +0 war axe a +0 flail a +0 leather armour (28, 24, Orc:2) a +0 dagger a +0 robe a +0 dagger a cursed +0 leather armour a +4 dagger a +0 robe (28, 36, Orc:2) a +0 war axe a +0 chain mail (28, 37, Orc:2) a +1 hand axe of flaming (29, 16, Orc:2) a +0 chain mail (29, 22, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 whip a cursed +0 whip a +0 ring mail a +2 dire flail of protection a +0 leather armour a +0 dagger a +0 robe a +2 hand axe of distortion a +0 plate armour a +0 dagger a +0 leather armour a +0 giant club a tomahawk (29, 23, Orc:2) a tomahawk a +0 scimitar a +0 plate armour a +0 dire flail a +0 plate armour (29, 24, Orc:2) a +0 scimitar a +0 plate armour a +2 great sword a +0 plate armour a +0 falchion a tomahawk a +0 leather armour a +0 short sword a +0 leather armour (30, 23, Orc:2) a +0 long sword a +0 chain mail a +0 war axe a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail a tomahawk a +0 trident (32, -9, Orc:2) a cursed -1 dagger a +0 robe (32, -8, Orc:2) a +0 dagger a +0 robe (34, -10, Orc:2) a +0 dagger (34, -9, Orc:2) a +0 long sword a +0 chain mail (34, -8, Orc:2) a +0 dagger a +0 robe a cursed +0 leather armour a +0 dagger a +0 leather armour (35, -8, Orc:2) a +0 short sword (36, -9, Orc:2) a +0 short sword a tomahawk a +0 chain mail a +0 flail a +0 leather armour (36, -8, Orc:2) a tomahawk a +0 dagger a +0 leather armour a +0 flail (42, -3, Orc:2) a tomahawk (49, 1, Orc:2) a +0 leather armour (49, 2, Orc:2) a +0 dagger a +0 robe (50, 2, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of paralysis (13/24) (18, -9, Lair:1) 24 stones (19, -14, Lair:1) a +0 hunting sling (26, -25, Lair:1) 24 sling bullets (29, -20, Lair:1) 24 sling bullets (30, -5, Lair:1) a meat ration (32, -25, Lair:1) a +0 dagger (33, -14, Lair:1) 4 large rocks (35, -10, Lair:1) a hydra skeleton (49, 1, Lair:1) 17 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (1, -12, Lair:2) a +0 flail (9, 7, Lair:2) a +0 long sword (10, -2, Lair:2) a spiny frog skeleton (11, -9, Lair:2) a +0 robe a +0 scimitar (12, -9, Lair:2) a +0 war axe (14, -12, Lair:2) a +0 battleaxe (15, 3, Lair:2) a scroll of random uselessness (23, -13, Lair:2) 19 arrows (26, 19, Lair:2) a wand of lightning (8/15) (30, 10, Lair:2) a cursed -1 short sword (39, -5, Lair:2) a +0 scale mail (48, 19, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (1, 9, Lair:3) a +0 plate armour (3, 6, Lair:3) a +0 trident (4, 6, Lair:3) a +0 spear a +0 trident a +0 trident (8, -6, Lair:3) a +1 pair of boots (22, 0, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (0, 5, Lair:4) a wand of random effects (22/48) (2, 3, Lair:4) 13 sling bullets (2, 35, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (18, 34, Lair:5) the +2 plate armour "Zimousulo" {-Tele rN+ SInv} It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. (34, -3, Lair:5) a +0 flail of venom Level 6 of the Lair of Beasts (0, 20, Lair:6) a +0 leather armour (3, 27, Lair:6) a +0 robe (3, 30, Lair:6) a +0 robe (16, 2, Lair:6) a +0 leather armour (19, 10, Lair:6) a +0 robe (24, 1, Lair:6) 28 stones (24, 10, Lair:6) a +0 rapier (27, 2, Lair:6) a +0 pair of gloves (27, 9, Lair:6) an uncursed staff of earth (39, -3, Lair:6) 14 stones (42, -30, Lair:6) a wand of polymorph (16/24) (43, 15, Lair:6) a +1 trident of flaming (45, -12, Lair:6) a +0 hand axe (50, -7, Lair:6) a scroll of noise (51, -19, Lair:6) +0 steam dragon scales (54, 13, Lair:6) a wand of polymorph (4/24) (54, 23, Lair:6) 16 stones (56, 16, Lair:6) a +0 dagger (63, 15, Lair:6) a +0 hand axe (67, 0, Lair:6) an uncursed staff of summoning (70, -4, Lair:6) the +3 helmet of Midsummer {-Cast Str+4 Int-3 Dex+8} It affects your strength (+4). It affects your intelligence (-3). It affects your dexterity (+8). It prevents spellcasting. (70, -1, Lair:6) a +0 blowgun (70, 0, Lair:6) 9 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 hand crossbow (10, 5, Shoals:1) a +0 spear